What’s New

PlateUp!

Games

Cook and serve your dishes, design and decorate your restaurants, and expand your culinary kingdom with new unlocks, abilities…

Latest · by It's happeningWebsite

Changelog

Taste-Test Hotfix 1.4.4-B1AD

Added
  • You can now place items back into the crate/plant inboxes, which will return them to the pile
Changed
  • Customers who get their order partially satisfied at a buffet will wait at the buffet for more before returning
  • Double Helpings card now lists the money benefit in the description
  • The heat/chill selector now says both names and is hidden until you place a dish on the display which has heat/chill available
  • The Greenhouse is now roped off until you have a plant
  • Overheat 14 has been nerfed so it might be playable now
Fixed
  • Fixed bugs with the wrong dish being brought into variety franchises
  • Fixed bugs with placing trays on tables
  • Customers no longer squat while waiting at buffets
  • Customers will queue in the correct location for host stands placed over hatches, stopping them from teleporting into the kitchen
  • Fixed bugs with autumn and heat unlocks
  • Fixed Spring Onion and improve the reward screen
Overall Fixes:
  • Fixed bugs with the wrong dish being brought into variety franchises

  • Fixed bugs with placing trays on tables

  • Customers no longer squat while waiting at buffets

  • Customers who get their order partially satisfied at a buffet (e.g., some of their tacos) will wait at the buffet for more before returning

  • Double Helpings card now lists the money benefit in the description

  • Customers will queue in the correct location for host stands placed over hatches, meaning customers should stop teleporting into the kitchen and getting in your way

Patch-specific Fixes:
  • Fixed bugs with autumn and heat unlocks

  • Fixed bugs with placing trays on tables

  • Fixed Spring Onion and improve the reward screen

  • The heat/chill selector now says both names and is hidden until you place a dish on the display which has heat/chill available

  • The Greenhouse is now roped off until you have a plant

  • You can now place items back into the crate/plant inboxes, which will return them to the pile

  • Overheat 14 has been nerfed so it might be playable now

Taste-Test Hotfix 1.4.4-51FE

Added
  • Added an option under Accessibility to enable Chill mode for all available dishes
Changed
  • Garage and greenhouse now place new crates and plants into an inbox
  • Adjusted greenhouse area to prevent room changes with players inside
  • Plants are now likely to have higher strength when given on later days and on high heats
  • Jasmine now stacks with itself
  • Placeholder Overheat levels have been replaced with new cards
  • Extra blueprints now apply to decoration shops as well
Fixed
  • Fixed some crashes in multiplayer
  • Fixed an issue where Spaghetti and Ice Cream couldn't gain heat levels properly
  • Fixed customers standing around in the tutorial
  • Fixed a bug where the heat level could show incorrectly when you had no dish chosen
Overall Fixes
  • Rework garage and greenhouse so that new crates and plants are placed into an inbox
Patch-specific Fixes
  • Fixed some crashes in multiplayer

  • Adjusted greenhouse area to prevent room changes with players inside

  • Added an option (under Accessibility) to enable Chill mode for all available dishes

  • Plants are now likely to have higher strength when given on later days, and on high heats

  • Jasmine now stacks with itself

  • Placeholder Overheat levels have been replaced with new cards

  • Fixed an issue where Spaghetti and Ice Cream couldn't gain heat levels properly

  • Extra blueprints now apply to decoration shops as well

  • Fixed customers standing around in the tutorial

  • Fixed a bug where the heat level could show incorrectly when you had no dish chosen

Taste-Test Hotfix 1.4.4-D633

Changed
  • Heat that adds card choices now show up on the timeline
Fixed
  • Improve crate tracking and placement
  • Fix queue patience resetting every time a customer entered
  • Fix patience bars not going into urgent mode when low
  • Fix chilis being given at heat 6 rather than 5
  • Fix chilis being given when losing
Patch-specific Fixes:
  • Improve crate tracking and placement

