# Phasmophobia Phasmophobia by Alan Wake - v0.17.1.0 - Product: Phasmophobia (https://whatsnew.fyi/product/phasmophobia) - Vendor: Kinetic Games - Date: 2026-05-12 - Original notes: https://store.steampowered.com/news/app/739630/view/672868409977866309 - Permalink: https://whatsnew.fyi/product/phasmophobia/releases/2026-05-12-phasmophobia-by-alan-wake-v0.17.1.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Phasmophobia by Alan Wake in-game event bringing the world of Alan Wake 2 to Phasmophobia with player cosmetics and Dark Place riddles - **added** — 5 second delay after death to allow selecting a ghost in the Journal in Singleplayer - **changed** — Salt now gets instantly placed at the start of the animation instead of the end - **changed** — Most equipment hold poses fixed for visual issues including wrists, elbows, arms and equipment position on screen - **changed** — T3 Sanity Medication animation will no longer play in Multiplayer - **changed** — Tier 1 Igniter is now open to see how many matches are left - **removed** — Inventory swapping animation removed for instant swapping of held equipment - **changed** — Prestige cosmetics are now free after they are unlocked based on Prestige level - **fixed** — Character model heads looking incorrect when player looks up and down - **fixed** — Character rig problems upon being revived while crouched - **fixed** — Character models falling down incorrectly upon death - **fixed** — Non-VR player character feet clipping below the ground when standing still - **fixed** — Player character feet floating in some areas - **fixed** — Character walking animation when below 50% player speed - **fixed** — Character model mouths being open when player moves to the right - **fixed** — Yurei unable to fully close doors - **fixed** — Raiju flickering lights outside of Hunts - **fixed** — Ghost getting stuck in multiple rooms on 42 Edgefield Road and unable to reach players in garage lockers - **fixed** — Ghosts in Grafton Farmhouse Attic wandering too often outside their room Welcome bac**K** Ghost Hunters, a new story has been written. Today we are excited t**O** release _Phasmophobia by Alan Wake_, our fi**R**st in-ga**M**e collaborati**O**n event, created in partner**S**hip with Remedy Games. With the update now rolling out **A**cross all platform**S**, we're excited for you to experience **W**hat's in store. Below, you'll find our l**A**u**N**ch trailer alon**G** with the patch notes. **New** - **Phasmophobia by Alan Wake: **A writer, a story, a mystery. Uncover the secrets of the Dark Place in our one-time in-game event that brings the world of Alan Wake 2 to Phasmophobia. Unlock player cosmetics, solve the riddles of the Dark Place and much more. - Added a 5 second delay after you die to allow you to select a ghost in the Journal. (Singleplayer only) **Changes** - Salt will now get instantly placed at the start of the animation instead of the end. - Most equipment hold poses have been changed to fix several visual issues including wrists, elbows, arms and the equipment's position on the screen. - The T3 Sanity Medication animation will no longer play in Multiplayer. - The Tier 1 Igniter is now open so you can see how many matches are left. - Removed the inventory swapping animation to allow for instant swapping of held equipment. - Prestige cosmetics are now free after they are unlocked based on your Prestige level. **Fixes** _**Character Model Fixes**_ - Fixed an issue that caused the heads of character models to look incorrect when the player looks up and down. - Fixed an issue that caused problems with the character rig upon being revived while crouched. - Fixed an issue that caused character models to fall down incorrectly upon death. - Fixed an issue that caused Non-VR player character’s feet to clip below the ground when standing still. - The player characters feet will no longer float in some areas. - Fixed the characters walking animation when below 50% player speed. - Fixed an issue that caused character model mouths to be open when the player moves to the right. _**Ghost Fixes**_ - Fixed an issue that prevented the Yurei from fully closing doors. - Fixed an issue that caused the Raiju to flicker lights outside of Hunts. - Fixed an issue on 42 Edgefield Road that caused the Ghost to get stuck in multiple rooms and not be able to reach players in the garage lockers. - Fixed an issue where Ghosts in the Grafton Farmhouse Attic would wander too often outside their room. _**Environment Fixes**_ - Fixed an issue that caused doors to move incorrectly when holding the Tarot Cards. - Fixed an issue that caused doors to be blocked by other players. - Fixed an issue that prevented some doors on Bleasdale Farmhouse from opening correctly. - Fixed an issue that caused doors to become detached from their hinges. - Fixed an issue that caused Sunny Meadows Restricted to load into the full Sunny Meadows location. - Fixed an issue that caused two boomboxes to be displayed in the lobby. - Fixed several issues that caused inconsistencies with the animations when grabbing objects. _**Equipment Fixes**_ - Fixed an issue that caused held equipment to stutter when turning. - Fixed an issue that caused Head Gear to be misaligned while crouching. - Fixed an issue that prevented players from being seen on the CCTV through Tier 1 Head Gear. - Fixed an issue that caused the Tier 1 Firelight being blown out to be heard throughout the map. - Fixed an issue that caused the Tier 2 Photo Camera audio to play when using other equipment. - Fixed several issues that prevented the Tier 2 and 3 Firelight from working correctly. - Fixed an issue that caused the CCTV screen to be displayed on a Video Camera when first grabbed. - Fixed an issue that caused usability issues with the Head Gear after toggling night vision on/off on a Video Camera. - Fixed an issue related to the above that caused the Tripod to become invisible. - Fixed an issue that caused the Ouija Board planchett _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/739630/view/672868409977866309]_