# Minecraft: Java Edition changelog > The original Minecraft for Windows, macOS, and Linux — releases and snapshots. - Vendor: Mojang Studios - Category: Games - Official site: https://www.minecraft.net - Tracked by: What's New (https://whatsnew.fyi/product/minecraft-java) - Harvested from: Patch notes (java) - Entries below: 13 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### 26.3-snapshot-6 — Minecraft 26.3 Snapshot 6 - Date: 2026-07-28 - Version: 26.3-snapshot-6 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.3-snapshot-6 - Labels: Pre-release It's yet another Tuesday, and it seems that we've officially run out of quippy snapshot intros until the next delivery. Anyway, here's Snapshot 6, bringing some tweaks and improvements to the Abandoned Camp, a new World Options UI, as well as changing up h It's yet another Tuesday, and it seems that we've officially run out of quippy snapshot intros until the next delivery. Anyway, here's Snapshot 6, bringing some tweaks and improvements to the Abandoned Camp, a new World Options UI, as well as changing up how terrain is rendered. Happy camping! ##### Changes - Added a new Abandoned Camp campsite variant for each biome - Minor tweaks to Abandoned Camp structures ##### UI - Fixed an issue where Realm owners could not select automatic region preference as their Realm region - Added a "Quit Shortcuts" option in Controls settings, which controls whether keyboard shortcuts can close the game (Alt + F4 on Windows/Linux, Cmd + Q and Cmd + W on macOS) - Off by default ###### World Options - The World Options button has been moved to where the Open to Lan button used to be, accessible from the pause menu - The World Options screen is divided into two sections: "General" and "Multiplayer" - The "General" section contains the same options as the previous World Options screen - The "Multiplayer" section contains three options: - LAN: changes the multiplayer scope of the world - Command Access: Controls whether players that join your world can use commands or not - Port: the port number to use when opening the world to LAN - The Online button used to access the Online Options screen will now always be shown in the Options menu ##### Technical Changes - The Data Pack version is now 113.0 - The Resource Pack version is now 94.0 - Terrain blocks are now rendered with MultiDrawIndirect on supported devices ##### Data Pack Version 113.0 ##### Commands ###### Changes to publish - The gamemode argument has been removed - Instead, the default game mode of the world should be set using the defaultgamemode command or the Game Mode button in the World Options screen, while player-specific game modes should be set using the gamemode command ##### Data Components ###### Changed minecraft:cooking_fuel - burn_time and speed_multiplier can now additionally be defined by an inline number ###### Changed minecraft:brewing_fuel - uses and speed_multiplier can now additionally be defined by an inline number ###### Changed minecraft:compostable - layers can now additionally be defined by an inline number ##### Entity Data - Added invulnerable_time tag which makes a mob temporarily invulnerable for a specific number of ticks ##### Loot Table Types ###### Changed minecraft:block_interact - origin is now available in context, as the center of the block being interacted with ##### World Generation ###### Noises The format of Noises (defined in the worldgen/noise registry, or inline in noise-based Block State Providers) has been updated. Noises define a fractal Brownian motion (fBm) configuration with the following properties: Produces output values (approximately) fitting a normal distribution Unless otherwise specified, fits the output amplitude to [-1; 1] - Due to the normal distribution, in practice this means that 99.7% of all samples will fit in that range - but values may still be encountered outside of this range Parameterized by persistence=0.5, lacunarity=2.0 - i.e. between each octave, the amplitude is halved and the frequency doubled Has stable seeding such that an octave can be boosted, muted, or added without affecting the rest of the octaves Renamed firstOctave to base_octave Added base_amplitude - non-negative float, a scale factor to apply to the noise output - If not specified, defaults to 1.0 Added octave_count - integer between 1 and 32, the number of octaves to sample Added normalize - boolean, or "legacy" , controls how the output amplitude should be normalized - If true , base_amplitude is the expected amplitude of the output (i.e. 99.7% of all samples in [-base_amplitude; base_amplitude] ) - If false , base_amplitude is the amplitude of the first octave - If "legacy" , inherits the same normalization behavior as expressed by the previous f _[Truncated at 4000 characters — full notes: https://www.minecraft.net/en-us/updates]_ ### 26.3-snapshot-5 — Minecraft 26.3 Snapshot 5 - Date: 2026-07-21 - Version: 26.3-snapshot-5 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.3-snapshot-5 - Labels: Pre-release Happy Snapshot day! Today we are shipping the 5th snapshot of 26.3 with a fresh batch of updates and improvements.Happy mining!Technical ChangesThe Data Pack version is now 112.0The Resource Pack version is now 93.0Data Pack Version 112.0Codec for element Happy Snapshot day! Today we are shipping the 5th snapshot of 26.3 with a fresh batch of updates and improvements. Happy mining! ##### Technical Changes - The Data Pack version is now 112.0 - The Resource Pack version is now 93.0 ##### Data Pack Version 112.0 - Codec for element lists/tags now allows mixing inline values and references - For example, item modifiers like [{type:set_count, ...}, "minecraft:some_modifier"] are now allowed ##### World Generation ###### Features ###### Changed minecraft:sculk_patch - Removed extra_rare_growths and catalyst_chance fields ##### Resource Pack Version 93.0 ##### Shaders & Post-process Effects ###### Order-independent Transparency (OIT)-related Shader Changes - The B3D_IS_ZERO_TO_ONE define has been renamed to RENDERPEARL_IS_ZERO_TO_ONE ###### Shader Compilation Changes - Shaders are now compiled by ShaderC when using OpenGL as well, identically to when using Vulkan - Shader includes are now handled by ShaderC using #include instead of #moj_import - Shader inputs and outputs must have a location specified in shader source - Vertex input names must still match expected names. - Vertex outputs are matched to fragment inputs solely by location, name is now ignored. - Introduced new define RENDERPEARL_INSTANCE_INDEX_INCLUDES_BASE_INSTANCE - A boolean indicating if gl_InstanceIndex follows Vulkan or OpenGL ( gl_InstanceID ) semantics Developer's Note : Vertex inputs in previous versions using OpenGL were not allowed to specify a location. Compatability can be preserved by only specifying locations when the "VULKAN" macro is defined. Developer's Note : Vertex outputs and fragment inputs in previous versions were matched based on name alone. Compatability can be preserved by continuing to use identical names. ##### Fixed bugs in 26.3 Snapshot 5 - MC-5269 - Updating a server's address in the multiplayer menu does not update its status - MC-278771 - The incorrect command context is used when providing suggestions for redirected commands - MC-293755 - The ender dragon's neck and tail disconnect from its body when it turns - MC-306628 - TNT minecarts don't delete piercing arrows - MC-307918 - Sculk patches can cause errors in the log during world generation - MC-308344 - Validation error when compiling shaders containing in/out array or matrix variables with the Vulkan rendering backend - MC-308406 - Item models are shown incorrectly in the smithing table menu's armor stand - MC-308647 - The resource packs screen can cache font glyphs incorrectly after toggling the "Font Settings" option - MC-309250 - Naturally generated decorated pots don't drop bricks when broken with tools - MC-309298 - Sending chat messages while having the "Chat Delay" option set to a nonzero value can sometimes kick you from the game - MC-309500 - Crafting decorated pots without sherds using the recipe book creates a pot that doesn't drop bricks when broken with a tool - MC-309565 - Block outlines are rendered behind translucent elements if the "High Contrast Block Outlines" option is enabled - MC-309566 - Block outlines are rendered behind translucent elements if the "Improved Transparency" option is disabled - MC-309743 - The attacking animation of drowned is incorrect - MC-310041 - Under specific conditions, chunk loading frequently fails - MC-310096 - Invalid item modifiers crash the game - MC-310098 - Trying to mix item modifier references and inline values in a list prevents the pack from loading - MC-310125 - Blaze powder in brewing stands uses the cooking/speed_default number provider instead of brewing/speed_default - MC-310133 - Gurgles do not aim their tridents correctly - MC-310135 - The server crashes when requesting command suggestions for /attribute referenced from /execute - MC-310149 - Glass flickers when looking at it closely with the Vulkan rendering backend and the "Improved Transparency" option enabled - MC-310163 - The game crashes when entering exclusiv _[Truncated