# People Playground People Playground 1.23.6 - Product: People Playground (https://whatsnew.fyi/product/people-playground) - Vendor: mestiez - Date: 2022-04-03 - Original notes: https://store.steampowered.com/news/app/1118200/view/3180111792077910166 - Permalink: https://whatsnew.fyi/product/people-playground/releases/2022-04-03-people-playground-1.23.6 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Dynamic collision mode that switches between discrete and continuous based on velocity - **added** — Android skin can be burnt off like in pre-temperature-update versions - **added** — Boat motor - **changed** — Minor optimizations to dragging - **changed** — Slowed human internal temperature transfer rate - **changed** — Organisms no longer lose all blood pressure immediately if the heart is stopped or blood flow is blocked - **changed** — Made organisms more vulnerable to hot and cold environments - **changed** — Minor changes to metal impact VFX - **changed** — Save files containing foliage are now much smaller and take less time to load and save - **changed** — Leaves will resize with the rest of the foliage - **changed** — Ceiling turret is no longer invulnerable to heat - **fixed** — Weapons and other things not saving their position properly when held by a ragdoll - **fixed** — Some spelling inconsistencies - **fixed** — Black hole not doing the black hole thing sometimes - **fixed** — Modded liquids will now correctly cause a contraption to require mods - **fixed** — Crate debris fuckery - **fixed** — Bug to do with piston correction - **fixed** — Winch connector thing being weird when flipped - **fixed** — Android arm decal rendering - **fixed** — Moving foliage around in pause mode will now bring leaves with them ##### 1.23.6 - April 3 2022 ##### Added - "Dynamic" collision mode. Dynamic mode switches between discrete and continuous based on velocity. It serves as a middle-ground between the two, being more reliable than discrete mode but not as CPU-hungry as continuous mode. - Android "skin" can be burnt off, just like pre-temperature-update versions - Boat motor ##### Changed - Minor optimisations to do with dragging - Slowed human internal temperature transfer rate - If the heart is stopped or blood flow is blocked, organisms no longer lose all blood pressure immediately - Made organisms more vulnerable to hot/cold environments - Minor changes to metal impact VFX - Save files containing foliage are now much smaller and will take less time to load/save - Leaves will resize with the rest of the foliage - Ceiling turret is no longer invulnerable to heat ##### Fixed - Weapons (and other things) not saving their position properly when held by a ragdoll - Some spelling inconsistencies - Black hole not doing the black hole thing sometimes - Modded liquids will now correctly cause a contraption to require mods - A bug, believe it or not - Crate debris fuckery - Bug to do with piston correction - Winch connector thing being weird when flipped - Android arm decal rendering - Moving foliage around in pause mode will now bring leaves with them - Problem to do with car doors being broken and then being copy-pasted