# Old School RuneScape Sailing Changes & Fixes - Product: Old School RuneScape (https://whatsnew.fyi/product/old-school-runescape) - Vendor: Jagex Ltd - Date: 2025-11-26 - Original notes: https://store.steampowered.com/news/app/1343370/view/630069004886608437 - Permalink: https://whatsnew.fyi/product/old-school-runescape/releases/2025-11-26-sailing-changes-fixes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Crystal Extractor will no longer work while near the docks or Bank Boat - **changed** — Reduced animations on Fetid Pools with The Jubbly Jive to improve performance - **changed** — Crystal Extractor now resets its charge progress when a trial restarts and will not charge while the trial is paused - **changed** — Trial timer will start when interacting with the Crystal Extractor and it will re-activate automatically when you start moving if activated before the trial started - **fixed** — Fixed issues with extra trial boxes and uneven box collision within all Barracuda Trials - **fixed** — Opening a chest with a key obtained from a barracuda trial will no longer delete the key if you don't have space to receive what is inside it - **fixed** — Gwenith Glide's blue and green crystal map icons now correctly match their teleport destinations - **fixed** — Fixed collision logic issue that led to boats becoming stuck - **added** — Added an option to the settings menu to allow players to determine who can use their cargo hold, separate from who is allowed on the boat - **changed** — It is no longer possible to trim the Sails while holding Cargo - **changed** — Carpenter's outfit XP bonuses are now granted when crafting items at the Shipwrights' Workbench - **fixed** — Bounty tasks now correctly match the required Sailing level for their NPC locations, with Narwhals repositioned to keep tasks accessible - **fixed** — Sea creatures that shouldn't drop bones such as sharks, rays, and kraken no longer do so - **fixed** — Materials list has been corrected for the teleport focus and the Rune Salvaging Hook in the skill guide - **fixed** — Fixed an issue where the camera would sometimes hide in a corner when joining a friend's boat - **fixed** — Fixed an issue where Repair Kits weren't updating the Ship's HP in the Sailing side-panel - **changed** — Made it clearer for players to understand how to return to the Pandemonium during the Quest - **fixed** — Collection Log buttons for Shellbane Gryphon and Scurrius now open the correct entries - **added** — Sailing is now selectable as a skilling activity for a Clan event _This week addresses a bunch of Sailing bugs and feedback!_ ##### **Changelog - November 26th** ##### **Sailing Changes** - We're preparing a hotfix to stop the Crystal Extractor working while near the docks or Bank Boat. While we enjoy how you've been using Crystal Extractor, to give extremely passive Sailing experience while being able to 'bankstand' train other skills feels against the spirit of Sailing. - We've reduced the animations on Fetid Pools with The Jubbly Jive to help improve performance. We'll be continue to monitor this area and look to further address performance issues. - To make sure that everyone starts a trial with their boat in a neutral state, the Crystal Extractor will now reset its charge progress when a trial restarts and will not charge while the trial is 'paused'. - When you interact with it the trial timer will start and if it was activated before the trial started it will re-activate automatically when you start moving. - We've fixed issues with extra trial boxes and uneven box collision within all Barracuda Trials. We'll keep an eye on your feedback surrounding this! - Opening a chest with a key obtained from a barracuda trial will no longer delete the key if you don't have space to receive what is inside it. - Gwenith Glide's blue and green crystal map icons now correctly match their teleport destinations. - Fixed a collision logic issue that led to a lot of issues with boats becoming stuck. Additional sticking points are expected to need map changes to resolve them, and we expect to work through these in the coming weeks. - **Please continue to [report any issues](https://discord.com/channels/324132423636090880/1440656893306736711) with your boat becoming stuck!** - Added an option to the settings menu to allow players to determine who can use their cargo hold, separate and independent from who is allowed on your boat. - It is now no longer possible to trim the Sails while holding Cargo. - The Carpenter's outfit XP bonuses are now granted when crafting items at the Shipwrights’ Workbench. - Bounty tasks now correctly match the required Sailing level for their NPC locations, with Narwhals repositioned to keep tasks accessible. - Sea creatures that shouldn’t drop bones (such as sharks, rays, and kraken) no longer do so. - The materials list has been corrected for the teleport focus and the Rune Salvaging Hook in the skill guide. - Fixed an issue where the camera would sometimes hide in a corner when joining a friend's boat. - Fixed an issue where Repair Kits weren't updating the Ship's HP in the Sailing side-panel. - Made it clearer for players to understand how to return to the Pandemonium during the Quest. - The Collection Log buttons for Shellbane Gryphon and Scurrius now open the correct entries. - Sailing is now selectable as a skilling activity for a Clan event. - Fixed typos in the message when receiving Shark Paint, Sailing music tracks unlock hints and Parleying Preston's examine text. ##### **Other Changes** - The animation for running with a hill giant club, TzHaar-Ket-Om or meat tenderiser has been updated to make your character hold the large weapons more appropriately. This matches the change made for Dharok's Greataxe in 2024. ##### **Merch** - RuneScape: Shadows of Amascut is out tomorrow in the UK and on the December 30th in the US. - New AngelsScapes Varlamore themed pins & keyrings, including: Humphrey Dumphrey, Gemstone Crab, Sailing Skillcape, Soup and more. ##### **PvP Rota** The PvP rota has moved to **Period A:** - 539 - (US) - PvP World - 318 - (UK) - Bounty Hunter World - 548 - (Germany) - High-Risk PvP World - 577 - (US) - Free-to-Play PvP World - 559 - (UK) - LMS Competitive World 390 (AUS) for LMS Competitive has been **activated** with this rota. World 569 (AUS) for Bounty Hunter has been **activated** with this rota. The PvP Arena is using **'1 Def Pure'** loadouts in Ranked Duels and Tournaments this week. ##### **Sailing Chang _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1343370/view/630069004886608437]_