What’s New

Manor Lords — New BETA version is available for testing (0.8.089)

New BETA version is available for testing (0.8.089)

Changed
  • Significantly improved performance when constructing manor with stone walls
Fixed
  • Fixed characters sometimes not waiting until another character finishes action, for example at the well, and trying to force their way through
  • Fixed rare case of an ox guide getting stuck in an infinite loop due to not being able to decide which side of the ox is closer to get to
  • Fixed workers forever stuck drinking at the tavern
  • Fixed Gatehouse being opened and closed not relinking pathfinding properly, leading to soldiers getting stuck inside the castle
  • Fixed pathfinding sometimes returning an invalid path when selecting a target inside up on the walls while Gatehouse was opening
  • Fixed pathfinding points not getting recreated after rebuilding a Residential Plot, possibly leading to workers getting stuck during construction
  • Tuned lake collision in the Mandlach region on Lake Lemm to prevent fishermen going underwater
  • Fixed dead characters looping into animation after loading
  • Fixed handcart goods sometimes floating at the world center
  • Fixed tree falling logic always executing at x1 speed
  • Fixed blacksmith extension gable levitating after fire
  • Fixed another case of Ox Guides limping
  • Fixed looping pig death animation
  • Fixed building parts sometimes becoming invisible upon finishing construction

How to Access the Beta


Saves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version.

Mods: Please remove any mods. They will most likely crash the game.

To find your Manor Lords Steam saves.

  • Press Win + E

  • Go to %USERPROFILE%]]AppDataLocalManorLordsSavedSaveGames into the search bar.

To try the BETA, please follow these steps:

  • Open Steam

  • Right-click on Manor Lords in your library

  • Select Properties

  • Go to the BETAS tab

  • Enter the password: veryNiceBasket

  • Choose "pre_release" from the "Beta participation" drop-down list

  • Wait for the game to update the files (if nothing happens, restart the Steam client)

  • Launch the game

You can report (https://steamcommunity.com/app/1363080/discussions/3/) and bug reports on the Manor Lords Steam forums or join us on (https://discord.com/invite/manorlords) for bug reports and discussion about the latest patch.


Patch Notes — Version 0.8.086–0.8.089 (Beta)
Bugfixes

General

  • Fixed characters sometimes not waiting until another character finishes action, for example at the well, and trying to force their way through.

Pathfinding

  • Fix attempt for another rare case of an ox guide getting stuck in an infinite loop due to not being able to decide which side of the ox is closer to get to.

  • Fixed workers forever stuck drinking at the tavern.

  • Fixed Gatehouse being opened and closed not relinking pathfinding properly, leading to soldiers getting stuck inside the castle.

  • Fixed pathfinding sometimes returning an invalid path when selecting a target inside up on the walls while Gatehouse was opening.

  • Fixed pathfinding points not getting recreated after rebuilding a Residential Plot, possibly leading to workers getting stuck during construction.

Cosmetic/Visuals

  • Tuned lake collision in the Mandlach region on Lake Lemm to prevent fishermen going underwater.

  • Fixed dead characters looping into animation after loading (Beta).

  • Fixed handcart goods sometimes floating at the world center (Beta).

  • Fixed tree falling logic always executing at x1 speed.

  • Fixed blacksmith extension gable levitating after fire.

  • Fixed another case of Ox Guides limping (Beta).

  • Fixed looping pig death animation.

  • Fixed building parts sometimes becoming invisible upon finishing construction.

Optimization
  • Significantly improved performance when constructing manor with stone walls.

Thank you for playing, work continues. Greg and Slavic Magic team

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