# No Rest for the Wicked No Rest for the Wicked Together Patch Notes - Patch 1 - Product: No Rest for the Wicked (https://whatsnew.fyi/product/no-rest-for-the-wicked) - Vendor: Moon Studios GmbH - Date: 2026-03-18 - Original notes: https://store.steampowered.com/news/app/1371980/view/537755982024933610 - Permalink: https://whatsnew.fyi/product/no-rest-for-the-wicked/releases/2026-03-18-no-rest-for-the-wicked-together-patch-notes-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — PvP Duels allowing players to challenge friends anywhere in Isola Sacra with customizable hazards and traps - **added** — Realm Diary to track major and minor events from adventures in your realm - **added** — Text Chat for sending messages to fellow realm citizens with chat bubbles and automatic Realm Diary integration - **added** — Callouts via the Gesture menu to quickly make requests or share information with realm inhabitants - **added** — Comfort System allowing players to increase comfort level through housing items for sleep benefits including stat bonuses and extended rest duration - **added** — UI aspect ratio options to constrain the interface to different aspect ratios on ultrawide displays - **changed** — Rune Menu at Eleanor now allows swapping the slots of runes - **changed** — Gestures can now be quickly selected by holding the binding, selecting a gesture and letting go, including in quick succession - **changed** — Updated visuals for the Gesture Wheel and callouts - **changed** — Updated the loading screen to include the realm name, character name, and character level - **changed** — Added contextual text for inviting others to realms on the invite screen - **changed** — Rebalanced various facets based on player feedback - **changed** — Rebalanced various enchantments to reduce extreme scaling and improve build diversity - **changed** — Adjusted ring enchantments to create clearer build identities and reduce extreme outliers - **changed** — Vials of Defense now grant +10 Poise at all tiers - **changed** — Adjusted vial scaling to better align survivability and resource gain across tiers - **changed** — Reworked bow behavior with full damage at close range, gradual damage loss at distance, and introduced projectile gravity causing arrows to curve downward - **changed** — Updated damage reduction scaling to prevent extreme stacking while preserving strong defensive builds - **changed** — Updated shock behavior to prevent unintended multi-hit stacking in a single action - **changed** — Slightly increased endgame enemy HP to better support long-term build progression and combat pacing - **changed** — Adjusted Lifesteal scaling to better align with overall combat pacing - **changed** — Slightly reduced the damage of the Multishot rune - **changed** — Increased Skyfall Shot rune Focus cost to 100 to better match its power - **changed** — Increased Arrowstorm rune's area and damage radius - **changed** — Increased stamina cost for Siren's Call and Pale Ash run attacks due to their invulnerability frames - **changed** — Performance pass on VFX graphs batching and instancing - **changed** — Expanded gib pieces pool count - **fixed** — Fixed pooling issues for Caretaker Wolf Summon and Winged Brood sludge pool - **fixed** — Null utility runes in pool when going back to main menu - **fixed** — Fixed unlocks getting relocked such as Utility runes and Plague Ichor unlocks if certain item limits are reached - **fixed** — Fixed fog of war not resetting on small areas within zones which resulted in some enemies and resources never respawning - **fixed** — Fixed zones being unable to have Pestilence Outbreaks naturally over time - **fixed** — Fixed enemies disappearing on death - **fixed** — Fixed hard lock not enabling if moving the right analog stick - **fixed** — Fixed Echo Knight's plagued projectiles sometimes being invisible **🛠️ Early Access Patch Notes - Together Patch 1** Hey folks, This update comes straight from community feedback: PvP Duels, Text Chat, Callouts, Realm Diary, the Comfort System. This one’s yours. Before we head down the final stretch toward launch, we wanted to get this into your hands. Early Access only works if we listen - and we are. Go duel your friends. Decorate your home. Show us what you’ve got! No Rest for the Wicked is evolving into an even deeper, more skill-driven experience - and this is just the beginning. And don’t forget: No Rest for the Wicked is 30% off on Steam. Bring your friends. Let’s go!!! **🛠️ Performance:** - Performance pass on VFX graphs batching/instancing - Fixed pooling issues for Caretaker Wolf Summon and Winged Brood sludge pool - Expanded gib pieces pool count - Null utility runes in pool when going back to main menu **🛠️ Quality of Life:** - Rune Menu Update - Rune Menu at Eleanor now allows you to swap the slots of runes! - Gestures Radial Wheel Update - Gestures can now be quickly selected by holding the binding, selecting a gesture and letting go – including in quick succession! - All new visuals for the Gesture Wheel and callouts - Added some additional contextual text for inviting others to realms on the invite screen - Updated the loading screen to include the realm name & the character name & level that is currently being used - Added UI aspect ratio options, allowing players to constrain the interface to different aspect ratios while playing on ultrawide displays **🐟 Multiplayer:** - PvP Duels - Challenge your friends to a DUEL! - You can find this option by interacting with them, the same interaction used to find the trade menu. - Duels can be started anywhere in Isola Sacra. Find an interesting location and throw down the gauntlet, maybe include traps/hazards/enemies to add a challenge to your duels! - The loser is decided when their health reaches zero or one player leaves the bounds. Once the duel is over, your health is restored and no durability is lost. - Realm Diary - Your realm is now your story. Events from your adventures are marked 'major event' and 'minor event' and can be viewed in your Realm Screen. - Read through the Realm Diary to check up on what other players have been doing in the realm while you were away. - Text Chat - Send messages with fellow realm citizens via the new Text chat. - All messages sent will also appear as a chat bubble above your character to other nearby realm inhabitants. - All Realm Diary entries will also show up in the Text Chat, so that important events can be seen immediately without accessing the Realm Diary. - Callouts - Use Callouts via the Gesture menu to quickly make a request, or give information to fellow realm inhabitants. - Callouts will appear as a chat bubble above your character for other realm inhabitants, and also in the Text Chat. **🛠️ Systems:** - Comfort System - Increase your Comfort level to gain various benefits when you sleep in your bed by placing housing items in your home. - Higher-quality housing items will give higher levels of comfort. - You get bonus comfort points by placing varied items in your home. - A higher comfort level will grant you increased and additional benefits when you sleep: - Bare (Required Comfort 0) - 30 mins - +20 Max Health - Basic (Required Comfort 25) - 40 mins - +30 Max Health, +5 Max Stamina - Comfortable (Required Comfort 50) - 50 mins - +40 Max Health, +5 Max Stamina, +20 Max Focus - Cozy (Required Comfort 100) - 60 mins - +50 Max Health, +10 Max Stamina, +25 Max Focus - Luxurious (Required Comfort 150) - 75 mins - +60 Max Health, +10 Max Stamina, +35 Max Focus - Opulent (Required Comfort 250) - 90 mins - +70 Max Health, +15 Max Stamina, +50 Max Focus **🛠️ Balance:** These changes focus on reducing extreme outliers, improving build diversity, and making combat interactions more consistent across the board. - Facets - _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1371980/view/537755982024933610]_