Mount & Blade: Warband

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In a land torn asunder by incessant warfare, it is time to assemble your own band of hardened warriors and enter the fray.

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Patch notes

Viking Conquest 2.072

Changed 3
  • Rewrote banner assignment code to avoid duplicates and make it general script
  • Considered shield in second outfit for skill modifiers
  • Programmed troop size randomization properly
Fixed 3
  • Fixed unique non-heroes' face DNA
  • Avoided empty return string bug from script_game_get_troop_note that caused PC whereabouts to display as unknown
  • Removed improper use of g_next_menu that caused looping after mutiny battle

From Mount & Blade: Warband

Viking Conquest 2.072 is live! Server admins and modders can access the latest files on our website (https://www.taleworlds.com/en/Games/VikingConquest).

PATCH NOTES (2.072)

  • Fixed unique non-heroes' face DNA

  • Rewrote banner assignment code to avoid duplicates and make it general script

  • Considered shield in second outfit for skill modifiers

  • Avoided empty return string bug from script_game_get_troop_note (PC "whereabouts unknown")

  • Removed improper use of g_next_menu that caused looping after mutiny battle

  • Programmed troop size randomization properly

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How Viking Conquest 2.072 went

Viking Conquest 2.069

Fixed 1
  • Restored the player's ability to make peace

From Mount & Blade: Warband

Viking Conquest 2.069 is live! Server admins and modders can access the latest files on our website (https://www.taleworlds.com/en/Games/VikingConquest).

PATCH NOTES (2.069)

  • Restored the player's ability to make peace.
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How Viking Conquest 2.069 went

Viking Conquest 2.068

Added 2
  • Add ages for companions in case they become heroes
  • Add notification to player when they are indicted
Changed 4
  • Overhaul script_game_get_troop_note to strip extraneous or non-immersive info, add links, recognize issues around pretenders, handle lords removed from the game and dethroned kings, mention locations of player's prisoners, and name defecting lords that have arrived at the player's court
  • Make script_texto_lords_relation compatible with updates to script_game_get_troop_note
  • Check when parameter operates as flag in script_give_center_to_lord
  • Reduce volatility of player's personal relations with factions when factions change their bearing to one another or a player joins a faction at war
Fixed 4
  • Fix randomization of defector at player hall
  • Keep refused defectors from returning to player's hall
  • Fix footwear of certain troops
  • Add a case to the court scene to screen out ladies of defecting/inactive lords who have not presented themselves to the player yet
Removed 1
  • Remove un-localized cheat/debug line

From Mount & Blade: Warband

Viking Conquest 2.068 is live! No update to the multiplayer server files is needed. Modders can access the latest files on our website (https://www.taleworlds.com/en/Games/VikingConquest).

PATCH NOTES (2.068)

  • Overhaul script_game_get_troop_note to attempt to strip out extraneous or non-immersive info coming from the limited debugging purpose of the original note system, add links, recognize issues around pretenders, handle lords removed from the game and dethroned kings, mention locations of player's prisoners, and name defecting lords that have arrived at the player's court.

  • Make script_texto_lords_relation compatible with the above updates to script_game_get_troop_note

  • Fix randomization of defector at player hall

  • Keep refused defectors from returning to player's hall

  • Add ages for companions in case they become heroes

  • Remove un-localized cheat/debug line

  • Add notification to player when they are indicted

  • Fix footwear of certain troops. Note, however, that nobility in this period preferred to signal their status over reducing potential battle damage.

  • script_give_center_to_lord: check when parameter operates as flag

  • Reduce volatility of player's personal relations with factions when factions change their bearing to one another or a player joins a faction at war

  • Add a case to the court scene to screen out ladies of defecting/inactive lords who have not presented themselves to the player yet

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How Viking Conquest 2.068 went

Viking Conquest 2.064

Fixed 4
  • Avoid errors from assuming that the player is always talking to a merchant by testing g_talk_troop in inventory subscript
  • Initialize g_talk_troop when merchant inventory is called from the town menu to avoid errors and get proper merchant discounts
  • Add dealing agent check to kludge formation superiority to avoid errors if that agent happens to die in the split second before the trigger fires
  • Fix issues with Kingdom:Lords report

From Mount & Blade: Warband

Viking Conquest 2.064 is live! Server admins and modders can access the latest files on our website (https://www.taleworlds.com/en/Games/VikingConquest).

PATCH NOTES (2.064)

  • test g_talk_troop in inventory subscript, to avoid errors from assuming that the player is always talking to a merchant

  • initialize g_talk_troop when merchant inventory is called from the town menu, to avoid those same errors and get proper merchant discounts

  • add dealing agent check to "kludge formation superiority", to avoid errors if that agent happens to die in the split second before the trigger fires

  • fix issues with Kingdom:Lords report

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How Viking Conquest 2.064 went

Viking Conquest 2.063

Added 2
  • Defecting lords yield intel on their old faction when accepted by the player
  • Add a tracker for the last faction to properly distinguish that from the original faction
Changed 8
  • Make adventurers default faction for lords of defeated factions released from prison to avoid backdoor to zombie kingdoms
  • Include non-companion lords in appropriate adventurer behavior
  • Use a defection process to place adventurer lords of defeated factions in new factions
  • Distinguish unconfirmed defectors to player and limit their spawn in the player's court
  • For initiating defections, use the same function that counts disgruntled lords
  • Make liege relation more of a consideration for defection
  • Redo caravan design to raise the cap to a level appropriate for when only two factions left
  • Balance relation impacts of enfoefment
Fixed 10
  • Restore some story NPC heights
  • Another attempt to init tourney practice right
  • Keep those killed in the holmgang dead
  • Have script_change_troop_faction handle non-kingdom faction properly
  • Defecting lords do not defect immediately when rejected by player at the player's court
  • Prohibit defections to factions from which lord will immediately defect

From Mount & Blade: Warband

Viking Conquest 2.063 is live! Server admins and modders can access the latest files on our website (https://www.taleworlds.com/en/Games/VikingConquest).

