# Old School RuneScape Remaining Getting Around Changes | April 1st - Product: Old School RuneScape (https://whatsnew.fyi/product/old-school-runescape) - Vendor: Jagex Ltd - Date: 2026-04-01 - Original notes: https://store.steampowered.com/news/app/1343370/view/529875951123694093 - Permalink: https://whatsnew.fyi/product/old-school-runescape/releases/2026-04-01-remaining-getting-around-changes-april-1st What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — The Perfected Quetzal Whistle now has the same functionality as the Corrupted Bow of Faerdhinen, with charging any Quetzal Whistle contributing to the infinite unlock - **added** — Added a new canoe route along the River Dougne with 5 new canoe stations near Castle Wars, west of Tree Gnome Village, south of Ardougne Zoo, east of Chaos Druid Tower, and north of Combat Training Camp - **changed** — Made several Agility Shortcuts faster by shortening animations, removing pauses, and allowing stepping stones to be crossed with a single click including Draynor to Port Sarim tunnel, Falador crumbled wall, rocks north-west of Corsair Cove, Kalphite Queen entrance, Falador fence jump, Dwarven Mine crevice, and Alchemical Hydra shortcut - **added** — Added a new Favourites right-click option for Fairy rings that displays a sub-menu of favourite destinations when you have at least one marked - **added** — Added a Last Destination right-click option to Spirit Trees that teleports you to the last location you travelled to using any Spirit Tree - **added** — Added a toggle to the Lunar return orb so you can choose whether it immediately teleports you on left-click - **changed** — Applied a buff to cannons when actively manned by a player to ensure DPS is on par with traditional combat plus 2 Crew members using cannons - **changed** — Reduced the HP of some sea creatures, especially smaller and lower-level ones, so they are less tanky and more thematically suitable - **changed** — Reduced Bounty Task XP by 25% to keep the position of Bounty Task within the meta intact - **changed** — Enabled ranged modifiers such as Void Armour effect and Ranged Prayers to work in cannon combat - **changed** — Increased the timer before a Last Man Standing game is forcefully ended to 20 minutes from 16 minutes 15 seconds - **fixed** — Venom effect from the Noxious Halberd and Burn effect from the Eclipse Set are now cleared from your player character when you win a fight in Last Man Standing - **changed** — Increased the maximum Sanfew Serums you can hold in your Last Man Standing setup to 2 from 1 - **changed** — Rebalanced Last Man Standing points by increasing placement points by 1 for the last 9 players standing and increasing kill points by 1 for 3 kills and 5 kills - **fixed** — Verzik Vitur no longer clips into her throne - **fixed** — The shield no longer clips into the arena at Inferno during the final stage - **fixed** — Fixed flickering on the floor and cups clipping through a table at Cam Torum - **fixed** — Water flowing from a Varlamore Ancient Fountainhead no longer cuts through the ground - **fixed** — Fixed clipping issues of bed models and the wish list at north Silvarea - **fixed** — Fixed rendering issues at the Agility Pyramid - **fixed** — Portals found at the Training Grounds during the Recruitment Drive quest no longer clip into the ground - **fixed** — The POH teleport nexus now shows the correct spell icon for Paddewwa Teleport for mobile users _This week brings the rest of the Getting Around Poll changes, along with tweaks to boat combat and Last Man Standing QoL improvements!_ There will be **no game update next week** as the team's focusing on getting everything ready for the Leagues VI: Demonic Pacts launch. We'll be back with our sixth League on Wednesday, April 15th! --- ##### Changelog - April 1st [expand type=details expanded=false] **Remaining Getting Around Changes** - The Perfected Quetzal Whistle has been given the same functionality as the Corrupted Bow of Faerdhinen: charging any Quetzal Whistle now contributes to the infinite Perfected Quetzal Whistle unlock. - Added a new canoe route along the River Dougne, with 5 new canoe stations: - Near Castle Wars - West of Tree Gnome Village - South of Ardougne Zoo - East of Chaos Druid Tower - North of Combat Training Camp - Made several Agility Shortcuts faster by shortening animations, removing pauses, and allowing stepping stones to be crossed with a single click: - Draynor to Port Sarim tunnel - Falador crumbled wall - Rocks north-west of Corsair Cove - Kalphite Queen entrance - Falador fence jump - Dwarven Mine crevice - Alchemical Hydra shortcut - Added a new 'Favourites' right-click option for Fairy rings, if you have at least one destination marked as favourite. Hovering over this option will display a sub-menu of your favourite destinations, allowing you to teleport immediately with a single click. - Added a 'Last Destination' right-click option to Spirit Trees, with the exception of Spiritual Fairy Trees in the POH. Selecting this option will teleport you straight to the last location you travelled to using any Spirit Tree. - Added a toggle to the Lunar return orb so you can choose whether it immediately teleports you on left-click. **Boat Combat Tweaks** - Applied a buff to cannons when they are actively _manned by a player,_ ensuring that a player using a cannon is on par to the DPS of traditional combat +2 Crew members using cannons. - Reduced the HP of some sea creatures, especially for those that are smaller and lower-level, so that they are less tanky and their health is more thematically suitable. - In relation to the changes above, Bounty Task XP has been reduced by 25% so that the position of Bounty Task within the meta is kept intact. - Enabled ranged modifiers such as the Void Armour effect and Ranged Prayers to work in cannon combat, meaning your worn ranged gear will now correctly apply its stats to the overall damage. **Last Man Standing QoL Tweaks** - Increased the timer before a game is forcefully ended to 20 minutes, up from 16 minutes 15 seconds. - Venom effect from the Noxious Halberd and Burn effect from the Eclipse Set are now cleared from your player character when you win a fight in Last Man Standing. - You can now hold up to 2 Sanfew Serums in your Last Man Standing setup, rather than just 1. - Rebalanced the points awarded, increasing them for the end of the game. - Increased placement points by 1 for the last 9 players standing. - Increased kill points by 1 for 3 kills and 5 kills. - This means that the new max points a player can get is now 9 points, in the case that the player places 1st (6 points) and scores 5 or more kills (3 points). **Other Changes** - Resolved a set of Z-buffer issues across the game: - Verzik Vitur no longer clips into her throne. - The shield no longer clips into the arena at Inferno during the final stage. - Fixed flickering on the floor and cups clipping through a table at Cam Torum. - Water flowing from a Varlamore Ancient Fountainhead no longer cuts through the ground. - Clipping issues of bed models and the wish list at north Silvarea are fixed. - Fixed rendering issues at the Agility Pyramid. - Portals found at the Training Grounds during the Recruitment Drive quest no longer clip into the ground. - The POH teleport nexus now shows the correct spell icon for Paddewwa Teleport for mobile users. - Some text referring to cannonb _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1343370/view/529875951123694093]_