# Oxygen Not Included [Game Update] - March 2025 Quality Of Life - 659901 - Product: Oxygen Not Included (https://whatsnew.fyi/product/oxygen-not-included) - Vendor: Klei Entertainment - Date: 2025-03-13 - Original notes: https://store.steampowered.com/news/app/457140/view/606402352818160340 - Permalink: https://whatsnew.fyi/product/oxygen-not-included/releases/2025-03-13-game-update-march-2025-quality-of-life-659901 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Smarter search function in the build menu and Research screen using fuzzy search, synonym matching, and initialisms - **added** — Visual effects for liquids including underwater-type distortion that intensifies with temperature and bubbles approaching boiling point - **added** — Database entries for Duplicants including basic health metrics and links to relevant survival systems - **added** — Health entry in Systems database now includes information about Sleep requirements - **added** — Printing Pod database entry now shows the building art - **added** — Building icons added to building category database entries - **added** — Diagnostic that signals when an Atomic Power Bank is nearing the end of its lifetime in Spaced Out - **added** — Themed Monument blueprints for The Frosty Planet Pack in the Supply Closet - **changed** — Liquid displacement in the sim to fix liquid duplication bugs - **changed** — Updated liquid visual effects with special visuals when approaching boiling points - **changed** — Updated Solid Crude Oil tile and ore art - **changed** — Building requirement text and status items now better indicate the skill or booster required to operate them - **changed** — Bionic Duplicants Skill screen UI to allow for booster management and assignment or unassignment directly from that screen - **changed** — The room bonus from the Gunk Extractor now lasts 3 cycles - **changed** — Minor changes to mining room POI on Superconductive Asteroid including removed oxygen and changed door material - **fixed** — Bug where the Flydo fetch drone would fly erratically on autopilot when depleting its power bank supply - **fixed** — Bug where liquids on special tiles were displayed as floating above tiles instead of sticking to them - **fixed** — Bug causing Bammoth animations to clash with walls in The Frosty Planet Pack - **fixed** — Bug where Bionic Duplicants were not susceptible to diseases from germ exposure - **fixed** — Bug where Bionic Duplicants consuming disease-tainted oxygen canisters were not transferring disease to their internal oxygen tanks - **fixed** — Bug where Biobot, Rovers, and Flydos were choosing to idle over lower priority chores Hello, friends! Our **March 2025 Quality of Life **update is out today! This free update squashes some long-standing bugs and improves UX in all versions of the game. It also includes DLC-specific additions, bug fixes, and improvements for The Bionic Booster Pack. Highlights of this minor update include: **QoL & bugs for all versions** Weve introduced a smarter search function in the build menu and Research screen. It uses fuzzy search, synonym matching and even initialism—for example, you can now search "mm" to find the Microbe Musher—to help you find what youre looking for faster. Improving searchability is an ongoing process, and we hope to keep building this out in the future. Another thing thats got us all in a fizz is the new range of visual effects applied to liquids: a mild "underwater"-type distortion becomes increasingly conspicuous as the liquids temperature rises, eventually leading to bubbles that intensify as it approaches its boiling point. Weve also changed the way that liquids get displaced in the sim, to fix some liquid duplication bugs. The database continues to expand, and now contains entries for our quirky little Duplicants—including basic health metrics and links to the various systems that keep the crew alive and well. **The Bionic Booster Pack** We fixed a bug where the Flydo fetch drone would fly erratically on autopilot when it depleted its power bank supply. We also updated the Skill screen for Bionic Duplicants to add an overview of all the boosters available on that world. You can even assign or unassign boosters directly from that screen. Bionic Duplicants are now susceptible to diseases, too! **The Frosty Planet Pack** Bammoths wont run into walls anymore, and there are now themed Monument blueprints for this DLC in the Supply Closet! **Summary** We fixed a bunch of bugs (including some veteran ones like liquid duplication!), made our search functions more responsive, added visual feedback to liquids that are heating up, improved booster management in The Bionic Booster Pack, and added cosmetic blueprints to The Frosty Planet Pack. If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, [unsupported Previous Update branch](https://forums.kleientertainment.com/forums/topic/140474-previous-update-steam-branch-access/). Help us track down new (https://forums.kleientertainment.com/klei-bug-tracker/oni/) to fix, or [click here](https://forums.kleientertainment.com/forums/forum/133-oxygen-not-included-suggestions-and-feedback/) to send us your feedback and ideas! We appreciate all your input. Full patch notes below. **Changes and Improvements** - **All versions** - Smarter search text matching in the Research screen and build menu - Search inputs (e.g. a building’s category, recipes, common name synonyms, and small typos) now return more useful results. - Initialisms can also be used, e.g. mm will match Microbe Musher. - Updated liquid visual effects, including special visuals when approaching boiling points. - Updated Solid Crude Oil tile and ore art. - Building requirement text and status items now better indicate the skill or booster required to operate them. - Database - Duplicant and Bionic Duplicant database entries now contain more information about their survival and advancement needs, and links to relevant systems. These are works in progress. - The Health entry in Systems now includes information about Sleep requirements. - The Printing Pod database entry now shows the art for the building. - Added building icons to building category database entries. - **Spaced Out! only** - Worldgen: Minor changes to mining room POI on Superconductive Asteroid. Removed oxygen and changed the material of the doors. - Duplicants incapacitated by Deadly levels of radiation will now have their exposure severity reduced to Extreme upon entering a triage cot. - **The Frosty Planet Pack** - Fixed an issue that was causing Bammoth anim _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/457140/view/606402352818160340]_