What’s New

People Playground — 1.22.3

1.22.3

1.22.3 - 2 December 2021
Added
  • Accelerator energy weapon

  • Archelix Caster energy weapon

  • Plastic explosive

  • Liquid.GetAll()

  • The inspection display now shows if the entity has punctured lungs

  • Punctured lungs cause pain

  • SimpleLightingEmitterBehaviour.Instance.Emit

  • A few new minor Steam achievements

  • A warning that appears whenever the maximum activation signal limit is reached

  • You can press escape to stop resizing

Changed
  • Lowered likelihood of punctured lungs

  • Minor change to sniper rifle SFX

  • Bullet wounds can fully heal if properly treated

  • Internal bleeding will heal faster

  • Gave the immobility field a little more health

  • Decreased required temperature for organisms to start shivering

  • Liquid effect intensity is now often based on the concentration of the liquid inside the container

Fixed
  • Incorrect ceiling turret aiming

  • Minor memory leaks (minor as in "minor catastrophe")

  • Minor performance improvements

  • Flamethrower issues

  • Key rebinding issue when trying to bind to "escape"

  • Strange problems setting the contents of multiple text displays/radios/hologram displays at once

  • "Previous texture" not always working

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