Patch 2.4.1.2 on the Public Branch
Dear Players, We share with you update 2.4.1.2 which resolves some of the problems related to the recent release, and includes some additional changes:
Added
- Key binding for Photo mode
Fixed
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Not being able to cut Evergreen Flower with some knife types
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The building menu displaying the wrong amount of the required coins
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Inaccurate fence collisions
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Players not being able to pick up some items in camps
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Berry bushes not becoming ripe if saved while at 50% state
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Incorrect number being displayed after exceeding max value e.g. dynasty reputation, technology
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Fields and orchards names not being the same for all players
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World being visible for a moment before loading screen when client was joining a session
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Working status being incorrectly displayed on client if a given work assignment didn't meet a requirement
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XeSS not working on GOG and Epic platforms
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The economy summary tab displaying 10 times more used buckets of sour milk than it should have
Updated
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Item spawn method when dropped from inventory - should now appear on the ground instead of in the air
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Map loading logic
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Network optimizations for dropped items mainly for physics
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Network optimizations for inventory when player is crafting or building
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Network optimizations for Food, Water, Temperature, Poison and Alcohol stats
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Network optimizations for all Potion timers
Kind regards Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/ https://store.steampowered.com/app/3774330/Medieval_Dynasty__Echoes_of_Nature/ https://store.steampowered.com/app/3214760/Medieval_Dynasty__Original_Soundtrack_Vol_2/