  • Fix queue patience resetting every time a customer entered

  • Fix patience bars not going into urgent mode when low

  • Fix chilis being given at heat 6 rather than 5; fix chilis being given when losing

  • Heat that adds card choices now show up on the timeline

Taste-Test Hotfix 1.4.4-9399

Added
  • Added a post-game item for unlocking Chill
  • You now get a free Chili after beating Heat 5 and 10 if you don't have one or two at Heat 10 already
Changed
  • Tweaked Heat unlock post-game item
  • Heat progress in the lobby now shows your current beaten Heat level rather than the highest you can play
  • Updated text on Elephant Queues to match new behaviour
Fixed
  • No-patience-reset on queues no longer prevents the queue from gaining patience from other places such as customers entering the restaurant
  • Heat progress is now tracked correctly up to Heat 14
  • Fixed queue patience alert when inactive
  • Fixed a case where some garage items weren't tracked and could move or disappear
Patch-specific Fixes:
  • Tweaked Heat unlock post-game item

  • Added a post-game item for unlocking Chill

  • No-patience-reset on queues no longer prevents the queue from gaining patience from other places (such as customers entering the restaurant)

  • You now get a free Chili after beating Heat 5 and 10 if you don't have one (or two at Heat 10) already

  • Heat progress in the lobby now shows your current beaten Heat level rather than the highest you can play

  • Heat progress is now tracked correctly up to Heat 14

  • Updated text on Elephant Queues to match new behaviour

  • Fixed queue patience alert when inactive

  • Fixed a case where some garage items weren't tracked and could move/disappear

Taste-Test Hotfix 1.4.4-36F4

Added
  • Heat level can now be selected when doing a franchise run
Changed
  • Plant rewards have been simplified to result in more varied plants being given
Fixed
  • Nut Roast visual not splitting correctly
Overall Fixes:
  • Fixed Nut Roast visual not splitting correctly
Patch-Specific Fixes:
  • Plant rewards have been simplified which should result in more varied plants being given

  • Heat level can now be selected when doing a franchise run

Taste-Test Hotfix 1.4.4-8A84

Changed
  • The restaurant setting selector in the lobby now remembers your last choice
  • Rework plant strength calculations and add new strength labels
  • Reimplement plant reward screen to better show strength and effect
Fixed
  • Fix a potential crash when leaving the lobby very soon after it loaded
  • Fix incorrect Copy Desk text
  • Fix plant alignment in greenhouse
  • Fix Cakes being incorrectly labelled as a customer card
  • Customers will return from buffets as soon as their table is served
Overall Fixes
  • Fix a potential crash when leaving the lobby very soon after it loaded

  • The restaurant setting selector in the lobby now remembers your last choice

Patch-specific Fixes:
  • Rework plant strength calculations and add new strength labels

  • Fix incorrect Copy Desk text

  • Reimplement plant reward screen to better show strength and effect

  • Fix plant alignment in greenhouse

  • Fix Cakes being incorrectly labelled as a customer card

  • Customers will return from buffets as soon as their table is served

Taste-Test Hotfix 1.4.4-BC59

Fixed
  • Missing collider on new dish table
  • Bins not being usable after being emptied in some cases
  • Networking issue that caused lag and disconnects in some cases
  • Fixed missing collider on new dish table

  • Fixed bins not being usable after being emptied in some cases

  • Fixed networking issue that caused lag and disconnects in some cases

Chef's Table - April 2026 Patch Notes

Changed
  • Sinks, Milk Dispensers and Ice Dispensers no longer automatically fill things placed on them; you can now use portioners to automate them
Fixed
  • Fix bug with some languages which was causing slow performance and crashes
  • Prevent the player starting a day without enough plates to serve the largest group
  • Fix a bug that meant eating times were incorrect for some dishes, particularly cakes
  • Fix grabber priority so that smart grabbers can grab off other grabbers as expected
  • Fix a bug where crashing during franchise creation would delete the save and give no franchise
  • Fix combiners duplicating some food, such as tacos
  • Fix piecemeal items not getting per-item rewards
  • Fix issue where swapping controller on the main menu meant that controller became locked out
  • Fix some networking issues on PS when players were playing on the same network
  • Fix a bug where some cakes would look incorrect on trays
  • Fix speedrun leaderboard tracking on Switch
  • Fix some issues with LiveSplit in-game timer
Hi there, Platers!

