What’s New

People Playground — People Playground 1.21

People Playground 1.21

1.21 - August 17 2021
Added
  • Liquid pressuriser

  • Liquid pressure valve

  • Destructible activation propagation wires

  • Hover thruster

  • Activation toggle

  • Accumulator battery

  • Automatic spike gun

  • You can now change the range of a detector using the context menu

  • Red LED, Blue LED, Green LED, White LED

  • More mystery liquids

  • Lava pools now work nicely with ambient temperature

  • All contraptions saved from now on will include a list of required mods. When selecting a modded contraption, the game will display a list of required mods if you don't have them installed or enabled.

  • Scrollbar to the mod menu and toybox

  • More ambient sounds

  • Gate now has a double trigger mode

  • Some UI sounds

  • A clear "Steam uninitialised" warning dialog box

Changed
  • Simplified some object colliders

  • Bone breaking sounds

  • Minor texture changes

  • Missile launcher missile is now disarmed until its fins are deployed

  • Made the phase link smaller

  • Ceiling turret moves less smoothly and more robotically

  • Laser performance improvements

  • Detector performance improvements

  • Detector rays are a little brighter

  • Dialog boxes are clearer now

  • Other major performance improvements

  • Hovercars now hover over water

  • Increased mouse scrolling speed in menus

  • Some UI sounds

  • Bone breaking poison is less instant

  • Decreased the chance for damage to the upper body to do damage to the heart

  • Changes to the internal map system. Note to custom map creators and users: your maps will inevitably break in the upcoming updates. They may work to an extent but you should consider them obsolete.

Fixed
  • A broken plate being heavier than a normal one

  • Display text change dialog not being pre-filled with the current text being displayed

  • Stuff being rendered outside of map bounds

  • Some items going haywire inside lava

  • Context menu closing when the scrollwheel is clicked

  • Valves still transferring pressure when closed

  • Channel-related bug with the gate

  • Liquid related bugs

  • Detectors, lasers, and the missile launcher detecting themselves when moving fast

  • Lasers blocking their own beam

  • Minor disintegration & crushing bugs and also performance improvements

  • Item persistence bug

  • A memory leak

  • Metal detector not considering some items metal

  • Small buttons going haywire in water and lava

  • Heartrate Monitor issues

  • UI lock when attempting to publish a contraption to the Workshop before Steam is initialised

  • Debris not being scaled with the destroyed object correctly

  • Camera trying to follow disintegrated/crushed objects

  • Other minor bugs

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