at 4000 characters — full notes: https://www.minecraft.net/en-us/updates]_ ### 26.3-snapshot-4 — Minecraft 26.3 Snapshot 4 - Date: 2026-07-16 - Version: 26.3-snapshot-4 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.3-snapshot-4 - Labels: Pre-release Known IssuesExclusive fullscreen mode on Windows may cause the game to crash in certain situations, especially when using multiple monitorsEntering Exclusive fullscreen mode crashes the game on WaylandNew FeaturesPlayers in spectator mode can now interact ##### Known Issues - Exclusive fullscreen mode on Windows may cause the game to crash in certain situations, especially when using multiple monitors - Entering Exclusive fullscreen mode crashes the game on Wayland ##### New Features - Players in spectator mode can now interact with portals to teleport ##### Changes ##### Minor Tweaks to Blocks, Items and Entities - Armadillos no longer try to roll up when submerged in liquids ##### UI - Removed the Raw Input mouse setting - Mouse input now always uses relative mouse mode while playing in-game - Key bindings now use physical keys instead of keyboard-layout-specific key codes - Borderless Fullscreen is now the default fullscreen mode - Switching between Borderless and Exclusive Fullscreen no longer requires restarting the game - Exclusive fullscreen mode on macOS is no longer supported - The minimum window size is now 320 by 240 pixels - On macOS, holding a key while entering text now displays the native accent and candidate popup - On Linux systems, the game will now use and prefer Wayland natively if available ###### Debug Overlay - The debug overlay now supports a separate GUI scale than the rest of the game - This is customizable through the Debug Options screen, F3 + F6 - The default scale is "Auto", which tries to stay at a higher resolution than normal - Another option is "Unchanged", which matches your regular GUI scale - The rest of the options work the same as in the normal "GUI Scale", controlling the scale directly - Added a "player_speed" debug entry that displays the speed of the player in blocks per tick. - The debug overlay now shows the display refresh rate ##### Creative Inventory - Reordered mineral item and block ordering to have non-tiered ingredients up first, then tiered ingredients that craft into equipment last - Ingredients - Non-tiered minerals - Unrefined tiered minerals - Refined tiered minerals - Nuggets - Ingots - Building Blocks - Non-tiered mineral blocks and variants - Refined tiered mineral blocks and variants - Copper block family - Copper Blocks continue to be pushed to the end of the order in Building Blocks since they have a large list of content - Improved ordering of Natural Blocks tab so that all inner ordering of group content sequentially progresses from Overworld -> Nether -> End to stay consistent with other tabs ##### Technical Changes - The Data Pack version is now 111.0 - The Resource Pack version is now 92.0 - Loot table types that have a dedicated registry now support registry element and tag references - This means that the majority of fields of such types that previously accepted single elements will now accept either a namespaced ID or an inline value, while fields that previously accepted lists can now accept an inline value, a single namespaced ID, a list of namespaced IDs, a list of inline values, or a hash-prefixed tag ID - Affected types: - minecraft:advancement - minecraft:item_modifier - minecraft:loot_table - minecraft:number_provider - minecraft:predicate - minecraft:recipe - minecraft:slot_source - Existing reference types for predicates, item modifiers and slot sources are now obsolete and have been removed ##### Windowing and Input Backend - Minecraft now uses SDL3 instead of GLFW for window management, input and platform integration - Keyboard input now uses SDL scancodes for physical key positions and SDL keycodes for layout-dependent text editing shortcuts ##### Data Pack Version 111.0 - Signs no longer automatically execute click events in custom text ##### Commands ###### Changes to spreadplayers - Whether a block is safe to spread a player to is now controlled by the #entities_can_teleport_to block tag ##### Environment Attributes ###### Added minecraft:gameplay/natural_mob_spawns - Defines mob spawns in an Environment Attribute Source - During worldgen placement, only Dimensions and Biomes will apply this Environment Attribute - Format: objec _[Truncated at 4000 characters — full notes: https://www.minecraft.net/en-us/updates]_ ### 26.3-snapshot-3 — Minecraft 26.3 Snapshot 3 - Date: 2026-07-07 - Version: 26.3-snapshot-3 