It’s time to spring into action and work on those automation skills!

We have a small update going out today, primarily fixing some performance issues for our console players but also adding a few improvements to automation systems.

Firstly, Smart Grabbers now have priority when grabbing off other grabbers, allowing you to successfully pull boards off an automation line. We also fixed a bug where sinks would automatically fill with water, and adjusted the sink automation so it now uses Portioners rather than Combiners. No more accidental pots full of water when trying to pass through a sink!

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

This means you should be able to use one sink for multiple automation setups

We’re excited to see what you guys can cook up with these changes, so be sure to let us know what you think after giving it a go!

Check out the full patch notes below!

Patch Notes:

  • Fix bug with some languages which was causing slow performance and crashes

  • Sinks, Milk Dispensers and Ice Dispensers no longer automatically fill things placed on them; you can now use portioners to automate them

  • Prevent the player starting a day without enough plates to serve the largest group

  • Fix a bug that meant eating times were incorrect for some dishes (particularly cakes)

  • Fix grabber priority so that smart grabbers can grab off other grabbers as expected

  • Fix a bug where crashing during franchise creation would delete the save and give no franchise

  • Fix combiners duplicating some food, such as tacos

  • Fix piecemeal items not getting per-item rewards

  • Fix issue where swapping controller on the main menu meant that controller became locked out

  • Fix some networking issues on PS when players were playing on the same network

  • Fix a bug where some cakes would look incorrect on trays

  • Fix speedrun leaderboard tracking on Switch

  • Fix some issues with LiveSplit in-game timer

Happy plating!

The PlateUp! Team

PlateUp! Patch 1.4.2

Changes
  • Basic sinks now appear in the shop for all recipes when making dough

  • Customers can now split bowls of ice cream to take a single scoop if required

  • Add colourblind icons to (ghost) chairs to show their status (active, disabled, and unreachable)

  • Opening the menu now un-readies you when waiting for the day to start

  • When losing, saves are now deleted only once you leave the rewards screen entirely. If the game "crashes" on this screen you will retain the save from the beginning of the last day

  • Fix a bug where reduced eating times would not apply; this means the following eating times from the last patch now all apply correctly:

  • Burger has been adjusted from 0% to -25%

  • Hotdog has been adjusted from 0% to -25%

  • Fish - Fillet has been adjusted from 0% to +50%

  • Fish - Oyster has been adjusted from 0% to -50%

  • Fish - Spiny has been adjusted from 0% to +100%

  • Steak - Bone has been adjusted from 0% to +50%

  • Steak - Thick has been adjusted from 0% to +50%

  • Steak - Thin has been adjusted from 0% to -25%

  • Turkey has been adjusted from 0% to +50%

  • Dumplings has been adjusted from 0% to +100%

  • Taco has been adjusted from 0% to -25%

  • Added a Livesplit-matching timer underneath the main speedrun timer when Always Show Timer is enabled. This uses the same rules as the Livesplit integration but is available on all platforms

  • Add an accessibility option to toggle weather visuals. This does not affect gameplay and the queue icon will still indicate the weather

Other Fixes
  • Fix a crash on Xbox when playing with a non-supported language

  • Fix Flawless Timing achievement not triggering

  • Fix issue where chains of grabbers could cause items to skip over some grabbers, meaning customers would not pick them up

  • Fix issues with text rendering in some languages that used alternative fonts

  • Fix Giant Sundae never using strawberry syrup

  • Fix some items (like cakes) being tracked incorrectly when delivered and giving the wrong reward, or wrong dirty plates

