# People Playground People Playground 1.21 - Product: People Playground (https://whatsnew.fyi/product/people-playground) - Vendor: mestiez - Date: 2021-08-17 - Original notes: https://store.steampowered.com/news/app/1118200/view/5331685684573137547 - Permalink: https://whatsnew.fyi/product/people-playground/releases/2021-08-17-people-playground-1.21 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Liquid pressuriser - **added** — Liquid pressure valve - **added** — Destructible activation propagation wires - **added** — Hover thruster - **added** — Activation toggle - **added** — Accumulator battery - **added** — Automatic spike gun - **added** — Change the range of a detector using the context menu - **added** — Red LED, Blue LED, Green LED, White LED - **added** — More mystery liquids - **added** — Lava pools now work nicely with ambient temperature - **added** — Contraptions saved from now on will include a list of required mods, with the game displaying required mods when selecting a modded contraption - **added** — Scrollbar to the mod menu and toybox - **added** — More ambient sounds - **added** — Gate now has a double trigger mode - **added** — UI sounds - **added** — Steam uninitialised warning dialog box - **changed** — Simplified some object colliders - **changed** — Bone breaking sounds - **changed** — Minor texture changes - **changed** — Missile launcher missile is now disarmed until its fins are deployed ##### 1.21 - August 17 2021 ##### Added - Liquid pressuriser - Liquid pressure valve - Destructible activation propagation wires - Hover thruster - Activation toggle - Accumulator battery - Automatic spike gun - You can now change the range of a detector using the context menu - Red LED, Blue LED, Green LED, White LED - More mystery liquids - Lava pools now work nicely with ambient temperature - All contraptions saved from now on will include a list of required mods. When selecting a modded contraption, the game will display a list of required mods if you don't have them installed or enabled. - Scrollbar to the mod menu and toybox - More ambient sounds - Gate now has a double trigger mode - Some UI sounds - A clear "Steam uninitialised" warning dialog box ##### Changed - Simplified some object colliders - Bone breaking sounds - Minor texture changes - Missile launcher missile is now disarmed until its fins are deployed - Made the phase link smaller - Ceiling turret moves less smoothly and more robotically - Laser performance improvements - Detector performance improvements - Detector rays are a little brighter - Dialog boxes are clearer now - Other major performance improvements - Hovercars now hover over water - Increased mouse scrolling speed in menus - Some UI sounds - Bone breaking poison is less instant - Decreased the chance for damage to the upper body to do damage to the heart - Changes to the internal map system. Note to custom map creators and users: your maps will inevitably break in the upcoming updates. They may work to an extent but you should consider them obsolete. ##### Fixed - A broken plate being heavier than a normal one - Display text change dialog not being pre-filled with the current text being displayed - Stuff being rendered outside of map bounds - Some items going haywire inside lava - Context menu closing when the scrollwheel is clicked - Valves still transferring pressure when closed - Channel-related bug with the gate - Liquid related bugs - Detectors, lasers, and the missile launcher detecting themselves when moving fast - Lasers blocking their own beam - Minor disintegration & crushing bugs and also performance improvements - Item persistence bug - A memory leak - Metal detector not considering some items metal - Small buttons going haywire in water and lava - Heartrate Monitor issues - UI lock when attempting to publish a contraption to the Workshop before Steam is initialised - Debris not being scaled with the destroyed object correctly - Camera trying to follow disintegrated/crushed objects - Other minor bugs