What changed in picocolors from 0 to 1

4 releases numbered after v0.2.1 up to and including v1.1.1, stable releases only. v0.2.1 and v1.1.1 are the newest stable releases of 0 and 1 we track; this page follows them as new ones ship.

8 changes across 4 releases

Added 1

v1.1.0

  • Bright color variants
Changed 3

v1.1.1

  • Moved TypeScript declarations to a d.ts file
  • Eliminated require() call to make the package compatible with some tools

v1.0.1

  • Remove use of recursion to avoid possible stack overflow for very long inputs
Fixed 3

v1.1.1

  • Reworked color detection algorithm to properly work with empty strings in NO_COLOR and FORCE_COLOR env variables

v1.0.1

  • Color detection mechanism now works properly on Vercel Edge Runtime

v1.0.0

  • Optional flag for createColors() in TypeScript typings
Removed 1

v1.0.0

  • Several code elements to reduce the package size

Original release notes, newest first

The list above is our reading of these notes; the originals from Alexey Raspopov are here, one fold per release.

v1.1.1picocolors 1.1.1
What's new?
  • Moved TypeScript declarations to a d.ts file #82
  • Reworked color detection algorithm to properly work with empty strings in NO_COLOR and FORCE_COLOR env variables #87
  • Eliminated require() call to make the package compatible with some tools #87

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v1.1.0picocolors 1.1.0
What's new?
  • Added bright color variants #55

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v1.0.1picocolors 1.0.1
What's new?

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v1.0.0picocolors v1.0.0
What's new?

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