Minecraft 26.3 Pre-Release 2
Two pre-releases in one week!? That's right! Now that we're in the pre-release phase, we're no longer following our regular snapshot schedule. This also means we're spending more time hunting bugs as we get things ready for release, and this pre-release is no exception. Hope you brought your bug spray!
Happy Mining!
Changes
UI
- Removed the custom rendering of IME candidates
Technical Changes
- The Data Pack version is now 120.0
Data Pack Version 120.0
Tags
Structure Tags
- Renamed on_abandoned_camp_windswept to on_abandoned_camp_windswept_forest
Fixed bugs in 26.3 Pre-Release 2
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MC-210117 - Sculk sensors don't detect ice/snow melting
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MC-211708 - Client spawns crit particles when attacking another player that cannot be harmed
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MC-228273 - Goats do not move correctly after they are tempted during a long jump
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MC-237053 - Block breaking particles cannot be seen by other players
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MC-237165 - Block breaking sounds cannot be heard by other players
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MC-247034 - Particles produced from entities growing cannot be seen by other players
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MC-248600 - Particles produced from moving in powder snow cannot be seen by other players
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MC-263100 - Cave biomes interfere with relief on exploration maps
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MC-299460 - Saddled pigs in boats carried by happy ghasts can cause a desync when unequipping a carrot on a stick
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MC-304719 - InhabitedTime for some chunks can be set to impossibly high values when a world is opened
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MC-307449 - Spawners with their light limits set no longer spawn mobs underground at night time
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MC-310088 - The taskbar icon displays the Java logo instead of the game's logo
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MC-310169 - The IME candidate box sometimes twitches while typing
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MC-310300 - Other windows cannot be displayed on top of the game window even with the "Exclusive Fullscreen" option disabled
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MC-310592 - Severe rendering errors occur on Windows devices with a Snapdragon 8cx Gen 2 CPU
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MC-310756 - The mouse cursor is invisible in fullscreen mode with the OpenGL rendering backend
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MC-310939 - Interacting with camels with two passengers is preferred over using items
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MC-311186 - The water overlay and fog does not render when the player's head is inside a block underwater
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MC-311219 - Pressing a mouse button after unmaximizing the game window while in a world can cause odd behavior
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MC-311245 - Ruined portals can generate replacing end portal frames
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MC-311271 - Some loot context parameters are missing from "generic" loot context
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MC-311272 - Some LootContextUser can crash when referenced parameter is not provided
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MC-311285 - Unnamed key binds from previous versions cause several options to be reset
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MC-311345 - Reloading resource packs with the OpenGL rendering backend when in a world causes visual glitches and crashes
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MC-311430 - The name of the #on_abandoned_camp_windswept structure tag does not contain the full name of the biome it generates in
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MC-311445 - In the 26.3 snapshots, game input freezes after triggering emoji panel with Win + .
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MC-311453 - Particles from feeding flowers to brown mooshrooms cannot be seen by other players
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MC-311454 - Particles from water evaporating in the Nether are not properly displayed
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MC-311482 - Kelp and seagrass can generate floating on submerged beached shipwrecks
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MC-311485 - The fog color when the weather is rain or thunder is much bluer compared to previous versions
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MC-311488 - Some IME software still cannot be used in fullscreen even with borderless mode.
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MC-311583 - Riding saddled pigs with carrot on a stick in boats carried by happy ghasts causes severe desync
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MC-311592 - Cursor containment does not update
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MC-311593 - Spear animation jitters when swapping into spear slot and charging it in the same tick
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MC-311594 - Some number providers produce an unexpected error when used in /compute
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MC-311610 - Clicking on an unopened double loot chest in Spectator mode plays the locked chest sound
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MC-311652 - Player-caused damage while trading allows villager trades to be completed without payment