# Old School RuneScape Menu Entry Swapper Overhaul - Live Now! - Product: Old School RuneScape (https://whatsnew.fyi/product/old-school-runescape) - Vendor: Jagex Ltd - Date: 2026-09-03 - Original notes: https://store.steampowered.com/news/app/1343370/view/676256891013169881 - Permalink: https://whatsnew.fyi/product/old-school-runescape/releases/2026-09-03-menu-entry-swapper-overhaul-live-now What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Menu Entry Swapper 2.0 feature with ground-up rewrite and improved foundations - **added** — Ability to scroll tall menus on mobile with swipe gesture instead of dragging scroll bar - **added** — Menu entry edit mode with per-subject menu separation for NPCs, Fairy rings, and other interactables - **added** — Ability to reset menu customizations per-subject - **added** — Ability to promote sub-menu entries to appear in top-level menu - **added** — Individual entry hiding functionality - **added** — Two layers of customization with standard and secondary modes accessed via shift key - **added** — Arrow icons to move entries to top or shift down instead of drag-and-drop - **added** — Adjustable long-press time setting for opening menu with touch input - **added** — Adjustable menu entry spacing setting - **added** — Minimenu start position setting to change where menu opens relative to pointer - **fixed** — Bug that caused Examine and other unexpected entries to trigger on tap or left-click - **changed** — Menu entry reordering now more reliable around walk-here entries - **changed** — Mouse behaviour on mobile is now more consistent with desktop behaviour - **changed** — Removed drag-and-drop entry reordering in favor of arrow icons for simplified and more robust system - **changed** — Menu Entry Swapper settings are now saved per device and do not carry over between devices We added the Menu Entry Swapper (MES) feature a couple of years ago to put more control at players fingertips; defining the order in which menu options appear, hiding options (no more accidental pick pocketing!) and letting players optimise their experience. When we first added the feature to the Official Client, it achieved much of what we wanted but had more than its fair share of rough edges. While we tried to paper over the cracks, what became apparent to us was that ‘fixing’ the behaviour in the existing architecture wasn’t feasible, and that for the feature to behave as we wanted, we needed to revisit not just Menu Entry Swapper, but the entire menu system. Well, like we shared in our [Summer Campfire](https://secure.runescape.com/m=news/summer-campfire-2026?oldschool=1#Client), it's time that work was done! Introducing, MES 2.0! A ground-up rewrite of the Menu Entry Swapper system, built on much improved foundations. This is intended as a drop-in replacement to the original system, that will attempt to migrate existing customisations. We also snuck in a few bonus features that we're pretty excited about... You're now able to scroll those menus on mobile with a simple swipe; no more needing to grab the bar! MES 2.0 is available on mobile and the Official Client from version 240.6 and up. These changes won't affect third party clients. Your entry swap settings are saved per device, so will not carry over between devices. Let's dig into it, as while the concepts of MES remain the same, there are functional changes you need to know! --- ##### The TLDR We like to get a little technical in our client blogs, to dig into the ins and outs of the development work, but we know that's not everyone's cup of tea. So for those of you who just want the quick overview of what this change is all about, this bit's for you! ##### **The change log** - Fixed a bug with menu-entry-swapper that would cause 'Examine' and other unexpected entries to happen on tap/left-click. - Tall menus now support swipe-scrolling, rather than dragging the scroll bar. - Reworked the menu entry edit mode: - Menus are now separated per-subject, such as an NPC, Fairy rings or basically any interactable in the game! - Menus can now be reset per-subject. - Sub-menu entries can now be 'promoted' so they appear in the top-level menu. - Entries can now be re-ordered around 'walk-here' more reliably. - Entries can now be individually hidden. - Two different layers of customisation - standard and secondary. - Secondary requires a keyboard (including for mobile for players who run with a keyboard setup), and is accessed using the shift key. - Most previous menu customisations will carry over. - Some customisations involving 'walk-here' will not carry over, so you will need to set them up again. - Mouse behaviour on mobile should be slightly more consistent with desktop behaviour. - Entries are no longer drag-and-drop, favouring new arrow icons to send entry to top, or move entry down. This was a decision to simplify the system so we could focus on making it more feature-rich and robust. ##### **How to use MES** MES 2.0 comes as part of client version 240.6 - if your app doesn't automatically update to this, you may need to manually update via the app store. It can take a little time to roll out across all devices so don't worry if you don't see it immediately. If you have previously used the original MES feature, MES 2.0 will attempt to migrate your existing menu customisations. _If you want to reset these and start from scratch, you can use the "Reset minimenu ordering" button in your settings._ - Long-press or right-click to open the menu - **For keyboard users:** do not hold shift, unless you wish to edit the secondary set of menu swaps - Press the 'edit' button in the top-right corner of the menu. This will collapse the menu per-object so you can edit them individually - Navigate to the menu you wish to reorder. You now have several opti _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1343370/view/676256891013169881]_