# Mount & Blade II: Bannerlord Patch Notes v1.2.10 - Product: Mount & Blade II: Bannerlord (https://whatsnew.fyi/product/mount-blade-ii-bannerlord) - Vendor: TaleWorlds Entertainment - Date: 2024-06-27 - Original notes: https://store.steampowered.com/news/app/261550/view/4238531900073310114 - Permalink: https://whatsnew.fyi/product/mount-blade-ii-bannerlord/releases/2024-06-27-patch-notes-v1.2.10 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed a crash that occurred in encyclopedia when switching between characters quickly - **fixed** — Fixed a crash that occurred when assigning a commander to a formation during the Order of Battle phase - **fixed** — Fixed a crash that occurred due to a multithread issue during siege and hideout missions - **fixed** — Fixed a crash that occurred during a conversation with a freed prisoner if multiple prisoners had been saved from the enemy party - **fixed** — Fixed a crash that occurred when assisting a settlement under siege while a peace vote was under way between the factions - **fixed** — Fixed a crash that occurred during the destruction of cloth meshes - **fixed** — Fixed a crash that occurred when trying to drag two objects at the same time as a result of Alt+Tabbing - **fixed** — Fixed a crash that occurred when refreshing texts - **fixed** — Fixed a crash that occurred when refreshing map nameplates - **fixed** — Fixed a crash that occurred when pressing the Click to continue button during the very first frame of a map conversation - **fixed** — Fixed a crash that occurred when setting a hotkey in Options - **fixed** — Fixed a crash that occurred when refreshing battle menus after a peace declaration - **fixed** — Fixed a crash that occurred when entering a battle against bandits - **fixed** — Fixed a crash that occurred when loading a save file that contained an item from a deleted crafting template - **fixed** — Fixed a crash that occurred when using the Manage Prisoners game menu option in castles - **fixed** — Fixed a crash that occurred when leaving a settlement while having the town management menu open - **fixed** — Fixed a crash that occurred while hovering over highlightable rich texts - **fixed** — Fixed a crash that occurred when a kingdom tried to make a decision related to an eliminated kingdom - **fixed** — Fixed a crash that occurred when trying to Sell All on an equipped item - **fixed** — Fixed a crash that occurred when declaring peace via the Kingdom screen and doing the Save & Load immediately after - **fixed** — Fixed a crash that occurred when assigning a hero to a claimed alley ##### v1.2.10​ The patch has been released to Steam and will follow to other platforms once the remaining obstacles have been resolved. ##### Singleplayer **Crashes** - Fixed a crash that occurred in encyclopedia when switching between characters quickly. - Fixed a crash that occurred when assigning a commander to a formation during the Order of Battle phase. - Fixed a crash that occurred due to a multithread issue during siege and hideout missions. - Fixed a crash that occurred during a conversation with a freed prisoner if multiple prisoners had been saved from the enemy party. - Fixed a crash that occurred when assisting a settlement under siege while a peace vote was under way between the factions. - Fixed a crash that occurred during the destruction of cloth meshes. - Fixed a crash that occurred when trying to drag two objects at the same time (as a result of Alt+Tabbing). - Fixed a crash that occurred when refreshing texts. - Fixed a crash that occurred when refreshing map nameplates. - Fixed a crash that occurred when pressing the “Click to continue" button during the very first frame of a map conversation. - Fixed a crash that occurred when setting a hotkey in Options. - Fixed a crash that occurred when refreshing battle menus after a peace declaration. - Fixed a crash that occurred when entering a battle against bandits. - Fixed a crash that occurred when loading a save file that contained an item from a deleted crafting template. - Fixed a crash that occurred when using the “Manage Prisoners" game menu option in castles. - Fixed a crash that occurred when leaving a settlement while having the town management menu open. - Fixed a crash that occurred while hovering over highlightable rich texts. - Fixed a crash that occurred when a kingdom tried to make a decision related to an eliminated kingdom. - Fixed a crash that occurred when trying to “Sell All” on an equipped item. - Fixed a crash that occurred when declaring peace via the Kingdom screen and doing the Save & Load immediately after. - Fixed a crash that occurred when assigning a hero to a claimed alley. - Fixed a crash that occurred when loading a save file. - Fixed a crash that occurred when sieging a settlement as an army member. - Fixed a crash that occurred when joining an army through the conversation with the army leader inside a settlement. - Fixed a crash that occurred when starting a conversation via the “Visit” button. - Fixed a crash that occurred when visiting the target village during the “Snare The Wealthy” issue quest. - Fixed a crash that occurred when using the "Wound all enemies" cheat. **Fixes** - Fixed a bug that caused donated troops and prisoners to stay in your party. - Fixed a bug that prevented certain crafting recipes from producing legendary items. - Fixed a bug that caused some clans to have heroes of other clans as their leaders in older saves. - Fixed a bug that caused parties to abandon their army when the army leader was inside a settlement under siege. - Fixed a bug that caused parties/armies to continue besiegeing the settlement even in the presence of a larger threat nearby or when that was otherwise no longer logical. - Fixed a bug that prevented the “Coming of age” notification from appearing. - Fixed a bug that prevented some companions from being listed on the party role selection list. - Fixed a bug that prevented the “Preventive Medicine” perk from healing you after performing some hostile actions against villages. - Fixed a bug that prevented the assigned governor from teleporting to the target settlement. - Fixed a bug that caused the brother and sister to spawn when they reached 18, even if they were not rescued. - Fixed a bug that caused the game to get stuck after finishing a siege while having an active “Lord Needs Horses” issue quest. - Fixed a bug that caused numeric input fields to be unresponsive to a certain digit, if that digit w _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/261550/view/4238531900073310114]_