PATCH NOTES (2.063)

  • Restore some story NPC heights

  • Another attempt to init tourney practice right

  • Keep those killed in the holmgang dead

  • Make adventurers default faction for lords of defeated factions released from prison to avoid backdoor to zombie kingdoms

  • Include non-companion lords in appropriate adventurer behavior

  • Have script_change_troop_faction handle non-kingdom faction properly

  • Use a defection process to place adventurer lords of defeated factions in new factions

  • Distinguish unconfirmed defectors to player and limit their spawn in the player's court

  • Defecting lords yield intel on their old faction when accepted by the player

  • Defecting lords do not defect immediately when rejected by player at the player's court

  • Add a tracker for the last faction to properly distinguish that from the original faction

  • For initiating defections, use the same function that counts disgruntled lords

  • Make liege relation more of a consideration for defection

  • Prohibit defections to factions from which lord will immediately defect

  • Lords that have nowhere to defect are removed from the game

  • Use script_indict_lord_for_treason for quest incriminate loyal commander

  • Redo caravan design to raise the cap to a level appropriate for when only two factions left

  • Prevent escaped defeated faction lords from forming parties until recruited into a new kingdom

  • Balance relation impacts of enfoefment

  • Corrections in Spanish and German localization files

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How Viking Conquest 2.063 went

Viking Conquest 2.060

Changed 2
  • Scaled all scaleable models back up, using natural variances and probabilities, and removed those too tall to work right with ragdolls
  • Updated multiplayer server files

From Mount & Blade: Warband

Viking Conquest 2.060 is live! Server admins can access the updated server files on our website by following the link: Viking Conquest Reforged Edition

PATCH NOTES (2.060)

  • Scaled all scaleable models back up, using natural variances and probabilities, and lop off those too tall to work right with ragdolls
  • Updated multiplayer server files
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How Viking Conquest 2.060 went

Viking Conquest 2.059

Added 1
  • Added warning about breaking the story game to cheat
Changed 6
  • Revised surrender dialog logic so town lords don't autosurrender above minimum to consider
  • Made mnu_castle_taken_native exit like the other options
  • Made player's stronghold follow his/her faction changes
  • Gave Pict females access to speed bonus in multiplayer
  • Completed second outfit at tournaments
  • Now using actual fighters for tournament display
Fixed 3
  • Fixed probable string bug in pillage monastery quest
  • Fixed camera on allied troops at Doccinga
  • Fixed tournament spawning and initialization

From Mount & Blade: Warband

Viking Conquest 2.059 is live! As always, server admins and modders can access the latest files on our website by following the link: Viking Conquest Reforged Edition

PATCH NOTES (2.059)

  • revised surrender dialog logic so town lords don't autosurrender above minimum to consider
  • fixed probable string bug pillage monastery quest
  • made mnu_castle_taken_native exit like the other options
  • made player's stronghold follow his/her faction changes
  • added warning about breaking the story game to cheat
  • fixed camera on allied troops at Doccinga
  • gave Pict females access to speed bonus in multiplayer
  • fixed tournament spawning and initialization
  • completed second outfit at tournaments
  • now using actual fighters for tournament display

And while you are here, make sure to check out Brytenwalda Studios' latest title, Beyond Mankind: The Awakening!

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How Viking Conquest 2.059 went

Viking Conquest 2.054

Added 1
  • Give adventurers clothes
Changed 1
  • Update Spanish and German localizations
Fixed 5
  • Release village elders from captivity
  • Fix skill modifiers from second outfit
  • Remove empty parties of player's ships
  • Correct lair descriptions in dialogs
  • Fix strings so they can all be localized

From Mount & Blade: Warband

Viking Conquest 2.054 has been released! Server admins and modders can access the latest files over on our Viking Conquest Reforged Edition download page.

PATCH NOTES (2.054)

  • release village elders from captivity
  • give adventurers clothes
  • fix skill modifiers from second outfit
  • remove empty parties of player's ships
  • correct lair descriptions in dialogs
  • fix strings so they can all be localized (merci Daneel53!)
  • update Spanish and German localizations
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How Viking Conquest 2.054 went

Mount & Blade: Warband 1.172

Added 1
  • Higher resolution textures from the console release are now available on Windows, macOS and Linux
Changed 2
  • UI fidelity and aspect ratio improvements
  • In-game item textures improved

From Mount & Blade: Warband

Hello all!

Mount & Blade: Warband version 1.172 is out now! This update brings the higher resolution textures, we used in the console release, over to Windows, macOS and Linux.

The majority of textures aren't affected, but you should notice some improvements in the fidelity and aspect ratio of the UI, and a selection of in-game items!

If, for any reason, you are experiencing issues with the patch, you can try lowering your “Texture Detail” setting in the game's launcher, or simply navigate to your Mount & Blade: Warband installation folder ("browse local files" on Steam) and delete or rename the folder "TexturesHD".

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