What changed in picocolors from 0 to 1
4 releases numbered after v0.2.1 up to and including v1.1.1, stable releases only. v0.2.1 and v1.1.1 are the newest stable releases of 0 and 1 we track; this page follows them as new ones ship.
- 1 removes or deprecates something
8 changes across 4 releases
Added 1
- Bright color variants
Changed 3
Fixed 3
Removed 1
- Several code elements to reduce the package size
Original release notes, newest first
The list above is our reading of these notes; the originals from Alexey Raspopov are here, one fold per release.
v1.1.1picocolors 1.1.1
What's new?
v1.1.0picocolors 1.1.0
What's new?
- Added bright color variants #55
v1.0.1picocolors 1.0.1
What's new?
- Updated color detection mechanism to work properly on Vercel Edge Runtime https://github.com/alexeyraspopov/picocolors/pull/64
- Remove use of recursion to avoid possible stack overflow for very long inputs https://github.com/alexeyraspopov/picocolors/pull/56
v1.0.0picocolors v1.0.0
What's new?
- Removed several code elements to reduce the package size https://github.com/alexeyraspopov/picocolors/pull/31
- Fixed optional flag for
createColors()in TypeScript typings https://github.com/alexeyraspopov/picocolors/pull/34