# Northgard: Definitive Edition Beta patch notes for 27/02/2025 - Product: Northgard: Definitive Edition (https://whatsnew.fyi/product/northgard-definitive-edition) - Vendor: Shiro Games - Date: 2025-02-27 - Original notes: https://store.steampowered.com/news/app/466560/view/497188075373334100 - Permalink: https://whatsnew.fyi/product/northgard-definitive-edition/releases/2025-02-27-beta-patch-notes-for-27-02-2025 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Introduce a new unique military path for Clan of the Dragon with five levels unlocked through military experience - **added** — Thralls population now generate military experience up to a maximum of 10 - **added** — Draconics units gain 10% move speed at the second level of the Dragon military path - **added** — Draconic Nightmares no longer require Essence at the fourth level of the Dragon military path - **added** — Draconic Nightmares absorb 20% of damage done to Dragonkin at the fifth level of the Dragon military path - **added** — Add knowledge Blood, Sweat & Tears allowing assignment of 1 extra Thrall to production buildings with upgraded building bonuses - **added** — Add knowledge Draconic Frenzy granting 30% attack power for a military unit with no other unit of the same kind in their zone - **added** — Gain 5 fame for each capture at Fame 200 for Clan of the Dragon - **changed** — Thralls now gather 50% of the same resources as the specialized worker of the building they are assigned to - **changed** — Legion path first level no longer grants a free forge, instead grants the first military upgrade for free - **changed** — Legion path third level reverted to previous behaviour where each upgrade grants 25% more bonuses of the corresponding building - **changed** — Leadership path second level now grants each forge 5% more life, attack and defense to the Warchief - **changed** — Reduce base cost of Dragonkin and Draconic Nightmares by 20% at the third level of the Dragon military path - **changed** — Woodcutter camp upgrade cost reduced from 10 to 5 stone - **changed** — Warrior forge break armor reduced from 25% to 15% - **changed** — Kraken Valkyrie cost decreased from 120 to 100 - **changed** — Lighthouse cost reduced from 100 to 50, except for Raven - **changed** — Knowledge Capture has replaced Knowledge Defensive Strategy in the knowledge tree - **changed** — Knowledge Military Strategy has replaced Knowledge Capture in the knowledge tree **v3.6.69.41192-public-beta** _Greetings Vikings! Thanks for all your feedback on the rework of the Military path, forge and upgrade. They help us a lot! We are near a good version to give to all players but, we still feel that some point of Legion need to be tweaked! The usual feedback posts will stay available even if less considered in future updates. In this new update we are going to try new things for Legion AND Leadership. These changes are made to reinforce the identity of both paths : Leadership about your Warchief in early and mid game, and Legion about your army around mid and late game! But this is not the only point we are trying to find a solution. It is time to step into a new phase of the beta, less focused on the global changes and more on specific changes ... Looking at you Dragon! With the reworked legion path, the clan ends up not fitting to any of the classic military path, that’s why we want to introduce one specific to the clan. At the same time, we also want to modify some knowledge to answer some doubts some of you expressed regarding the Knowledges and Start-With for the clan. That way we hope to make them more useful/used for you! We let you test all these new changes and give us feedback, nothing is definitive at this point so don’t be too dramatic if you find some changes that aren’t balanced yet :) _ --- ##### Clan of the dragon ##### A new military path _This unique path will basically work as a normal path. You will need to gain military experience to unlock new levels. The only difference is that there is one more level._ **1st level → 50 xp** - Thralls population generate military Experience (max 10) **2nd level → 500 xp** - Draconics unit gain 10% move speed **3rd level → 1250 xp** - Reduce the base cost of Dragonkin and Draconic Nightmares by 20% **4th level → 2000 xp** - Draconic Nightmares doesn’t require Essence **5th level → 3000 xp** - Draconic Nightmares absorb 20% of damage done to Dragonkin ##### Rework _We noticed some specificities of the clan were neither used nor…useful (according to you). For example, the mechanics around the thralls were often abandoned mid-game and those poor souls ended up only gathering food instead of working on your production buildings. We’ll try to address that via some changes to make them more efficient for the clan_ ##### Start With **Thralls -** Gather 50% of the same resources as the specialized worker of the building they are assigned at. ##### Fame **Fame 200 -** You now gain 5 fame for each capture. ##### Knowledge - **Blood, Sweat & Tears -** You can assign 1 extra Thrall to production buildings. If the building is upgraded, they benefit from the production bonus. - **Draconic Frenzy -** 30% attack power for a military unit with no other unit of the same kind in their zone. - **Capture** has taken **Defensive strategy** place - **Military Strategy** has taken **Capture** place [table noborder=1]Old placementNew placement --- ##### Others ##### Military Path ##### Legion _We agreed on some point that the first and third levels are too strong right now. So here are the changes we want to try._ - **1st level → 50 xp** - _No more free forge, this doesn’t fit with this path, it doesn't make sense that you can forge while this path turns around upgrading military buildings. Instead the first military upgrade will be free._ - **3rd level → 1500 xp** - _We revert this change to the previous behaviour except the value will be less efficient due to the change on shared bonuses between all military units. The idea behind that change is to strengthen your army when you reach this level and not allow you to over recruit. So each upgrade will grant 25% more bonuses of the corresponding building._ ##### Leadership _We agreed that this path may be a little bit below against Legion so we want to add a little change to make it more impactful in early and mid game and strengthen the identity of the path a little more._ _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/466560/view/497188075373334100]_