# Northgard: Definitive Edition changelog > Northgard: Definitive Edition is a critically acclaimed real-time strategy game based on Norse mythology. - Vendor: Shiro Games - Category: Games - Official site: https://northgard.net/ - Tracked by: What's New (https://whatsnew.fyi/product/northgard-definitive-edition) - Harvested from: Steam (app 466560) - Entries below: 25 of 30 (newest first; the rest are on https://whatsnew.fyi/product/northgard-definitive-edition) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Patch notes for 03/03/2026 - Date: 2026-03-03 - Original notes: https://store.steampowered.com/news/app/466560/view/520865584878978193 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-520865584878978193 **v4.0.19.43313** ##### Major fixes - **Ranked ** - Added security for lobbyfinder - Added penality for missing ready check ##### Bugfixes - **Owl** - Improved performance and optimization when placing relics - Fixed interaction between Veterans and the Source of Urdarbrunnr - Fixed Branch of Yggdrasil conquest bonus not transforming placed lore into Nomad Branches - **Raven** - Fixed relic issues during Frozen Sea event - **Snake ** - Fixed Scorched Earth on Nidavellir providing resources without depleting Rockfall deposits - **Dragon ** - Fixed a crash in Conquest when recruiting the Warchief for free - Added missing Korean localization - Fixed various crashes - Added general optimizations ### Patch Notes for 21/01/2026 - Date: 2026-01-21 - Original notes: https://store.steampowered.com/news/app/466560/view/538876812307988649 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-538876812307988649 **v4.0.17.43257** ##### Bugfixes - Conquest - Fixed crash at the end of a game after a domination win - Added security for random crash ##### Known issue - Missing localization - May still encounter random crashes if the security is not enough **Our China's network is currently mostly down. Games won't start in china on Northgard. P2P Games should work but could have some latency** ### Patch Notes for 15/01/2026 - Date: 2026-01-15 - Original notes: https://store.steampowered.com/news/app/466560/view/654843969131250606 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-654843969131250606 **v4.0.15.43235** ##### Balancing ##### **Squirrel** - **Seafood Buffet** - Increases defensive power by ~~1/2/3~~ -> **1/1.25/1.5** - Initial cost ~~400 Fish, 200 Vegetables, 200 Mushrooms~~-> **250 Fish, 125 Vegetables and 125 Mushrooms** - Power: ~~400 meat~~-> **300 Fish** - Duration: ~~200 Fish~~-> **200 Mushrooms** - **Forest Barbecue** - Initial cost ~~200 Meat, 300 Vegetables, 300 Mushrooms~~ -> **100 meat, 200 Vegetables and 200 Mushrooms** - Power: ~~400 Meat~~ -> **200 meat** - Duration: ~~200 Mushrooms~~ -> **300 Mushrooms** ##### Bugfixes - **Raven -** Fixed crash when starting a conquest mission after loading a conquest save ##### Known Issues - Various reported crashes - Missing localization ### Patch Notes for 14/01/2026 - Date: 2026-01-14 - Original notes: https://store.steampowered.com/news/app/466560/view/538876178486789200 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-538876178486789200 **v4.0.14_.43224_** ##### Balancing - **Bear** - Fame 200 : Having **Borgild** or **Kaija** or a Shield Bearer Camp in a zone increases local production by ~~10%~~ -> **15%** - **Squirrel** - Meals now take 10 seconds to be cook - Seafood Buffet: Increases defensive power by ~~5%/10%/15%~~ -> **1/2/3 flat defense** - Forest Barbecue: Increases attack power by ~~5%/10%/15%~~ -> **1/2/3 flat attack** - **Conquest bonus -** Basic version of the bonus ~~"+1 ore each month"~~ -> **+1 ore every 2 months** ##### Bugfixes - **Bifrost -** - Fixed bonuses not showing in the menu (when unlocking a bonus or loading a save) - Fixed Viking Forge issue for Kingdom clan - Added security to to prevent loss of control when killing the Wyvern on the Niflheim map - **Conquest -** Added security to prevent infinite loading caused by biome - **Ox -** Fixed Torfin Ram ability not working - **Hound -** Fixed Spider not spawning a carcass in Bifrost mode - **Unit -** Fixed unit running in place - **Event -** Fixed krown not tradable during Valhala event on map without the Trade Victory activated - Fixed crash when returning in menu after a game - Fixed some text issues and missing localizations ##### Known issues - Random crash without error message - Missing localizations ### Patch Notes for 08/01/2026 - Date: 2026-01-08 - Original notes: https://store.steampowered.com/news/app/466560/view/533246044678390504 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-533246044678390504 **v4.0.11.43178** ## Bugfixes - Building - Fixed abandonned house not explorable - Hound - Fixed crash when trying to gather carcasses during fight - Kingdom - Fixed one military forge giving all military forge - Owl - Fixed Hypnotic spore not unlocking Miklagard trade route if placed outside the territory - UI - Fixed Ranked button greyed out when finishing a multiplayer game - Added security to avoid random crashes ##### Known issues - Multiplayer (server) - Owl's Hypnotic spore doesn't unlock Miklagard trade route if placed in ennemy territory - Cases of infinite loading map in conquest ### Patch Notes for 07/01/2026 - Date: 2026-01-07 - Original notes: https://store.steampowered.com/news/app/466560/view/533246044678390107 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-533246044678390107 **V4.0.10.43165** ##### **Bugfixes** - **Menu -** Fixed a crash when clicking on "See Tech Tree" in clan selection - **System -** General code improvements - **Owl -** - Fixed deer/fish building being proposed in Bifrost after winter - Improved relic placement performance (additional optimizations may be needed) ##### **Known Issues** - **Building -** Abandonned house can't be explored - **Owl -** Hypnotic Spores doens't allow to trade Miklagard if placed outside your territory ### Patch notes for 07/01/2026 - Date: 2026-01-07 - Original notes: https://store.steampowered.com/news/app/466560/view/533244142396901116 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-533244142396901116 **v4.0.9.43154** ##### Bugfixes - **Bifrost -** - Fixed Objective UI not appearing after reconnecting - Fixed wood cost for the new Town Hall in Niflheim after colonizing the portal tile - Fixed Frostbite modifier incorrectly scaling Gulveig’s damage - Fixed Lynx lure appearing in the build menu without having _Spoils of Plenty _knowledge - **Ranked -** Added security for FFA games - **Bonus -** Fixed Conquest/Frostbite bonuses not being applied after reconnection - **Raven -** Fixed a crash when raids targeted a tile with a building that has no owner (may also fix a relic-related issue) - **Rat -** Fixed Valhalla event wood reward not increasing Shaman healing speed - **Save -** Fixed a crash when loading a save from _Master Supplier_ mission - **Rig's Saga -** Fixed Borgil's buff in mission 9 - **Idavoll -** Fixed Gayant spawning instead of Jotunn ##### Known Issues - **Menu -** Game crash when clicking on "See tech Tree" in clan selection ##### Happy new year Vikings 🎉 ### Patch Notes for 18/12/2025 - Date: 2025-12-18 - Original notes: https://store.steampowered.com/news/app/466560/view/533244142396900329 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-533244142396900329 **v4.0.6** ##### New - Mod - You can now join a multiplayer lobby with mods, without having it. It will automatically subscribe to it ##### Balancing ##### Generics - Increased the ranked matchmaking range - Reverted Krown rewards from Ruins and Shipwrecks **75 -> 100** - Adjusted the resources granted by the third Frostbite reward: - Wood/Food: 200 → 150 - Krowns: 500 → 300 - Iron: 10 → 5 - Stone: 20 → 10 ##### Horse - Reverted the Ruins and Shipwrecks Kröwn gain modifier **25% ->** **50%** - Reduced the **Great Tower** health **250 -> 200** - The **Bodyguard** can now be recruited at the **Völund’s Forge** ##### Squirrel - The **Bodyguard** can now be recruited at the **Stove** ##### Boar - The Giant Boar can now move into allied territory ##### Bug fix - **Snake** - Fixed _Stolen Lore_ being counted twice for blessing unlocks - **Kraken** - Fixed an issue where infinite Fame could be gained on maps without events - **Raven** - Fixed allied Turtle Caravans being counted as raid rewards - Fixed the first conquest bonus not properly adapting to the Miklagard relationship - **Owl** - Fixed an issue where some Lores could not be unlocked in the Lore Tree in Bifröst mode - Fixed _Hypnotic Spores_ not increasing relations - Fixed the last Frostbite reward granting wood instead of lore - Fixed _Parasitic Vegetables_ not granting resources each tick - Fixed Lores placed in allied or enemy territory not being counted in the Lore Tree display - **Hippogriff ** - Fixed the Furnace Keeper not mining while Sindri was mining - **Bifröst** - Fixed an issue with Niflheim portal tiles - Fixed the Great Tower not upgrading special towers directly into Great Towers - The Altar is no longer proposed to the Snake clan in solo games - **Conquest** - Fixed the Rimsteel event not triggering in the _Monuments of the Ancients_ mission. - Fixed some maps restarting repeatedly during generation - **Event** - Fixed the Valhalla event launching on maps other than the Valhalla biome - **Unit** - Fixed an issue allowing units to bypass wall restrictions with the Wyvern tile - **Save** - Fixed some rewards being incorrectly granted after loading a save - **Relic** - Fixed Mjöllnir applying its armor-ignoring effect to the unit hit - **Treasure** - Fixed ornament filters not working - Fixed Townhall and Units being visible in the main menu - **Mod** - Fixed saved maps with all clans in _Any_ not being reloadable - When removing a Neutral Faction now reset the tile - Fixed API addBonus from played ##### Known issue - **FFA -** ranked game may not start - **Owl -** Healing Herbs heal foes on neutral tile - **Localization -** Missing some localization ### Patch notes for 11/12/2025 - Date: 2025-12-11 - Original notes: https://store.steampowered.com/news/app/466560/view/533242874394837563 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-533242874394837563 **v4.0.2.43046** ##### Changes and Balancing --- ##### Generics - **House -** Nerf pop growth granted on upgraded houses : ~~5%~~ -> **2.5%** - **Victory Condition **- Lore victory base requirement increased : ~~800~~ -> **1000** - **Raven -** Added notification when a Raven player scout a player tile - ** Relic ** - **Gefjun’s Jar** - Max production bonus ~~15%~~ -> **20%** - Production bonus by happiness ~~1.5%~~ -> **2%** - Happiness requirement ~~20%~~ -> **30%** - **Jörmunr** - Lore production decreased by **30%** ##### Kraken - **Endless Tides** - Pop growth and Spectral growth increased by ~~20%~~ -> **10%** ##### Horse - Warchiefs forge speed bonus decreased ~~40%~~ -> **20%** ##### Boar - Nerf Giant Boar stats - ~~120 / 16 / 12~~ -> **110 / 13 / 12** (hp/atk/def) ##### Bugfixes --- - ** Boar -** Fixed relic abuse allowing to spawn multiple Giant Boar - ** Raven -** Fixed an issue showing two recruitable Warchief in military building - ** Hound -** Fixed crash when using keybind to collect carcass - ** Turtle -** Fixed Fertile soils and Lynx lure not allowing caravan to produce food from wheat or deer - ** Owl -** Fixed an issue with Skuld and Source of Urdarbrunnr setting move speed to military unit at 0 - ** Kingdom -** Fixed an issue preventing Lords to move freely at 1 tile when allowed - ** Bifrost -** Fixed issue on condition to propose some bonuses (Taverns, Shield Bearer camps) - ** Event -** Fixed displayed value on Valhalla event - ** Treasure -** Fixed UI issue and showed Towhall not available - ** Crashes -** Fixed several crashes, including cases occurring when loading older Bifrost saves. store.steampowered.com/app/466560/Northgard/ ### Northgard Definitive Edition | Out Now! - Date: 2025-12-04 - Original notes: https://store.steampowered.com/news/app/466560/view/533242239499895598 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-533242239499895598 Hello warchiefs, Northgard Definitive Edition is available now. This free major update brings brand new content, and a host of changes, improvements and community requests to the base game! **To celebrate the release, Northgard Definitive Edition and its DLC are up to 60% off their price! ** --- ##### Now available The Definitive Edition now includes the base game, the Cross of Vidar expansion pack, 3 additional clans, "the art of Northgard" digital artbook and **is priced at $34.99** What does this mean for you? - **If you own Northgard but don’t own some of the DLC mentioned above**, they are now integrated into your game as a free update. - **If you own Northgard and all of the DLC mentioned above**, you are not impacted by these changes. - **If you don’t already own Northgard**, you can buy it now with a special launch discount! **More content, like the Valhalla biome and Frostbite Bifrost mode have also been added to the game. We covered these new additions and more in [our previous blog](https://steamcommunity.com/games/466560/announcements/detail/543372164837935432).** But we saved some surprises for today! We heard your requests for more skins when the shop update was announced, so we've designed some new ones: - ** Rig, the King of all clans**, returns to the **Clan of the Stag** for a new fight! - **Hagen** also returns to lead the **Clan of the Raven.** - The leaders of the **Southern Kingdom** during the Cross of Vidar saga will also be available! This includes **Lothaire, Carloman and a new look for Nominoe!** We’ve also made some changes to the Map Editor, as we know there are quite a few vikings out there that enjoy making special maps for others to enjoy! From today’s update scripts can be made independently from a map. This means the same script can be played on different maps in custom games. You can read more about this change in the changelog below under the Mods sections. ##### Detailed Changelog [expand type=showmore] **v4.0.0** ##### content [expand type=showmore] ##### Clans & Campaigns - 4 clans have been added to the base game: Snake, Horse, Dragon and Lion - Cross of Vidar expansion has been added to the base game ##### Biomes - New Valhalla Biome: - Special Event: Valhalla's Feast - New Unit: Guardian of Valhalla - You can now play normal games with biomes from Bifrost ##### Frostbite Mode - Add modifiers to your Bifrost run and earn more rewards ##### Conquest - Added Miklagard victory to Conquest ##### UI & Treasures - The shop has been reworked - New unit skins available - More decorations available - New Townhall skins available - More ornaments available - You can now check Military Path during clan selection - New main screen art ##### AI - Improvements have been made to