# Minecraft: Java Edition 26.3-snapshot-8 — Minecraft 26.3 Snapshot 8 - Product: Minecraft: Java Edition (https://whatsnew.fyi/product/minecraft-java) - Vendor: Mojang Studios - Date: 2026-08-12 - Version: 26.3-snapshot-8 - Original notes: https://www.minecraft.net/en-us/updates - Permalink: https://whatsnew.fyi/product/minecraft-java/releases/26.3-snapshot-8 - Labels: Pre-release What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- This Wednesday, a hot new Snapshot enters the Realm! That's right, in 26.3 Snapshot 8, Realm owners can now create and manage Invite Codes, making it easier than ever to join the fun.Alongside these additions, we've made further improvements to the World O - **added** — Realm owners can now create and manage Invite Codes - **added** — Each Realm can have up to five Invite Codes - **added** — Invite Codes can be configured to be active or inactive and deleted - **added** — The expiration of an Invite Code can be configured - **added** — Players can now join a Realm by entering an Invite Code in a new Join Realm screen - **changed** — Renamed maps: Buried Ancient City Map, Buried Mineshaft Map, and Abandoned Camp Map - **changed** — Cushions are now only destroyed when fully covered by blocks that cause suffocation - **changed** — New Villager trades unlocked from leveling up profession will now update even if the player is trading with them - **changed** — The Game Mode button in World Options has been renamed to Default Game Mode - **added** — Personal Game Mode option added to the General section of World Options showing your active game mode in the current world - **added** — Force Game Mode option added to the Multiplayer section of World Options to control whether other players' game mode is forced to match the world default - **changed** — Data Pack version is now 116.0 - **changed** — Resource Pack version is now 96.0 - **removed** — Removed feature type minecraft:desert_well - **added** — Added processors field to minecraft:template for structure processor lists - **added** — Added minecraft:randomly_selected placement modifier that randomly selects from a list of placement modifiers - **added** — Added minecraft:volume_match block predicate that checks if every block in a volume matches a given block predicate - **removed** — Removed core shaders core/text_background.fsh and core/text_background.vsh; text background in Text Display Entities now rendered using text shaders - **removed** — Removed OIT_FORCE_ZERO_DEPTH shader define - **fixed** — Fixed entity positions not being updated on the client when teleported This Wednesday, a hot new Snapshot enters the Realm! That's right, in 26.3 Snapshot 8, Realm owners can now create and manage Invite Codes, making it easier than ever to join the fun. Alongside these additions, we've made further improvements to the World Options screen and included several gameplay fixes and technical updates. Happy mining! ##### New Features ##### Explorer Maps - Renamed the following maps: - Buried Ancient City Map - Buried Mineshaft Map - Abandoned Camp Map ##### Realms - Realm owners can now create and manage Invite Codes - Each Realm can have up to five Invite Codes - Invite Codes can be configured to be active / inactive and deleted - The expiration of an Invite Code can also be configured - Players can now easily join a Realm by entering an Invite Code in a new "Join Realm" screen ##### Changes - Cushions are now only destroyed when fully covered by blocks that cause suffocation - New Villager trades, unlocked from a Villager leveling up their profession, will now update even if the player is in the process of trading with them ##### UI ###### World Options - Some further improvements have been made to the World Options screen, which is now accessible from the pause menu - The "Game Mode" button has been renamed to "Default Game Mode" - The "General" section has a new addition: - Personal Game Mode: your active game mode in the current world (equivalent to the /gamemode command, or F3+F4) - The "Multiplayer" section has a new addition: - Force Game Mode: controls whether other players game mode is forced to match the default game mode of the world or not ##### Technical Changes - The Data Pack version is now 116.0 - The Resource Pack version is now 96.0 ##### Data Pack Version 116.0 ##### World Generation ###### Features - Removed feature types: - minecraft:desert_well ###### Changed minecraft:template - Added field processors : Namespaced ID or inline definition of a structure processor list to apply to the template ###### Placement Modifiers ###### Added minecraft:randomly_selected Randoly selects a Placement Modifier from a list and delegates placement to it. Format: - placements : Non-empty list of Placement Modifiers to pick from ###### Block Predicates ###### Added minecraft:volume_match Checks that every block in a volume matches a given Block Predicate. Format: - min : List of 3 integers in range -16 to 16 specifying the lower corner of the volume as an offset from the test position - max : List of 3 integers in range -16 to 16 specifying the upper corner of the volume as an offset from the test position - match : Block Predicate to test on each position ##### Resource Pack Version 96 ##### Shaders & Post-process Effects ###### Removed Core Shaders - core/text_background.fsh and core/text_background.vsh were removed and text background in Text Display Entities is now rendered using the text shaders ###### Order-independent Transparency (OIT)-related Shader Changes - OIT_FORCE_ZERO_DEPTH shader define was removed since the see-through text it was used for is now rendered in a separate pass outside OIT ##### Fixed bugs in 26.3 Snapshot 8 - MC-44654 - Some entities' positions are not updated on the client when teleported - MC-122731 - Camera movement stutters when turning in a boat - MC-206540 - Increased input delay when riding an entity - MC-236497 - The head rotations of passengers in boats are not correctly displayed for other players - MC-237679 - The head rotations of passengers in boats are constantly forced to turn in certain directions if the rider were to dismount the boat while moving left or right - MC-249200 - Several entities constantly deviate visually from their actual positions on the client when teleported - MC-253023 - Breaking paintings, item frames, glow item frames cannot trigger sculk shriekers - MC-258579 - The player's head does not rotate smoothly (with delay) in third person view while riding a vehicle - M _[Truncated at 4000 characters — full notes: https://www.minecraft.net/en-us/updates]_