# Mortal Kombat 11 [9/12/19] Patch Notes - Product: Mortal Kombat 11 (https://whatsnew.fyi/product/mortal-kombat-11) - Vendor: NetherRealm Studios - Date: 2019-09-12 - Original notes: https://store.steampowered.com/news/app/976310/view/2878286363677583958 - Permalink: https://whatsnew.fyi/product/mortal-kombat-11/releases/2019-09-12-9-12-19-patch-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Improve the shader compilation process to improve performance upon first time initialization - **fixed** — Fix several issues with 21:9 screen resolution - **fixed** — Fix an issue with 21:9 screen resolution and Colour-blind mode - **fixed** — Auto-configuration and Benchmark fights no longer increase the statistic of Pints of Blood Spilled - **fixed** — Fix an issue with the game not loading when defocused during initialization - **fixed** — Fix an issue with the Tower Ending not pausing when the title was minimized - **fixed** — Fix a UI/input issue in Kombat League post-match menu - **fixed** — Fix an issue with directional buttons getting reversed in the Button Log when recording AI - **fixed** — Fix placeholders in the Pause Menu move list when recording AI - **fixed** — Fix multiple minor issues with Mouse/Keyboard input - **changed** — Localization updates and fixes Hello all, Please find the patch notes for today's patch below! • Improved the shader compilation process – improving performance upon first time initialization. • Fixed several issues with 21:9 screen resolution • Fixed an issue with 21:9 screen resolution and Colour-blind mode. • Auto-configuration and Benchmark fights no longer increase the statistic of "Pints of Blood Spilled" • Fixed an issue with the game not loading when defocused during initialization. • Fixed and issue with the Tower Ending not pausing when the title was minimized. • Fixed a UI/input issue in Kombat League post-match menu. • Fixed an issue with directional bluttons getting reversed in the Button Log when recording AI. • Fixed placeholders in the Pause Menu move list for some when recording AI. • Fixed multiple minor issues with Mouse/Keyboard input • Localization updates and fixes.