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.3-snapshot-3 - Labels: Pre-release Tuesday? Pfft. It's snapshot day! Today's snapshot introduces two brand-new features coming to 26.3: perfect for anyone that loves to camp in comfort. The cushion, coming in 16 color variants, finally brings the ability to sit down around a campfire. To go Tuesday? Pfft. It's snapshot day! Today's snapshot introduces two brand-new features coming to 26.3: perfect for anyone that loves to camp in comfort. The cushion, coming in 16 color variants, finally brings the ability to sit down around a campfire. To go along with it, the straw bed brings the comfort of sleep (without the worry of losing your spawn point) to any adventure! In addition, this snapshot brings many technical improvements: from custom brewing recipes to new ways to create and apply post-processing effects! Happy cozy crafting! ##### New Features - Added Cushion - Added Straw Bed - Added Gothic language support to the game ##### Cushion - The Cushion is an item that the player can place in the world and interact with to sit on - Can be crafted in 16 colored variants - Cushions are crafted using 3 Wool Slabs of the same color ###### Cushion Placement Rules - A Cushion can be placed on any flat surface - Cushions always align horizontally to the grid, but vertically sit on top of the supporting surface - Cushions cannot move - Cushions break if the supporting block is removed - Cushions do not have collision and can overlap with other objects (except other Cushions) ##### Straw Bed - The Straw Bed is a new type of Bed which can be used to sleep through the night without setting your spawnpoint - It can only be used once and will be destroyed after use - It cannot be used in the Nether or The End and will be destroyed if you try to sleep on it there - It is crafted using 3 Hay Bales and will give you 4 Straw Beds - There's a new statistic in the Statistics window for amount of times slept in a Straw Bed ##### Technical Changes - The Data Pack version is now 110.0 - The Resource Pack version is now 91.0 ##### Data Pack Version 110.0 ##### Commands ###### Added posteffect - Allows adding or removing "post effects" to players - These are postprocessing shaders that are applied to the player's screen, after the game has finished normal rendering - Post effects exist on the client (in resource packs), not the server – the server cannot know if one will actually apply - Post effects themselves were already part of the resource pack format, but only a few hardcoded ones were available to use Developer's Note : This now makes custom shaders fully available to use from resource packs, but please be aware that shaders are still subject to be changed at-will, and the features involved (the command, post effects, or shaders) may be redesigned in the future. Syntax: - /posteffect add <player> <posteffect> - adds the post effect to the player, if it doesn't already exist - /posteffect clear <player> - removes all post effects from the player, if any exist - /posteffect list <target> - lists all post effects applied to the player, if any exist - /posteffect remove <player> <posteffect> - removes the post effect from the player, if it exists ###### Changes to place - The feature sub-command now allows in-line definition of the Feature ##### Environment Attributes ###### Changed minecraft:gameplay/bed_rule - Field explodes has been renamed to destroy_on_use - Added destroy_on_leave - optional boolean, if true , the Bed will be destroyed when leaving it - If omitted, defaults to false ###### Added minecraft:gameplay/straw_bed_rule - Same format as minecraft:gameplay/bed_rule , but used for the Straw Bed ##### Data Components ###### Updated minecraft:block_transformer - Added optional boolean field update_from_neighbors . This controls if the transformed block should update based on neighboring blocks - Defaults to true ###### Added minecraft:compostable - Represents the ability to compost an item and how it adds layers to the composter - Format: object with fields - layers - namespaced ID pointing to an element of the minecraft:number_provider registry ##### Loot Tables - Multiple block loot tables now reference predicates for checking if a tool has Silk Touch _[Truncated at 4000 characters — full notes: https://www.minecraft.net/en-us/updates]_ ### 26.3-snapshot-2 — Minecraft 26.3 Snapshot 2 - Date: 2026-06-30 - Version: 26.3-snapshot-2 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.3-snapshot-2 - Labels: Pre-release We're back with the second snapshot for 26.3! This week brings a new rendering