OpenTTD — OpenTTD 13.1 released

OpenTTD 13.1 released

Added 1
  • Add a callback to select how the engine's name is displayed in the buy menu for NewGRF engine variants
Fixed 2
  • Road vehicles inside multi-track level crossings no longer crash into the side of trains
  • The game no longer crashes when a spectator in a network game tries to interact with a town's local authority

OpenTTD 13.0 has been out for two months and we've found some bugs to fix in 13.1!

Most notably, we've fixed two kinds of crashes:

  • Road vehicles inside multi-track level crossings no longer crash into the side of trains.
  • The game no longer crashes when a spectator in a network game tries to interact with a town's local authority.

For NewGRF authors using the new engine variant feature, we've added a callback to select how the engine's name is displayed in the buy menu.

Go check it out and try not to crash!

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