the resources production management - Improvements have been made to the military units management - AI can now contest Miklagard victory - Kraken AI has been improved - Kingdom AI has been improved ##### Balancing [expand type=showmore] ##### Generics ##### Units - Archer’s range has been reduced. They should now have less range than a Tracker with full Path complete. - When military units start an attack, they no longer cancel it if the target unit moves out of range. - Lords’ stats have been adjusted - Lord: ~~80/6/8~~ -> **80/7/9** **(hp/atk/def)** - Stoat - Lord Eco: ~~80/6/8~~ -> **80/7/10** - Stoat - Lord Military: ~~80/6/8~~ -> **80/8/10** ##### Knowledge - **Recruitment** - Permanently increases population growth speed by ~~25%~~ -> **20%**. - You gain an additional ~~5%~~ -> **4%** during 4 months for each unit from your clan killed by an enemy clan or sacrificed (max ~~50%~~ -> **40%**]. - **Medicine** - Healing units heal ~~50%~~ -> **60%** faster. - **Weaponsmith** - Increases all your military units' attack power by ~~20%~~ -> **15%**. - **Military Strategy** - Military units gain ~~+5%~~ -> **4%** attack for _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/466560/view/533242239499895598]_ ### Patch Notes for 16/10/2025 - Date: 2025-10-16 - Original notes: https://store.steampowered.com/news/app/466560/view/633443608688590987 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-633443608688590987 **v3.7.58.42580** ##### Event - Hallowen event is now available until the first of November - **[Read more on the dedicated news](https://store.steampowered.com/news/app/466560/view/633443608688590989)** ##### Bugfixes - Bifrost - Fixed an issue where the Bifrost would not start properly on the server - Hyppogriff - Fixed a crash caused by the Brazier UI ### Patch notes for 09/10/2025 - Date: 2025-10-09 - Original notes: https://store.steampowered.com/news/app/466560/view/515223398551388295 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-515223398551388295 _**v3.7.57.42572**_ ##### Bugfixes --- - **Lore Victory** – Fixed incorrect amount required depending on the distance from the center of the map - **AI** – Now correctly takes new knowledge - **Wyvern** – Fixed a crash occurring when it was killed while throwing a fireball - **Building** – Fixed an issue where destroying a non-upgraded military building removed the upgrade bonus from units - **Kingdom** – Fixed a crash when building a mine on a Rimsteel tile in _Monuments of the Ancients_ - **Conquest** – Fixed a spam event in _Monuments of the Ancients_ when all AIs were killed - **Owl** – Fixed Nomad Branch consuming food - **Owl** – Fixed Heart of Yggdrasil being available in the build menu - **UI** – Fixed faith displayed on carcass for the Boarserker in _Berserker’s Wrath_ ##### Known issues --- - **Text** - Missing localization - **Bifrost -** Unable to access server, p2p still available ### Patch notes for 25/09/2025 - Date: 2025-09-25 - Original notes: https://store.steampowered.com/news/app/466560/view/515222130291376565 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-515222130291376565 **v3.7.54.42538** ##### balancing --- ##### **Conquest** - Between war and peace - Buffed relation gained by killing foes and enemy units - Buffed relation gained by befriending kobolds - Added notification on Kobold relation gain/loss ##### Bugfixes --- ##### **Clans** - **Horse** - Fixed Völund's Forge not being destroyable and not having an upkeep - Fixed Völund's Forge not available in Bifrost mode - **Stoat** - Fixed worker food consumption assigned on Duchy zone - **Turtle** - Fixed Supply Chain knowledge to be only applied on a zone with a caravan - **Hippogriff** - **Monument of the ancient conquest -** Fixed rimesteel generation ##### **Others** - **Units -** Fixed Militias/Bodyguard/Lord/Mercenary Raid consuming food - **Map -** Fixed debug map generation being visible sometime ##### Known Issues --- - **Bifrost -** Unable to access server, p2p still available - Missing some localization - Missing some updates on text https://store.steampowered.com/app/466560/Northgard/ ### Conquest update for 22/09/2025 - Date: 2025-09-22 - Original notes: https://store.steampowered.com/news/app/466560/view/499458444415206001 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-499458444415206001 ##### Conquest & Balance - available now --- --- ##### Conquest for Turtle - **Between War and Peace** _Earn the trust of the Kobold King by increasing your reputation with him, while defending him from enemy attacks. His survival is key to your conquest_ - **Sacred Lands** _Four powerful stones lie at the center of the land, each empowering a different path to victory: Domination, fame, trade, and wisdom. Control them wisely to gain the upper hand_ - **War is not an option** _Fafnir demands regular offerings. The clan that offers the least will face his wrath. Be generous or be destroyed._ ##### Conquest for Hyppogriff - **Monuments of the Ancients** _The gods watch from above, hungry for tribute. Through sacred forges, you must raise mighty monuments to earn their blessing. Only those who honor them shall survive the trial to come._ - **Storm of Scales and Steel** _Deadly wyverns soar above, only the strongest armies will survive. Fortify your forces, dominate your foes, and claim victory through fire and steel._ - **Walls Will Fall** _Lay siege to the enemy's fortress and break its walls. Defend your forces against relentless counterattacks and claim victory through strength and strategy._ --- ##### Balancing _Following your feedback, we’ve made some balance adjustments to the **Snake** and the **Horse**! We heard your concerns about the **Snake** having too much of an advantage, so some of its skills (**Rapacious** and **Cloaked**) have been scaled back to make fights fairer for opponents. As for the **Horse**, we’ve implemented community suggestions to give it **a stronger start** (and it also received a nice little surprise)!”!_ If you want to have the details, read more below [**Full patch notes**](https://store.steampowered.com/news/app/466560/view/499458444415206003 style=button) --- ##### what's next? We’ve been working on the next update for a while now, but it’s still too early to share any details. Stay tuned as we’ll have more to **reveal later this year!** Thank you for playing Northgard and see you there! **- The Northgard team** https://store.steampowered.com/app/466560/Northgard/ ### Patch Notes for 22/09/2025 - Date: 2025-09-22 - Original notes: https://store.steampowered.com/news/app/466560/view/499458444415206003 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-499458444415206003 **v3.7.52.42509** ##### Conquest --- - Turtle - Added 3 conquests - Between War and Peace - Sacred Lands - War is not an option - Hyppogriff - Added 3 conquests - Monuments of the Ancients - Storm of Scales and Steel - Walls Will Fall ##### Balancing --- ##### Snake **Rapacious** - Resource gain is now capped at 4 units maximum - Minimum gain is 1 unit per resource - If multiple food types are available, production now only takes one food source into account **Cloaked** - Food consumption reduction has been halved ##### Horse - Wounded warchiefs no longer suffer a production penalty - The Forge can now be built for free, but only one may exist at a time - Clan of the horse now have a horse on its town hall 🐎 ##### misceallenous --- - **QoL -** Updated the Hyppogriff's Brazier UI for better consistency ##### bugfixes --- ##### Clans **Hippogriff** - Fixed free Forge for Varangian being proposed in bonuses - Fixed pink flickering on the Brazier UI - Fixed Sindri’s colors not adapting to the selected team color - Fixed an issue where firing on allied tiles with the catapult would reduce relations - Fixed Sindri being able to mine deposits on befriended Jötnar/Kobold territory - Fixed Sindri not being assignable to the Anvil of the Gods **Snake** - Fixed Signy’s defense increasing when running to the Scorched Earth destination **Stag** - Fixed Training camp upgrade bonus not being fully applied to Einherjar **Stoat** - Fixed the Jörmunr relic allowing tile colonization with Faith without triggering a cooldown **Lion/ Hippogriff** - Fixed "!" icon above the lorestone ##### Conquest - Fixed a bug with the competitive event in Gods’ Fury - Fixed Warchief not being purchasable from the Skirmisher Camp in Hostile Lands ##### Misc. - Buildings - Fixed a crash when checking upgrade details on enemy buildings - System -Fixed multiple instances of food consumption reduction being additive instead of multiplicative - Text - Some text improvements and corrections - UI - Fixed some UI issue https://store.steampowered.com/app/466560/Northgard/ ### Patch Notes for 08/07/2025 - Date: 2025-07-09 - Original notes: https://store.steampowered.com/news/app/466560/view/506206686159048746 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506206686159048746 **v3.7.30.42250** ##### Bug Fixes - Ranked - Fixed crash when opening the leaderboard - Treasure - Fixed "admin only" decoration being visible - Snake - Fixed crash when choosing Spoils of Plenty - Hippogriff - Fixed Furnace keeper production on tile with two food building - Dragon - Fixed fame 200 not granting fame when capturing enemy unit ### Patch Notes for 26/06/2025 - Date: 2025-06-26 - Original notes: https://store.steampowered.com/news/app/466560/view/506206686159045008 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506206686159045008 **v3.7.29.42209** ##### **IMPORTANT** **Hippogriff - The clan is now available in Ranked** ##### Bugfixes - **Hippogriff** - Fixed brazier UI overlapping the build menu - Fixed knowledge of the clan not proposed during Bifrost - Fixed Varangian to benefit from Mjöllnir relic with only shared military upgrade - Fixed conquest Townhall icon for upgrade - **Turtle** - Fixed new villager value displayed on recruit