People Playground 1.21
1.21 - August 17 2021
Added
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Liquid pressuriser
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Liquid pressure valve
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Destructible activation propagation wires
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Hover thruster
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Activation toggle
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Accumulator battery
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Automatic spike gun
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You can now change the range of a detector using the context menu
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Red LED, Blue LED, Green LED, White LED
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More mystery liquids
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Lava pools now work nicely with ambient temperature
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All contraptions saved from now on will include a list of required mods. When selecting a modded contraption, the game will display a list of required mods if you don't have them installed or enabled.
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Scrollbar to the mod menu and toybox
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More ambient sounds
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Gate now has a double trigger mode
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Some UI sounds
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A clear "Steam uninitialised" warning dialog box
Changed
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Simplified some object colliders
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Bone breaking sounds
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Minor texture changes
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Missile launcher missile is now disarmed until its fins are deployed
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Made the phase link smaller
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Ceiling turret moves less smoothly and more robotically
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Laser performance improvements
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Detector performance improvements
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Detector rays are a little brighter
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Dialog boxes are clearer now
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Other major performance improvements
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Hovercars now hover over water
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Increased mouse scrolling speed in menus
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Some UI sounds
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Bone breaking poison is less instant
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Decreased the chance for damage to the upper body to do damage to the heart
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Changes to the internal map system. Note to custom map creators and users: your maps will inevitably break in the upcoming updates. They may work to an extent but you should consider them obsolete.
Fixed
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A broken plate being heavier than a normal one
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Display text change dialog not being pre-filled with the current text being displayed
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Stuff being rendered outside of map bounds
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Some items going haywire inside lava
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Context menu closing when the scrollwheel is clicked
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Valves still transferring pressure when closed
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Channel-related bug with the gate
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Liquid related bugs
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Detectors, lasers, and the missile launcher detecting themselves when moving fast
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Lasers blocking their own beam
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Minor disintegration & crushing bugs and also performance improvements
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Item persistence bug
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A memory leak
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Metal detector not considering some items metal
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Small buttons going haywire in water and lava
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Heartrate Monitor issues
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UI lock when attempting to publish a contraption to the Workshop before Steam is initialised
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Debris not being scaled with the destroyed object correctly
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Camera trying to follow disintegrated/crushed objects
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Other minor bugs