# Manor Lords New BETA version is available for testing (0.8.059) - Product: Manor Lords (https://whatsnew.fyi/product/manor-lords) - Vendor: Slavic Magic - Date: 2026-02-16 - Original notes: https://store.steampowered.com/news/app/1363080/view/603055190765994091 - Permalink: https://whatsnew.fyi/product/manor-lords/releases/2026-02-16-new-beta-version-is-available-for-testing-0.8.059 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added a new Burbage Plot Level 3 with new models, requirements, and effects - **added** — Added a new map Twin Lakes - **added** — Added Rough Stone and Rubble Stone pickup spots to the Quarry - **changed** — Moved the previous Burgage Plot Level 3 aesthetic to Level 4 and updated requirements and effects - **changed** — Settlement Level progress now checks for Families of a certain level rather than Burgage Plots of a certain level - **changed** — Cobbler and Baker extensions now require Plot Level 3 to unlock - **changed** — Burgage Plot Upgrade Expansion now gives +1 Living Space regardless of Plot Level - **changed** — Approval Tiers Admired and Revered now increase income for Level 3 and Level 4 Plots by 1 - **changed** — Only unassigned workers or workers from the Logging Camp can guide an Ox to a construction site - **changed** — Only unassigned workers or workers from the building an Ox delivers to can be assigned to guide the Ox - **changed** — Families are now allowed to plow their Backyards in November - **changed** — Idle Workers that can sit down to rest at the Workplace no longer go home - **changed** — Idle Workers closer to their Workplace than home will go inside the Workplace instead - **changed** — Only specified workplaces are allowed to be entered when idle - **changed** — Granary and Storehouse workers recalculate how much to collect when reaching a target building - **changed** — Increased the regional limit per good in the Trading Post - **changed** — Grave diggers now bring the corpse to the closest valid destination from the corpse position - **changed** — Dead enemy soldiers may be buried in a corpse pit if it is much closer than a Church or in the aftermath of a large battle - **changed** — Family members fetching water will pick the Well that gives the shortest round trip rather than the closest to their home - **changed** — Wild Animals breeding speed doubled and Max Wild Animal Deposit size increased - **removed** — Siege Camp building option was hidden as it is still work in progress Hello everyone, A new beta update has been released on the Beta Branch. It adds a new Burgage Plot Level 3 with its own models, requirements, and effects, moves the previous Level 3 look to Level 4, and changes progression so Settlement Level now checks for Families rather than built plot levels. Twin Lakes has also been added as a new map. Beyond that, this patch includes changes to Ox guiding rules, AI behavior, balance adjustments, UI and text updates, a large number of bug fixes across multiple systems, and performance gains that should be noticeable in larger cities. The full list of changes in this update is below. As always, we’d appreciate hearing your thoughts in a Steam review. Whatever your experience has been, we’re glad to read it. Early Access depends on that back-and-forth, and your feedback plays a direct role in what we work on next. ##### How to Access the Beta --- **Saves:** To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version. **Mods:** Please remove any mods. They will most likely crash the game. > **To find your Manor Lords Steam saves.** > - Press Win + E - Go to %USERPROFILE%]]AppDataLocalManorLordsSavedSaveGames into the search bar. **To try the BETA, please follow these steps:** - Open Steam - Right-click on Manor Lords in your library - Select Properties - Go to the BETAS tab - Enter the password: veryNiceBasket - Choose "pre_release" from the "Beta participation" drop-down list - Wait for the game to update the files (if nothing happens, restart the Steam client) - Launch the game You can report (https://steamcommunity.com/app/1363080/discussions/3/) and [bug reports](https://steamcommunity.com/app/1363080/discussions/2/) on the Manor Lords Steam forums or join us on (https://discord.com/invite/manorlords) for bug reports and discussion about the latest patch. --- ##### **Patch Notes — Version 0.8.050–0.8.059 (Beta)** ##### Major Changes - **New Burgage Plot Level**: Added a new Burgage Plot Level (now introduced as Level 3), complete with new models, requirements and effects. - **Rearranged Order**: Moved the previous Burgage Plot Level 3 aesthetic to Level 4, and updated requirements and effects. - **Extension Requirements**: Cobbler and Baker extension now require the Plot to be Level 3 to unlock. - **Family Based Progression**: Settlement Level progress now checks for Families of a certain level to be living in the region rather than Burgage Plots of a certain level to be built. - **Living Space**: Burgage Plot Upgrade: “Expansion” now gives +1 Living Space to the Plot regardless of Level. - **New Map**: Added a new map "Twin Lakes". **Ox Guiding behaviour:** - Only unassigned workers or workers from the Logging Camp can guide an Ox to a construction site. - Only unassigned workers or workers from the building an Ox delivers to can be assigned to guide the Ox. ##### Minor Changes **General:** - Approval Tiers "Admired" and "Revered" now increase income for Level 3 and Level 4 Plots by 1. - Devil’s Hill: refreshed the trees, adjusted roads and spawn locations. - Devil's Hill: added dirt cliffs and dirt hills, added additional shrubbery. - Twin Lakes: replaced some of the rock cliffs with dirt cliffs, added dirt hills, lowered the height of the lake and adjusted the surrounding landscape. - Families are now allowed to plow their Backyards in November. - Added Rough Stone and Rubble Stone pickup spots to the Quarry. - Idle Workers that can sit down to rest at the Workplace no longer go home. - Idle Workers closer to their Workplace than home will go inside the Workplace instead. - Only specified workplaces are allowed to be entered when idle. - Granary and Storehouse workers recalculate how much to collect when reaching a target building. - Increased the regional limit per good in the Trading Post. - Grave diggers now bring the corpse to the closest valid destination from the corpse positi _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1363080/view/603055190765994091]_