# PEAK Patch 1.61.a: Stability and bug fixes - Product: PEAK (https://whatsnew.fyi/product/peak) - Vendor: Team PEAK - Date: 2026-04-13 - Original notes: https://store.steampowered.com/news/app/3527290/view/494973688019421746 - Permalink: https://whatsnew.fyi/product/peak/releases/2026-04-13-patch-1.61.a-stability-and-bug-fixes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Campfire saves now correctly save the state of spawned items around the campfire, such as marshmallows - **fixed** — Fixed some cases where the scout report would draw off-screen - **changed** — Scout report now plays back at constant speed regardless of how long a run took - **fixed** — Fixed an issue where loading a campfire save could give you certain unearned badges related to previous biomes - **changed** — Made some performance improvements related to disabling unneeded code when items are inert on the ground - **fixed** — Fixed bug where Ascent 5+ players loading from save or connecting to an ongoing run would get cold in the Caldera ##### Hey Scouts! Got some patches that should help with stability and commonly reported bugs. Patch Notes 1.61.a: - Campfire saves will now correctly save the state of spawned items around the campfire, such as marshmallows. _**NOTE:** This refers to items that spawned there naturally! Restoring the state of items that have been dropped on the ground by players is NOT part of this feature! Make sure everything you need is in your pockets before disconnecting!_ - Fixed some cases where the scout report would draw off-screen - Scout report now plays back at constant speed regardless of how long a run took - Fixed an issue where loading a campfire save could give you certain unearned badges related to previous biomes (such as the Tread Lightly Badge - Made some performance improvements related to disabling unneeded code when items are inert on the ground - Fixed bug where Ascent 5+ players loading from save or connecting to an ongoing run would get cold in the Caldera - We had to make some structural changes to the campfire saves, so your old save is gonna get deleted when you first launch this update. Sorry about that! Ideally this will happen less in the future outside of major updates. ##### Enjoy!