option designed to improve transparency handling in Minecraft Java. We've also optimized certain mob behaviors when players aren't nearby, made a few gameplay adjustments, inclu We're back with the second snapshot for 26.3! This week brings a new rendering option designed to improve transparency handling in Minecraft Java. We've also optimized certain mob behaviors when players aren't nearby, made a few gameplay adjustments, including technical changes and fixes. Happy mining! ##### Known Issues - When using Vulkan on Mac the world will not render, instead showing a pink screen - The lighting on entities is not correct, rendering e.g. the top side too dark ##### Changes - Persistent mobs' random walk/swim behaviors will now deactivate when players are not nearby, in the same way as non-persistent mobs - Replaced current "Improved Transparency" approach with a new order-independent transparency algorithm which is expected to be much better at solving translucency issues - When using a Shield together with a Hoe or a Shovel, raising the Shield will take precedence over tilling and pathmaking ##### Minor Tweaks to Blocks, Items and Entities - Drowned with Tridents will now use a melee attack if the player is within 3 blocks of them ##### Order-independent transparency (OIT) - Generally, translucent surfaces need to be rendered back-to-front to avoid visual issues - In order to do so, the translucent geometry has to be sorted before rendering - This is very expensive and even with perfect sorting of individual triangles, intersecting triangles are not possible to render correctly - Before this snapshot, the "Improved Transparency" video setting attempted to mitigate translucency-related visual issues - It did this by rendering different types of translucent objects (entities, particles, water, etc.) to different textures that were later combined to create the final image - This allowed us to fix some of the issues with some performance impact - However, it introduced some other less noticeable issues - The "Improved Transparency" video setting will now instead enable a new order-independent transparency algorithm (which we will refer to as OIT) - This makes it possible to render translucent objects in any order without sorting - It fixes all existing major translucency-related visual issues (such as certain objects disappearing when viewed through translucent objects) - However, the algorithm is an approximation, and so it introduces some new minor visual artifacts (such as the color of clouds being somewhat incorrect when viewed through multiple layers of translucent surfaces) - We expect OIT to have a higher performance impact than the previous implementation of "Improved Transparency" - When "Improved Transparency" is turned off, the behavior hasn't meaningfully changed and the game will still prioritize performance over correctness while sorting geometry as necessary Developer's Note : Special thanks to Rubén Osorio López, Jozufozu, and the Minecraft modding community in general for sharing the information that helped us to deliver this. ##### Technical Changes - The Data Pack version is now 109.0 - The Resource Pack version is now 90.0 - The definition field from the blocks.json data generation report has been removed ##### Server Properties - The white-list property is now true by default ##### Data Pack Versions 109.0 ##### Data Components ###### Added minecraft:block_transformer - This component allows items to transform a block into another block on player interaction - Format: list of objects with fields: - block_state_provider - Block State Provider, used to provide the state for the transformed block - If the Block State Provider returns no result (as by rule_based_state_provider , for example), the next rule in the list will be attempted - The set of Block State Providers are the same as the Block State Providers used in World Generation - sound - optional field, Sound Event to play on interaction, e.g. minecraft:item.axe.strip - If not present, defaults to play no Sound Event - particle - optional field, particles to play on interaction - If not pre _[Truncated at 4000 characters — full notes: https://www.minecraft.net/en-us/updates]_ ### 26.3-snapshot-1 — Minecraft 26.3 Snapshot 1 - Date: 2026-06-23 - Version: 26.3-snapshot-1 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.3-snapshot-1 - Labels: Pre-release Word around the campfire is the new forest biome is out in testing! But if nobody's been to the dappled forest before, who built the abandoned camp? And what loot did they leave among the poplar trees and red shrubs? Scout