# OpenTTD OpenTTD 15.0-RC4 released - Product: OpenTTD (https://whatsnew.fyi/product/openttd) - Vendor: OpenTTD - Date: 2025-12-26 - Original notes: https://store.steampowered.com/news/app/1536610/view/517481543704250608 - Permalink: https://whatsnew.fyi/product/openttd/releases/2025-12-26-openttd-15.0-rc4-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fix crash related to station windows - **fixed** — Fix crash related to signs - **fixed** — Fix hang related to implicit orders - **fixed** — Fix cacti dying off completely with some tree spread settings Third, er, Fourth try's the charm? You found some bugs that needed fixing before the full release of OpenTTD 15. Let's do one last (we hope) Release Candidate. We've fixed two crashes related to station windows and signs, a hang related to implicit orders, and have stopped cacti from dying off completely with some tree spread settings. As always, if you spot any more bugs, please [report them here](https://github.com/OpenTTD/OpenTTD/issues/new/choose). We've heard from many of our translators that they've finished their languages. If your language needs updating, it's the last chance! Check on your language (https://translator.openttd.org/project/openttd-master). - (https://cdn.openttd.org/openttd-releases/15.0-RC4/changelog.md) - [Bug tracker](https://github.com/OpenTTD/OpenTTD/issues) - [Questions and player support](https://www.openttd.org/contact.html) ((https://discord.gg/openttd))