# Monster Hunter Wilds Update Summary (Ver.1.021) - Product: Monster Hunter Wilds (https://whatsnew.fyi/product/monster-hunter-wilds) - Vendor: CAPCOM Co., Ltd. - Date: 2025-08-14 - Original notes: https://store.steampowered.com/news/app/2246340/view/625556610639462598 - Permalink: https://whatsnew.fyi/product/monster-hunter-wilds/releases/2025-08-14-update-summary-ver.1.021 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Tempered versions of Rey Dau, Uth Duna, Nu Udra, Jin Dahaad, Gore Magala, Arkveld, Mizutsune, Lagiacrus, and Seregios now appear as 9★ quests at HR 100 or higher - **added** — Regular and tempered versions of Rey Dau and Nu Udra now appear in the Wounded Hollow at HR 100 or higher - **added** — New appraisal item Glowing Stone added, obtainable from 9★ monster quests and appraised into talismans with random skill attributes - **added** — Feature to hide/show specific ammo and coatings in the Ammo/Coatings Bar added, configurable from Ammo Pouch and Coating Pouch - **added** — New Recoil Aim Assist option added - **added** — Ability to set weapons, armor, and talismans as Favorites with star icons, sorting options, and confirmation messages when selling or melding - **added** — Sort by Favorites option added to Equipment Box, Decoration Box, and Artian Materials Box - **added** — New feature related to Appraised Talismans added to the Melding Pot - **added** — Ability to chain into evade from ascending/descending movement during underwater hunting - **added** — Ability to use items during ascending/descending movement during underwater hunting - **added** — Turning Tidedrill new finisher action added to Dual Blades, chainable from Focus Strike: Turning Tide - **added** — Armor properties added to Hilt Stab, preventing knockback from monster attacks - **changed** — Appearance rate of standard monsters has been slightly increased at HR 100 and higher - **changed** — Upgrade limit increased for armor of rarity 5 and above - **changed** — Directional input responsiveness on the World Map improved for more intuitive cursor movement - **changed** — Duration of meal effects from Portable BBQ Grill meals, Meal Invitations, and Canteen meals increased - **changed** — Great Sword combos adjusted to chain faster, including easier Tackle chaining and faster transitions between Wide Slash and Side Blow - **changed** — Great Sword raw damage increased for Charged Slash, Jumping Charged Slash, Strong Charged Slash, True Charged Slash, and Strong Wide Slash - **changed** — Great Sword element scaling increased for Strong Charged Slash, True Charged Slash, and Strong Wide Slash - **fixed** — Issue where Focus Strikes could fail if a tear was present near an exposed weak point fixed - **fixed** — Issue where it was difficult to cause wounds with attacks while mounted on Blangonga and Ajarakan fixed You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content. ##### **Release Date** **Wednesday August 13, 2025 2:30 a.m. UTC (Tuesday August 12th, 2025 7:30 p.m. PT)** Note: Release date and time are subject to change without prior notice. ##### **Required Space** **Approx. 2.0 GB (With High Resolution Texture Pack: Approx. 6.0 GB total)** Note: Make sure to have enough additional storage to allow for slight differences in final size. ##### **Major Additions and Changes** ##### **Monsters** - At HR 100 or higher, tempered versions of the following nine monsters will now begin to appear in the field as 9★ quests: Rey Dau, Uth Duna, Nu Udra, Jin Dahaad, Gore Magala, Arkveld, Mizutsune, Lagiacrus, Seregios. - Regular and tempered versions of Rey Dau and Nu Udra will now appear in the Wounded Hollow at HR 100 or higher. - Adjusted the appearance rate of monsters at HR 100 and higher. - The appearance rate of standard monsters has been slightly increased. ##### **Player** - A new appraisal item, Glowing Stone, has been added. Note: It can be obtained as a reward from 9★ monster quests. The item is appraised upon quest completion, yielding a talisman with random skill attributes. - The upgrade limit has been increased for armor of rarity 5 and above. ##### **System** - Added a feature to hide/show specific ammo and coatings in the Ammo/Coatings Bar. This can be configured from the Ammo Pouch and Coating Pouch. - Added the new Recoil Aim Assist option. - You can now set weapons, armor, and talismans as Favorites. Favoriting an item provides the following benefits: A star icon will display, making it easier to identify. You can sort and rearrange by Favorites. A confirmation message will appear if you try to sell or use it as melding material. - Added an option to sort by Favorites to the Equipment Box, Decoration Box, and Artian Materials Box. - Improved directional input responsiveness on the World Map, allowing for more intuitive cursor movement. ##### **Bases and Facilities** - Added a new feature related to Appraised Talismans to the Melding Pot. ##### **Bug Fixes and Balance Adjustments** ##### **Bases and Facilities** - Increased the duration of meal effects from Portable BBQ Grill meals, Meal Invitations, and Canteen meals. ##### **Monsters** - Fixed an issue where Focus Strikes could fail if a tear was present near an exposed weak point. - Fixed an issue where it was difficult to cause wounds with attacks while mounted on Blangonga and Ajarakan. ##### **Player** **General** - Fixed an issue where using an item via shortcut while recovering from a damage reaction or evading with weapon drawn would not trigger item use. Items will now be used automatically after those actions complete. - Adjusted the damage scaling during mounts to tone down the amount of damage reduction applied to non-mounted players' attacks. - Fixed an issue where the wet status would not be removed when retrying an Arena Quest while the player was wet. **Underwater Hunting** - You can now chain into an evade from ascending/descending movement. - You can now use items during ascending/descending movement. - Fixed an issue where items could not be used while in Focus Mode underwater. **Great Sword** - Made it easier to chain into Tackle from combos such as Strong Wide Slash to True Charged Slash, Tackle to True Charged Slash, and Side Blow to Strong Charged Slash. - Leaping Wide Slash now chains faster into Side Blow. - Strong Wide Slash now chains faster into True Charged Slash. - Raw damage for Charged Slash, Jumping Charged Slash, Strong Charged Slash, True Charged Slash, and Strong Wide Slash has been slightly increased. - Element scaling for Strong Charged Slash, True Charged Slash, and Strong Wide Slash have been increased. **Long Sword** - Reduced the delay between input and action when chaining into Iai Spirit Sl _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2246340/view/625556610639462598]_