out the place and set up shelter - **added** — Add Dappled Forest Biome - **added** — Add Poplar trees with red, orange, and yellow leaf variants - **added** — Add fallen Poplar trees - **added** — Add Red Poplar Leaves, Orange Poplar Leaves, and Yellow Poplar Leaves blocks - **added** — Add Poplar wood set - **added** — Add Shelf Mushroom - **added** — Add Red Shrub - **added** — Add Abandoned Camp structures in multiple biome variants - **added** — Add Wool stairs and Wool slabs for all Wool blocks - **added** — Add notifications indicating when the server performs a full world upgrade on startup to Minecraft Server Management Protocol 3.1.0 - **changed** — Remove fallen leaves particles from Spruce Trees - **changed** — Allow Suspicious Stews to be crafted with 2 of any mushroom - **changed** — Allow Mushroom Stew to be crafted with 2 of any mushroom - **changed** — Update Data Pack version to 108.0 - **changed** — Update Resource Pack version to 89.0 - **changed** — Sherds dropped from breaking a Decorated Pot now preserve data such as custom name - **changed** — Commands like /give, /unpublish, and /tick now properly signal errors - **changed** — Make pottery sherds data-driven - **changed** — Update /give command to signal an error when the amount of items passed is above limit - **changed** — Limit nbt component resolution in raw chat messages to 64k times - **changed** — Update /tick step subcommands to signal errors instead of printing error messages - **changed** — Update /team join and /team leave result to reflect exact count of entities affected - **changed** — Update /item command to take a slot source as argument in place of slots Word around the campfire is the new forest biome is out in testing! But if nobody's been to the dappled forest before, who built the abandoned camp? And what loot did they leave among the poplar trees and red shrubs? Scout out the place and set up shelter using the new wood set and other features from our next game drop. The expedition into wilderness starts now in testing! Happy mining! ##### New Features - Added Dappled Forest Biome - Added Poplar trees - Added fallen Poplar trees - Added Red Poplar Leaves, Orange Poplar Leaves and Yellow Poplar Leaves blocks - Added Poplar wood set - Added Shelf Mushroom - Added Red Shrub - Added Abandoned Camp structures - Added Wool stairs and Wool slabs for all Wool blocks ##### Dappled Forest Biome - A new type of forest biome which can be found near cold biomes - Poplar Trees and fallen Poplar Trees generate here - Shelf Mushrooms can be found here, placed on Poplar Trees and fallen Poplar Trees - Red Shrub generates here - The following passive and neutral mobs spawn in the Dappled Forest, using their cold variants where applicable: - Sheep - Chicken - Cow - Pig - Rabbit - Fox - A Dappled Forest variant of the new Abandoned Camp structure can be found here ##### Poplar Trees - A new type of tree which comes in three color variations: - Red Poplar Leaves - Orange Poplar Leaves - Yellow Poplar Leaves - Each variant of the tree has its own variant of falling leaf particles matching the color of the leaves - Poplar Leaves drop Poplar Saplings which will randomly grow into any of the three different variants - Poplar Saplings can be found in trades with the Wandering Trader - Shelf Mushrooms and Leaf Litter naturally generate on or around Poplar Trees - The trunk of the trees are made of Poplar Logs - Poplar Logs can be crafted into a new set of Poplar wood blocks ##### Shelf Mushroom - A new type of mushroom that generates on Poplar Trees and fallen Poplar Trees - Can be found in two sizes, small and large - A small Shelf Mushroom can be grown into a large Shelf Mushroom using Bone Meal - A large Shelf Mushroom drops two Shelf Mushroom items when broken - Can be used like other mushrooms to make Stews - Can be found in trades with the Wandering Trader - Shelf Mushrooms have a slight bounciness when stepped on, similar to Beds - Shelf Mushroom makes a bouncing sound when a living entity bounces on it ##### Red Shrub - A new type of decorative plant block that can be found in small patches in the Dappled Forest - Can be used in the Composter - Using Bone Meal on a Red Shrub grows a Red Shrub in a random adjacent space if possible ##### Abandoned Camp Structure - A new kind of structure which can be found in the following biomes: - Meadow - Cherry Grove - Forest - Birch Forest - Old Growth Birch Forest - Flower Forest - Windswept Forest - Dappled Forest - Taiga - Snowy Taiga - Old Growth Spruce Taiga - Old Growth Pine Taiga - Sparse Jungle - Bamboo Jungle - Swamp - Savanna - Wooded Badlands - Pale Garden - Each of these biomes has its own variant of the structure with design based on that biome - Certain structure pieces are generic for all biome variants of the structure - Various Chests and Barrels with loot can be found at Abandoned Camps ##### Wool Stairs and Wool Slabs - Each colored Wool block now has a new stair and slab variant - Wool Stairs and Wool Slabs can be used like other Wool blocks to dampen vibrations ##### Changes - Removed fallen leaves particles from Spruce Trees - Suspicous Stews can now be crafted with 2 of any mushroom - Mushroom Stew can now be crafted with 2 of any mushroom ##### Minor Tweaks to Blocks, Items and Entities - Sherds dropped from breaking a Decorated Pot will now preserve data, for example custom name ##### Technical Changes - The Data Pack version is now 108.0 - The Resource Pack version is now 89.0 - Some log lines that server software might look out for have been rem _[Truncated at 4000 characters — full notes: https://www.minecraft.net/en-us/updates]_ ### 26.2 — Minecraft: Java Edition 26.2 - Date: 2026-06-16 - Version: 26.2 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.2 Chaos Cubed has landed in Minecraft Java Edition! Explore a striking cave biome filled with bubbling sulfur pools, build with sulfur and cinnabar, and discover the sulfur cube's curious appetite for blocks! From bouncing and sliding to explosive surprises, - **added** — Chaos Cubed biome with bubbling sulfur pools - **added** — Sulfur and cinnabar building blocks - **added** — Sulfur cube that consumes blocks ### 26.2-rc-2 — Minecraft 26.2 Release Candidate 2 - Date: 2026-06-12 - Version: 26.2-rc-2 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.2-rc-2 - Labels: Pre-release A second release candidate has arrived! In this one we are fixing a couple of critical issues found in the previous release candidate.Happy mining!Fixed bugs in 26.2 Release Candidate 2MC-308731 - With a specific setup, a survival player can become softloc - **fixed** — Fixed issue where a survival player could become softlocked with a specific setup ### 26.2-rc-1 — Minecraft 26.2 Release Candidate 1 - Date: 2026-06-11 - Version: 26.2-rc-1 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.2-rc-1 - Labels: Pre-release Today we are shipping the first release candidate for 26.2 and the Chaos Cubed game drop! If no critical issues are found, this will be the version that we ship for the eventual full release.Happy mining!Fixed bugs in 26.2 Release Candidate 1MC-308716 Pres ### 26.2-pre-6 — Minecraft 26.2 Pre-Release 6 - Date: 2026-06-10 - Version: 26.2-pre-6 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.2-pre-6 - Labels: Pre-release Today we're shipping the 26.2 Pre-Release 6. This version includes a fix that allows proper spectating after dying in a hardcore world.Happy mining!ChangesRespawning (as a spectator) in a hardcore world no longer turns off the spectators_generate_chunks ga - **fixed** — Respawning as a spectator in a hardcore world no longer turns off the spectators_generate_chunks gamerule ### 26.2-pre-5 — Minecraft 26.2 Pre-Release 5 - Date: 2026-06-08 - Version: 26.2-pre-5 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.2-pre-5 - Labels: Pre-release Today it is time for 26.2 Pre-Release 5, with a change to Hardcore mode settings along with other fixes! As announced at Minecraft Live, the drop is set to release on June 16!Happy (careful) hardcore mining!ChangesThe game setting for Graphics API now chan - **changed** — The game setting for Graphics API has been changed ### 26.2-pre-4 — Minecraft 26.2 Pre-Release 4 - Date: 2026-06-04 - Version: 26.2-pre-4 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.2-pre-4 - Labels: Pre-release Today we are releasing 26.2 Pre-Release 4, with a couple of fixes and tweaks to the Chaos Cubed drop. As announced at Minecraft Live, the drop is set to release on June 16!Happy crafting!ChangesWhen the game is overwhelmed with particles, instead of removi - **changed** — Game behavior when overwhelmed with particles changed to not remove them immediately ### 26.2-pre-3 — Minecraft 26.2 Pre-Release 3 - Date: 2026-06-02 - Version: 26.2-pre-3 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.2-pre-3 - Labels: Pre-release Today we are shipping the third pre-release for 26.2, with a few changes and fixes!With today's pre-release we're reverting a fix that patched an exploit, known as "Attribute Swapping", for unrelated reasons. Please note that this does not mean "Attribute - **fixed** — Reverted a fix that patched the Attribute Swapping exploit