button with negative happiness - Fixed Shopkeepers benefiting from specialized worker tools without “Advanced Prospection” knowledge - **Unit -** Fixed unit dying when converted into a unit with less max life - **Notification -** Fixed “Armor Shred” icon when created ##### Known Issues - **Hippogriff** - Brazier UI Scaling issue - Missing SFX when deploying/packing the catapult in multiplayer ### Patch notes for 17/06/2025 - Date: 2025-06-17 - Original notes: https://store.steampowered.com/news/app/466560/view/576011306176354251 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-576011306176354251 **v3.7.28.42180** ##### Balancing - Brazier split production will now always have a total value of 150% if more than one production is active ##### Bug fix - **Hippogriff** - Fixed conquest achievement not granted (for real this time) - Fixed Hippogriff IA not expanding - Fixed catapult not dealing damages to the Gate of Nidavellir in the final conquest - Fixed free camp upgrade bonuses in Conquest and Bifrost - Fixed free unit bonuses for Varangian in Bifrost - Fixed Abbey counting fame in production for Brazier - Fixed Military town hall upgrade not granting 1 more Varangian warband for each Varangian camp - Fixed Mining/Forging speed bonus not shared - Fixed "Rock Solid Statement" achievement granted when doing less than 200 damages in one shot - Modified text for: Ignite, Ignite information above the map, Sharing Ignite button, Furnace Keeper, tavern, Livability tooltip, Cathedral upgrade,start-with - New UI for sharing Ignite button - **System -** Fixed decolonisation reward granted to the wrong player - **Event -** Fixed participation on competitive event not working after loading a save - **Bifrost -** Fixed crash when checking relation with neutral if the player name have a special typo - **Bifrost -** Added missing description for Muspelheim realm - **Stoat -** Localization on lore building added ##### Known Issues - **Hippogriff** - Brazier UI overlapping on build menu - Brazier UI Scaling on the right ### Patch notes for v3.7.27.42134 - Date: 2025-06-11 - Original notes: https://store.steampowered.com/news/app/466560/view/520842118898385638 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-520842118898385638 **v3.7.27.42134** - Added Korean localization - Added Ignite UI near concerned allies - Added tooltip on sharing/Not sharing button - Added Start-with detail for Houses and taverns - Modified Livability tooltips text - Modified Taverns description for Hippogriff - Modified 1st and 2nd conquest available for the Clan of the Hippogriff - Fixed Hippogriff ornament unlockable with silvers - Fixed shared ignite button to not be visible when playing in solo - Fixed 2nd level of leadership not granting all bonus life to Sindri with 5 military upgrades - Fixed achievement not granted when finishing Hippogriff conquest **Known issue** - Some localization are missing (on the new texte added/modified) - Investigating on lag/freeze ### Clan of the Hippogriff | Patch Notes for v3.7.26.42112 - Date: 2025-06-10 - Original notes: https://store.steampowered.com/news/app/466560/view/506204775462734607 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506204775462734607 ##### Clan of the Hippogriff - The clan of the Hippogriff is now available in game - The clan will be playable in ranked at a later date **↓ All details about the clan on the dedicated page ↓** --- **v3.7.26.42112** ##### Bug fix - **Military path -** Fixed Legion old bonus supply malus being granted on level 2 with the new effect - **Knowledge -** Fixed Military strategy working with enemy military units - **Cross Of Vidar -** Fixed patrol not attacking in Mission 6 - **Conquest -** Fixed a crash in Gods fury Known Issues Hippogrif Missing some Deutch localization Missing Korean localization ##### Known Issues - **Hippogriff** - Missing Korean localization - Hippogriff conquest victory does not count for success - **Gameplay -** Decolonisation system issue if an enemy scout is present on the tile when another player uncolonize the tile - **Conquest - **IA losing alone in Titanomachy - **Event -** Issue with competitive event (IA and loading a save) - **Bifrost -** Crash when overing Ljosalf diplomacy menu if special characters are present in your pseudo - **Lobby -** Issue with lobby finder ### Patch Notes for 24/04/2025 - Date: 2025-04-24 - Original notes: https://store.steampowered.com/news/app/466560/view/506200344140710373 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506200344140710373 **v3.6.94.41685** ##### Changes --- - Squirrel - Warchief can be recruited in the Stove - Korean localization imported ##### Bugfixes --- - Fixed crashes caused by Dragon IA in **solo/conquest/multiplayer** - After placing a relic - After creating a military upgrade for kingdoms - After building a Monument of God - In case of UI freeze - When loading a save with an IA dragon - Added security to avoid crash