# Neverwinter Tempus Arena - The Slaughterhouse - Product: Neverwinter (https://whatsnew.fyi/product/neverwinter) - Vendor: Cryptic Studios - Date: 2026-03-10 - Original notes: https://store.steampowered.com/news/app/109600/view/521992119019110797 - Permalink: https://whatsnew.fyi/product/neverwinter/releases/2026-03-10-tempus-arena-the-slaughterhouse What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Upgrade Insignias to Celestial quality with additional refinement options - **changed** — Insignia Powder upgrade costs lowered for each quality tier - **changed** — Upgrading from Mythic to Celestial requires 2500 Insignia Powder, matching the cost to upgrade to Mythic - **changed** — Dusting a Celestial Insignia grants 1500 Insignia Powder - **added** — Convert Celestial Insignias into reclaimable versions through Rewards Claim Agent for all characters on an account - **added** — Reclaimed Insignias can be used by multiple characters up to the limit of how many were converted, with a maximum of 20 of the same Insignia convertible - **added** — Obtain Celestial Essence through Trials, Dungeons, Appointment Store, and Zen Store - **added** — Celestial Essence obtained from Dungeons and Trials is tradeable in the Auction House - **added** — Upgrade Mythic Mounts to Celestial Mounts with boosted item level and Mount Power effects - **changed** — Mount upgrade costs reduced for lower quality tiers - **changed** — Anointed Army absorbed the powers from Anointed Arms for Devout Cleric - **added** — Divine Glow and Exaltation provide allies with extra damage, healing, and recharge reduction for Devout Cleric - **added** — Sanctified Ground Feat boosts Hallowed Ground with added Recharge Reduction for Devout Cleric - **changed** — Guardian of Life adds high-risk-high-reward functionality allowing resurrection of up to four players from death for Devout Cleric - **added** — Cactus the Hedgehog companion available in Lockbox - **added** — Sardina the Tressym companion available in Lockbox _The contents in this article are taken from a test version and could be subject to change for the final version. When this happens, we will inform you._ It’s time for Module 32.5, Tempus Arena – The Slaughterhouse, with a lot of new features! Check out everything in this article to learn more about reclaimable Celestial Insignias, Celestial Mounts, the renewed Slaughterhouse, our smarter Queue Window, and Cleric changes! You now have the opportunity to **upgrade your Insignias** to our Celestial quality, providing you with additional refinement options and chances to increase your power! The Celestial Insignias come up with a few changes to the Insignia system altogether, based on your recent feedback, so let's have a look! ##### **Insignia Powder upgrade costs ** The amount of Insignia Powder needed has been **lowered for each quality**. Upgrading from **Mythic to Celestial requires 2500 Insignia Powder**, the same costs as it was to upgrade to Mythic. Converting Insignias to dust hasn't changed across the lower quality. **Dusting** a Celestial Insignia grants you 1500 Insignia Powder. ##### **Reclaimable through Rewards Claim Agent ** The **Rewards Claim Agent** got your back! No need to upgrade tons of Insignias if you play more than one character. Once an Insignia reaches Celestial quality, you can **convert **the Insignia into a **reclaimable** version, reclaimable for all characters. Reclaimed Insignias can't be used indefinitely; if an account has reclaimed, for example, 3 Celestial quality Insignias of Brutality, each character on the account can have at most 3 of that specific Insignia. Up to 20 of the same Insignia can be converted. To allow this conversion, you will need **3 Celestial Essences**. Please note that only Celestial Insignias can be converted into a reclaimable Insignia, and that reclaimed Insignias cannot be traded in the Auction House. ##### **Celestial Essence ​** You will need **3 Celestial Essence** to get the conversion process going. Celestial Essence can be obtained through Trials, Dungeons, the Appointment Store, and the Zen Store. Please note that we are investigating more sources for future content. Celestial Essence obtained through Dungeons and Trials is **tradeable in the Auction House**. For now, Celestial Essence can be obtained from the following Trials: - Shackles of Divinity - Soul Harvest For Shackles of Divinity, we aim to look into **reroll opportunities** for the chests soon, similar to Soul Harvest. Upgrade your Mythic Mounts to a new, stronger tier, as **Celestial Mounts** are here to accompany the Celestial Insignia update! Celestial Mounts will allow you to boost their item level and the effects of Mount Powers associated with the Mount. While you can't upgrade Mount Collars to Celestial yet, it's definitely something we have in store for you later. On lower quality, **upgrade costs have been reduced**. On our Discord, we recently started feedback threads for Barbarians, Rangers, Clerics, and Warlocks. Thank you for all the feedback you provided! Our next Module marks the kick-off of our class changes, and the **Cleric** is the first one we’ve worked on. This should come with a sidenote: due to balancing difficulties for Arbiter Cleric, our main efforts this time around have gone to Devout Cleric; while **Arbiter** only went through a few changes, **Devout** has been changed accordingly. This doesn't mean that the Arbiter Cleric's abilities are set in stone forever. Some highlights of the changes: - **Anointed Army** absorbed the powers from Anointed Arms. - Give your allies extra damage, healing and recharge reduction with **Divine Glow** and extra damage with **Exaltation**. - Equip the new **Sanctified Ground** Feat to boost **Hallowed Ground**, adding Recharge Reduction. - **Guardian of Life** adds a new high-risk-high-reward functionality besides the regular healing where you’re able to resurrect up to four players from death! Besides rewards like _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/109600/view/521992119019110797]_