# Operation: Harsh Doorstop Hotfix v0.12.0.1 Changelog - Product: Operation: Harsh Doorstop (https://whatsnew.fyi/product/operation-harsh-doorstop) - Vendor: Drakeling Labs - Date: 2023-06-06 - Original notes: https://store.steampowered.com/news/app/736590/view/3722834229457097578 - Permalink: https://whatsnew.fyi/product/operation-harsh-doorstop/releases/2023-06-06-hotfix-v0.12.0.1-changelog What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fix "+connect " command line argument not working when used to cold start the game into a server - **security** — Security fixes to client authentication procedure when joining a server - **fixed** — Fix player name and score stats not getting updated initially for a newly connected player - **changed** — Preserve in-game player stats (kills, deaths, etc) for players that disconnect from and subsequently reconnect to a server within the inactivity threshold established by the game mode (5 minutes by default) - **fixed** — Fix character movement replication breaking the intended send rates for client moves when game time was dilated - **changed** — Update Steamworks SDK to version 1.57 - **fixed** — Fix "X imported Y, but it was never saved as an export." log warning spam when packaging or cooking content for a mod - **changed** — Change Impact FX "DecalMaterial" property type from a material to a material interface to allow for decals to utilize material instances ##### Multiplayer - Fix "+connect " command line arg not working (used by steam to cold start the game into a server from the command line) - Security fixes to client authentication procedure when joining a server - Fixed player name/score stats (steam server info) not getting updated initially for a newly connected player - Preserve in-game player stats (kills, deaths, etc) for players that disconnect from and subsequently reconnect to a server within the inactivity threshold established by the game mode (5 minutes by default) - Fix issue with character movement replication breaking the intended send rates for client moves when game time was dilated ##### Miscellaneous - Update Steamworks SDK to version 1.57 ##### SDK - Fix "X imported Y, but it was never saved as an export." log warning spam (that was benign) when packaging or otherwise cooking content for a mod - Change Impact FX "DecalMaterial" property type from a material to a material interface to allow for decals to utilize material instances for impact fx