when killing a neutral faction - **Animation -** Fixed Warrior/Champion and Shield Bearer/Fantassin attack animation - **Units -** Fixed move speed of military units - **Units -** Fixed vikings being able to send further villager to build - **Kingdom -** Fixed Armored Shred being triggered all the time - **Military Path -** Fixed Legion second level not working for Mercenaries for the Raven - **Owl -** Fixed Nomad Branches that could be bitten by werewolves in Moonlit Betrayal - **Text -** Fixed some typo issue ##### Known Issues --- - **Dragon -** Merchant in no work in specific case (to avoid try to not have a Trading Post with a Longship Dock on a same tile) - Multiplayer lobby issue - Stoat - Sentry cost issue with "marches of Brittany" knowledge https://store.steampowered.com/app/466560/Northgard/ ### Patch notes for 18/04/2025 - Date: 2025-04-18 - Original notes: https://store.steampowered.com/news/app/466560/view/506200344140710371 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506200344140710371 **v3.6.91.41640** ##### Changes - Warrior - 10 -> 11 attack - Piercing Strike ignore more armor depending on the difference of defense - Changed size of new model military units ##### Bugfixes - Fixed crashes when loading conquest/story save ##### Known Issues - Dragon - Merchant in no work in specific case (to avoid try to not have a Trading Post with a Longship Dock on a same tile) https://store.steampowered.com/app/466560/Northgard/ ### Patch notes for 17/04/2025 - Date: 2025-04-17 - Original notes: https://store.steampowered.com/news/app/466560/view/506200344140710131 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506200344140710131 **v3.6.92.41644** ##### Bugfixes --- - **Story Mode-** Fixed crashes when starting a mission - Fixed SFX of military units not working - Fixed upgraded bonuses granted multiple time in specific cases - Fixed military building having 50% less upgraded cost if an upgraded building is present on the same tile - Fixed a crash when loading new save - Clicking on a notification from military path unlock doesn’t open the military path menu - Updated military path notification so it no longer opens the military path menu when clicked - **Hounds -** Fixed fame 200 not giving back 50% of Military Experience from a dead Berserker - **Turtle -** Fixed caravan that can’t be deployed on multiplayer games - **Kingdom **- Fixed issue on upgrading cost and refund cost - **Conquest -** Fixed crash when starting Bifrost conquest battle - **Conquest -** Fixed Guest not having free unit in No Cost, No Mercy - **Text -** Fixed upgrading military building descriptions ##### Known Issues --- - **UI -** Dragon military path doesn’t show the correct amount of military Experience to reach a new level (1st - 50 | 2nd 500 | 3rd - 1250 | 4th - 2000 | 5th - 3000) - **End Stat -** No tracking for the Dragon military path - **Mac -** Fight FX issue - **Creative -** Crash when trying to spawn an Hawk on a tile - Missing some korean localization for some text https://store.steampowered.com/app/466560/Northgard/ ### Winds of Fate - Out Now! - Date: 2025-04-16 - Original notes: https://store.steampowered.com/news/app/466560/view/506200344140709915 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506200344140709915 > Hey Warchiefs! After a month of experimentation with you, it is finally time to deliver the Community Update to all of the community. Thank you all for your participation and, if you haven't followed our most recent blog posts, have a read before hoping into the game > --- ##### Major Rework --- All rework has been addressed in previous blog post, if you’re interested in one topic in particular, be sure to check them! ##### **[New combat reworked](https://store.steampowered.com/news/app/466560/view/506199076171154727?l=english)** The “power triangle” has been revamped to make multi-unit armies viable again, with shared bonuses across all unit types. Major tweaks affect all clans, including a fully reworked Legion path, a unique military path for the Clan of the Dragon, and a new southern Kingdom forge to support both mono and mixed armies. ##### **[Lobby reworked and ranked gamemode](https://store.steampowered.com/news/app/466560/view/576005583301247501?l=english)** 2v2 is back in Quick and Ranked games, giving players a long-requested competitive mode in the new lobby system. A new pick system has also been added: clans are now chosen one by one in team modes (2v2 and 3v3) to improve strategy and fairness. In FFA and Duel, picks are now hidden to avoid last-second countering. ##### **[New visuals](https://store.steampowered.com/news/app/466560/view/576005583301248187?l=english)** All military units from both Northern clans and Southern kingdoms have received visual upgrades, following the improvements made to Warchiefs and specialized workers. Expect higher-resolution models, new animations, and more personality in each fighter. Battles now feel more