# PAYDAY 2 PAYDAY 2: Update 246 Changelog - Product: PAYDAY 2 (https://whatsnew.fyi/product/payday-2) - Vendor: OVERKILL - a Starbreeze Studio. - Date: 2026-05-19 - Original notes: https://store.steampowered.com/news/app/218620/view/693135146596958296 - Permalink: https://whatsnew.fyi/product/payday-2/releases/2026-05-19-payday-2-update-246-changelog What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Frying Pan melee weapon from PUBG Weapons Pack - **added** — Flare Gun weapon from PUBG Weapons Pack - **added** — New mask pattern - **added** — Safety check to support mods causing 'sound_fire' crashes - **added** — Safety check for potential mod conflict relating to menu scene managers - **added** — Security room spawn to Firestarter Airport Day 1 - **added** — 10% stealth completion bonus to Firestarter Airport Day 1 - **added** — Bodybags asset to Firestarter Airport Day 1 - **added** — Glow to some existing lights in Firestarter Airport Day 1 - **added** — Vision blockers to the under-side of the bridge in Green Bridge to prevent enemies shooting players through floors - **changed** — Card drops will now factor already owned masks into mask drops to make masks you do not already own drop more frequently - **changed** — Grenade launchers can now equip the -4 accuracy boost to be used with the Sting Grenade ammo mod - **changed** — Slightly increased ammo pickup on Strix Pistol with OWL Subsonic Kit equipped to match other similar weapons - **changed** — Ballerina 9mm base ammo pickup increased from 0.4-2 to 3-5 - **changed** — Ballerina 9mm base concealment increased from 21 to 25 - **changed** — Ballerina 9mm Pointe Barrel weapon mod damage increased from 2 to 12 - **changed** — Ballerina 9mm Pointe Barrel weapon mod concealment penalty increased from 3 to 4 - **changed** — Ballerina 9mm given 5% damage bonus while a target is within 8.5m - **changed** — Firestarter Airport Day 1 alerted gangsters no longer cause the heist to go loud automatically, instead it is triggered by loud gunfire - **changed** — Nightclub cameras no longer spawn as titan variants on higher difficulties ##### Drop in heisters! Time to pan fry some bacon. This update includes the whole new PUBG Weapons Pack for FREE, bringing you the iconic Frying Pan and Flare Gun from the Battlegrounds! The update also includes fixes and adjustments to items from the previously released [Espionage Weapon Pack](https://store.steampowered.com/news/app/218620/view/514113986433650249). We have gotten a lot of feedback and are happy that you liked our offerings. It's clear that the Ballerina was the weakest link in the pack, so based on your suggestions it has been given some improvements! --- ##### New Weapon - Flare Gun [carousel autoadvance="true"] _Typically used in an emergency to signal for help or supplies._ [table equalcells="1" colwidth="145,"][th colwidth="145"] MAGAZINE 1 [th colwidth="145"] TOTAL AMMO 6 [th colwidth="145"] RATE OF FIRE 23 [th colwidth="145"] DAMAGE 155 [th colwidth="145"] ACCURACY 72 [th colwidth="145"] STABILITY 68 [th colwidth="145"] CONCEALMENT 27 [th colwidth="145"] THREAT 10 [th colwidth="145"] RELOAD TIME 2.5s [th colwidth="145"] NOTES Direct contact with exploding flares may cause heavy burn damage. _Warning!_ _12-gauge flares and shotgun shells should never be mixed_. ##### 2 New Melee Weapons - The Fry Pan & The Olive Branch [carousel autoadvance="true"] _Not for cooking_ [table equalcells="1" colwidth="145,"][th colwidth="145"] DAMAGE 70 (400) [th colwidth="145"] KNOCKDOWN 150 (450) [th colwidth="145"] CHARGE TIME 3s [th colwidth="145"] RANGE 175 [th colwidth="145"] CONCEALMENT 28 ##### New Mask Pattern --- ##### **PAYDAY 2: Update 246 Changelog** ##### Download Size: 132.3 MB ##### General - Card drops will now factor already owned masks into mask drops - _This will make masks_ _you do not already own drop more frequently_ - Added a safety check to support mods causing '_sound_fire' crashes - Added a safety check for a potential mod conflict relating to menu scene managers - Fixed ECM Feedback timers being shorter then intended since the last update - Fixed occasional crash on Steam if the Epic Games Launcher is installed ##### Interface - Fixed some mask material loot drops showing the red square icon - Fixed the inventory icon for the “Laser Chronometer” being blurry when on low texture quality - Improved the ingame hud icon of the "Viper Grenade" ##### Weapons - Grenade launchers can now equip the -4 accuracy boost to be used with the "Sting Grenade" ammo mod - Fixed statistic tracking on the Espionage Weapon Pack content - Fixed a potential crash with modded or invalid van skins - Fixed a crash relating to legacy Legendary customization locked weapon mods - Fixed weapon equip animations not playing after masking up ##### Strix Pistol - Slightly increased the ammo pickup on with the "OWL Subsonic Kit" equipped to match other similar weapons ##### Ballerina 9mm - Added a 5% damage bonus while a target is within 8.5m. - Increased base ammo pickup from 0.4-2 to 3-5 - Increased base concealment from 21 to 25 - Increased the damage on the "Pointe Barrel" weapon mod from 2 to 12 - Increased the concealment penalty on the "Pointe Barrel" weapon mod from 3 to 4 ##### DECA Technologies Dart Projector - Fixed crash when shooting a teammate with the "Sedation Dart" while the Friendly Fire mutator is active - Fixed occasional crash when a player tries to shoot themselves with a “Revival-Stimulant” dart - Fixed being able replenish darts by picking up arrows ##### Heists ##### Firestarter _Couple of updates ago, we removed an oversight that allowed you to jump the fence and be able to complete most the heist without much of a challenge. A lot of players weren't happy with this change and while we don't want to bring the exploit back, we tried to make the existing stealth a bit less unfair as a compromise._ - **Airport (Day 1)** - Alerted gangsters no longer cause the heist to go loud automatically, instead it is triggered by _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/218620/view/693135146596958296]_