# No Man's Sky FRACTAL 4.13 - Product: No Man's Sky (https://whatsnew.fyi/product/no-man-s-sky) - Vendor: Hello Games - Date: 2023-03-08 - Original notes: https://store.steampowered.com/news/app/275850/view/3686797824782029412 - Permalink: https://whatsnew.fyi/product/no-man-s-sky/releases/2023-03-08-fractal-4.13 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Incorrect options settings being saved out for currently non-applicable options - **fixed** — Speech to text options text being very slightly smaller than other Network options - **fixed** — Menu options not re-translating when changing languages - **fixed** — Options appearing in non-relevant configurations where they have no functional effect - **fixed** — Base Complexity option being incorrectly hidden on some platforms - **fixed** — Gamma option being invisible on some platforms - **fixed** — Incorrect Go Back text prompt appearing on save select screen after adjusting options - **added** — Extra level of control added to Hold-to-Confirm option setting allowing players to disable it for most interactions while keeping it for destructive actions - **fixed** — Pending options setting changes being discarded when entering an options submenu - **fixed** — Inventory slot highlights rendering on top of popups - **fixed** — Text on starship main screen being cropped incorrectly - **fixed** — Text cropping incorrectly in journey milestones UI - **fixed** — Swap build quick menu option not working in ships or exocraft - **fixed** — Sprint Scan option having the wrong description after applying a change - **fixed** — Refiner contents being lost when warping out of a freighter - **fixed** — Number of rendering issues with planetary objects - **fixed** — Some Twitch reward ships missing their Vesper Sail - **fixed** — Volcanoes appearing in the middle of previously constructed bases during the Utopia expedition - **fixed** — Number of issues that could cause exocraft first-person cameras to break - **fixed** — Rare debug button appearing on frontend ##### Bug Fixes - Fixed an issue that caused incorrect options settings to be saved out for currently non-applicable options. - Fixed an issue that caused the "speech to text" options text being very slightly smaller than the other Network options. - Fixed a rare issue that caused some menu options not to re-translate when changing languages. - Fixed an issue that caused a number of options to appear in non-relevant configurations, where they have no functional effect. - Fixed an issue that caused the Base Complexity option to be incorrectly hidden on some platforms. - Fixed an issue that could prevent the Gamma option from being visible on some platforms. - Fixed an issue that caused an incorrect "Go Back" text prompt to appear on the save select screen after adjusting options. - An extra level of control has been added to the Hold-to-Confirm option setting, allowing players to disable hold-to-confirm for most interactions but keeping this for destructive actions. - Fixed an issue that caused pending options setting changes to be discarded when entering an options submenu. - Fixed an issue that caused inventory slot highlights to render on top of popups. - Fixed an issue that caused text on the starship's main screen to be cropped incorrectly. - Fixed an issue that caused text to crop incorrectly in the journey milestones UI. - Fixed an issue that caused the swap build/quick menu option from working in ships or exocraft. - Fixed an issue that caused the Sprint/Scan option to have the wrong description after applying a change. - Fixed an issue that caused refiner contents to be lost when warping out of a freighter. - Fixed a number of rendering issues with planetary objects. - Fixed an issue that caused some Twitch reward ships to be missing their Vesper Sail. - Fixed an issue that could cause volcanoes to appear in the middle of previously constructed bases during the Utopia expedition. - Fixed a number of issues that could case exocraft first-person cameras to break. - Fixed a rare issue that could cause a debug button to appear on the frontend. - Fixed an issue that could cause base screenshots to fail to render correctly. - Fixed an issue that prevented the swap sprint/scan option from working when using VR controls. - Fixed an issue that incorrectly attached the personal forcefield to the hands when using a DualShock4 to control PSVR. - Fixed an issue that allowed players to see the VR pointer helper for other players while they were base building. - Fixed an issue that caused the VR wrist menu projector to be too loud. - Fixed an issue that prevented some PC VR users from being able to adjust the size of terrain edits. - Fixed an issue that caused a small amount of lag when using the Analysis Visor in VR. - Fixed an issue that caused galaxy map UI messages to be displayed in an incorrect position in VR. - Fixed an issue that affected particle rendering in VR. - Fixed a number of issues that could cause the in-world UI screens to clip through world geometry or otherwise draw in the wrong position when playing in high-resolution VR. - Fixed an issue that prevented smooth swapping between mouse/keyboard control and PlayStation pads on PC. - Fixed an issue that caused a controller bindings conflict when rotating base parts with Xbox and PlayStation pad controls. - Fixed an issue that caused flashes/incorrect brightness during warp on PlayStation 4 and PlayStation 5. - Fixed an issue that caused the patch notes to use too small a font on Switch. - Fixed a mission blocker that could affect Switch players in the Trace of Metal mission. - Fixed a mission log issue that affected Switch players when completing Nexus missions that require a Quad Servo. - Fixed an untranslated text ID that was visible on the teleport screen when playing Trace of Metal on Switch. - Fixed an issue that could prevent freighter bases from syncing correctly in multiplayer. - Mu _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/275850/view/3686797824782029412]_