intense with improved combat effects, especially in large engagements. Feedback is welcome as we polish the final visuals! ##### New conquests --- **3 new conquests** has been added, linked to the clan of the Hounds --- For more details on the update, be sure to check the patch notes [Complete Patch Notes](https://store.steampowered.com/news/app/466560/view/506200344140709913 style=button) > Thank you all for following this journey for 7 years onward! We know there are still a lot of things to address, so be sure to stay tuned until then. We'll see you later for the release of the next **Kingdom**! -Northgard Team > https://store.steampowered.com/app/466560/Northgard/ ### Patch notes for Winds of Fate update - Date: 2025-04-16 - Original notes: https://store.steampowered.com/news/app/466560/view/506200344140709913 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/steam-506200344140709913 > Greeting Vikings! After the open beta period, we are now ready to provide all the modifications we tested to all players. Thanks again to all the players who participated in the beta, reported issues, shared their feedback, participated in the discussions, and helped us with the update!! The main focus of this patch is around military unit and fight strategy to make all units more viable than only focusing on warriors. In this idea, this patch brings new unit abilities, forges, military path, but also some ranked change, some visual improvement, new conquest for the Clan of the Hounds, some QoL and a bunch of bug fixes. Let’s check them out! > **v3.6.90.41614** ##### Military changes ##### Trinity _The first big change for this update is to really assume the trinity of base military units. Now in 1v1 a shield kills an axe that kills a warrior then kills a shield. We wanted this change to push you to play more with further units instead of only focusing on only one. We don’t forget clans that play only with one kind of unit and made some changes to avoid them to be left behind. Same for kingdom clans, they are not affected directly by this trinity change but we bring them a little change that will help them to stay on course. Here what we changed:_ **Warrior ** Def ~~5~~ > **4** New ability Piercing Strike: Attacks partially ignore defense if the target has higher defense Weapon forge: Doesn’t give charge but break also the projectile resistance **Shield Bearer** Def ~~8~~ > **7** Weapon forge: Gain charge ability **Axes Thrower** Attack ~~11.5~~ > **12** **Military building upgrades** for vikings clan now share 50% of the stats to all other military units (except for Warchiefs, valkyrie and ghost). **Military unit cost** now scale back as before, each unit increase the price of all unit by 6 krowns instead of 3 for other unit type. **Kingdom gained a new military upgrade, Armor shred**: unit with it has a chance to break the defense and projectile defense of his target for 2 seconds. ##### Military Path _With this change, we felt that Legion will not fit well with the trinity update and the clan of the Dragon was really too much impacted. So we modified the Legion path and we created a new unique path for the clan of the Dragon. For the Dragon, we also rework some of their start with and knowledge to work well with the new path. Here what we’ve done:_ **Legion** Lvl 1 - 50 xp]**Foundations of war -** Next military camps upgrade is free, and max warband generate Military Experience (10 max) Lvl 2 - 500 xp**Shared Ration -** Basic military units Food consumption is reduced by 5% for each type of basic military unit in the zone. Lvl 3 - 1500 xp**Veterans -** Increase the bonus from military building upgrades to other units by 50% Lvl 4 - 3000xp**Valhalla calling -** When on a battleground zone, units have a boost of power and attack speed of 25% (instead of 30%) **Leadership** Lvl 1 - 50 xp**Bodyguard -** Warchief produce 1 Military Experience Lvl 2 - 500 xp**Armed Wing of the Clan -** Each military forge grant 5% more health to your Warchief ##### DRAGON ##### Dragon Military Path _With the rework of legion and other military change, all 3 path didn’t fit well for this clan, so here his new path with a little particularity where from lvl 2 to 4, you will have to choose between two bonuses:_ - **Lvl 1 - 50xp** - ** Blood and Chains -** Thralls and captured units generate Military Experience (max 10) - ** Lvl 2 - 500 xp** - ** Draconic Haste -** Draconics units with an upgraded weapon gain 15% movement speed OR - ** Draconic Smithing -** Whirlwind forge gain 50% more range and Battlecry ability gain 100% more range - ** Lvl 3 - 1250 xp** - ** Goldforged Pact -** Draconic units cost 20% less krowns OR - **Infernal Pact -** Draconic Nightmares doesn’t cost Dragon Essence - ** Lvl 4 - 2000 xp** - ** Guardian’s Pact -** Draconic Nightmares absorb 30% of the damage dealt to Dragonkin OR - ** Infernal W _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/466560/view/506200344140709913]_