# Mortal Kombat 11 [10/8/19] PC Patch Notes - Product: Mortal Kombat 11 (https://whatsnew.fyi/product/mortal-kombat-11) - Vendor: NetherRealm Studios - Date: 2019-10-08 - Original notes: https://store.steampowered.com/news/app/976310/view/1589133324595069973 - Permalink: https://whatsnew.fyi/product/mortal-kombat-11/releases/2019-10-08-10-8-19-pc-patch-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Third Tournament Variation for all characters usable in Kombat League, offline Tournament mode, and matches with Kompetitive mode enabled - **added** — Visual indicator for new items available within the Kustomization menus - **added** — New animations for several characters when losing a round - **added** — Several new Brutalities for players to discover - **added** — New end of round taunts for players to unlock - **added** — Accessibility Settings to the First Time User Experience - **added** — New Timed Chests which can appear during special events in the Krypt - **added** — New Nether Forge Recipes in the Krypt - **added** — 9th Tower Platform in Towers of Time with reorganized layout - **added** — New Team Raid gameplay mode on Premier Tower Platforms - **added** — Additional possible rewards to Bonus Character Rewards for Tower completion - **added** — Additional Tag and Ko-op Tower Platforms - **fixed** — Move list corrections - **fixed** — Visual prompts now update correctly when a player changes controller settings inside Fatality Training - **fixed** — Removed the ability for some characters to prolong the Fatality input timer under rare circumstances - **fixed** — Control configuration now works correctly for all players in Group Battle or Tag Battle Tower - **fixed** — Flawless Block can now be performed if you released the block button without blocking an attack input before the Flawless Block attempt - **fixed** — Flawless Block cooldown window after entering block can no longer be circumvented after successfully blocking - **fixed** — Several visual issues with when various projectiles were being reflected - **fixed** — Issue that could cause a character to turn in the wrong direction briefly after getting up from certain knockdowns Hello all, Here are the patch notes for today's patch on PC! **PC** **General Gameplay Adjustments[/b · Move list corrections · Improvements to AI logic · Added a third Tournament Variation for all characters, which can be used in Kombat League, offline Tournament mode and any match with Kompetitive mode enabled · Added a visual indicator when you have new items available within the Kustomization menus. · Added new animations for several characters when losing a round · Added several new Brutalities for players to discover · Added new end of round taunts for players to unlock · Visual prompts will now update correctly when a player changes controller settings inside of Fatality Training · Removed the ability for some characters to prolong the Fatality input timer under rare circumstances · Control configuration will now work correctly for all players in a Group Battle or Tag Battle Tower · Fixed a bug that prevented a Flawless Block from being possible if you released the block button without blocking an attack input no other action before the Flawless Block attempt · The Flawless Block cooldown window after entering block can no longer be circumvented after you successfully blocked something & continued to hold the block button or quickly input another action before blocking · Fixed several visual issues with when various projectiles were being reflected · Fixed an issue that could cause a character to turn in the wrong direction briefly after getting up from certain knockdowns · The input for Breakaway now has a small buffer window before the first available frame · Hits that connect with an opponent's armor while they are performing a Breakaway will now show up on the combo counter · Fixed an issue that could cause hitting an opponent performing Breakaway with more than one attack to do some unscaled damage · Most regular jumping attacks now also cause their reactions to have an increased victim region · Accessibility Settings have been added to the First Time User Experience · Reworked the Store to display more items at once and added bundles as a possible item type · Fixed several issues with 21:9 screen resolution. · Adjusted particle buffers for performance gains. · Localization updates and fixes. · Fixed multiple minor issues with Mouse/Keyboard input · Subtitles are now correctly displayed in 1366 x 768 resolution **Kombat League / Online** · Minor online stability improvements · Fixed several rare online desync causes **Krypt** · Added new Timed Chests which can appear during special events · Added new Nether Forge Recipes for players to discover · The Recipe for Cleft of the One Being Gear now displays the correct item name · Added a completion indicator for each character’s Severed Head **Towers of Time** · Added a 9th Tower Platform and reorganized the layout of the Platforms · Added a new Team Raid gameplay mode, which can appear on a Premier Tower Platform · Added more detailed “where to get” information to many items that are rewarded in Towers of Time · Added additional possible rewards to Bonus Character Rewards for Tower completion · Added additional Tag & Ko-op Tower Platforms that may appear · Adjusted the first time kompletion rewards for Brutal Difficulty **Stage Specific Adjustments** · Tournament - The Tarkatan War Kamp Flaming Skull Background Interaction will no longer be visible before it is available to be used _**Character Specific Adjustments**_ **Baraka[/ · Baraka - Added the Kompetitive Mode preset "Berserker" which has the following Abilities - Leg Kabob (1), Blade Charge (1), and Baraka-Serker (1) · Baraka - Adjusted the hit regions of all 4 hits of Baraka-Serker and changed the air reactions to more consistently hit in juggle situations · Baraka - Reduced the blockstun of the third hit of Baraka-Serker by 10 frames · Baraka - Baraka-Serker Amplified start up is 4 frames slower, has 1 more active frame, and has 10 more frames of blockstun with greatly increased pushback · Baraka _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/976310/view/1589133324595069973]_