# MapLibre GL JS v6.0.0-19 - Product: MapLibre GL JS (https://whatsnew.fyi/product/maplibre-gl-js) - Vendor: MapLibre - Date: 2026-07-05 - Version: v6.0.0-19 - Original notes: https://github.com/maplibre/maplibre-gl-js/releases/tag/v6.0.0-19 - Permalink: https://whatsnew.fyi/product/maplibre-gl-js/releases/v6.0.0-19 - Labels: Pre-release What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **removed** — Drop the archived @mapbox/whoots-js dependency by inlining its single getTileBBox helper - **changed** — Debounce setImages broadcast to once per animation frame, fixing O(n²) serialization overhead when adding many images - **fixed** — Fix stale terrain depth and coordinate framebuffers when terrain tiles change without camera movement ###### ✨ Features and improvements - Drop the archived `@mapbox/whoots-js` dependency by inlining its single `getTileBBox` helper ([#7838](https://github.com/maplibre/maplibre-gl-js/pull/7838)) (by [@qorexdevs](https://github.com/qorexdevs)) - Debounce `setImages` broadcast to once per animation frame, fixing O(n²) serialization overhead when adding many images ([#7614](https://github.com/maplibre/maplibre-gl-js/pull/7614)) (by [@bradymadden97](https://github.com/bradymadden97)) ###### 🐞 Bug fixes - Fix stale terrain depth and coordinate framebuffers when terrain tiles change without camera movement ([#7812](https://github.com/maplibre/maplibre-gl-js/pull/7812)) (by [@DoFabien](https://github.com/DoFabien))