  • Fix franchising with sub-cards

  • Alter colourblind letters on syrups to differentiate them from the similar ingredient

  • Fix bug where some items didn't show their portions correctly while held on a tray

  • Fix customers walking upwards through scenery when leaving the restaurant

  • Fix some cases where items could combine but shouldn't (particularly some pot-based recipes where the pot would be lost)

  • Tweak down bloom on day progress bar

  • Fix lighting and weather effects coming inside on low quality settings

  • Fix an issue where sometimes the garage gate would get stuck in the ground and fly around the place

  • Fix a localisation issue with Polish On/Off being switched

  • Fix customers losing patience when walking towards a burning table

  • Fix issue with grabbers sometimes being unreliable when grabbing from things being automated

  • Fix issue with complete order satisfactions sometimes being performed while partial satisfactions were possible, causing the wrong customer to take a delivered item

  • Fix bug where sugar in a mixing bowl looked like flour

  • Fix bug where customers could get stuck ordering nothing

  • Fix bug where smart grabbers could be overridden when loading into a restaurant

The Buffet Update

Welcome to The Buffet.

A wide selection of new content, balance changes, seasonal fun and more!

**The Buffet **is live now, bringing you...

🎄Christmas Treats

It's Christmas time again, and that means elves, turkey, fairy lights, and cats wearing santa hats.

This year we're bringing back the North Pole map and introducing a brand-new seasonal setting (more on that later). On these maps, the shop will offer a treat every day, with conveyors coming back to the North Pole, and a brand-new appliance for the brand-new setting (more on that later, too).

Both settings are available as daily/weekly runs and in the setting selector during the Christmas period.

🚪🚪Banquet Hall

**PlateUp's **newest, largest (and double dooriest) map, the Banquet Hall is a new layout and setting.

If you want to serve as many customers as you can, as fast as you can, then this layout is for you. With an open plan, it's perfect for building big. The kitchen might be narrow, but it's easy to get into, with new double doors and a long serving hatch.

Keep your ovens hot, though, because the cold climate makes for some impatient customers.

🍲Buffets

Since the dawn of time, front-of-house staff everywhere have only dared to wonder why can't they just fetch their own food?

Wonder no longer.

The new Buffet appliance enables you to serve customers without actually doing any of the work yourself. Placing an order on the buffet will allow customers to make their own way up and serve themselves.

Be prepared for the mess, though. At least before it was only around the tables.

🔧New Mechanics

We've tweaked some old favourites.

We've twiddled some worst nightmares.

We've told customers to ignore the dirty dishes.

💰Pay What You Want

(Where you are the restaurant owner, and what you want is extra coins for cards that make dishes harder).

For too long, customers have demanded more variety, more quality, and more difficult dishes from you. That changes now.

Unless they're paying, obviously. In this patch, cards that make dishes harder now increase the price customers will pay for them.

With changes to eight base dishes, this balancing update means more money for slices of tomato, mushroom, onion, and many others.

(We even buffed Turkey Stuffing, but that's only because it's Christmas)

🥪Sandwiches

PlateUp's most-requested dish is now here!

Sandwiches are a new base main dish in this update, with a focus on serving simple ingredients as quickly as you can. Using the new piecemeal ordering system, customers will request each part of their sandwich in turn, keeping things clear and keeping you on your toes.

Pair them with buffets to create a sandwich free-for-all, stick your tables in the serving hatch for a classic sandwich bar, or serve at the table for a fancy... sandwich restaurant? The choice is yours.

🍨Ice Cream Sundaes

What better to top off your sandwiches with than some ice cream? This update brings a new base dessert dish, Ice Cream Sundaes.

Using the new piecemeal serving, customers will request scoop after scoop of ice cream, topping and sauce for you to bring.

Ice Cream Sundaes also debut the new dish variants -- when taking the Ice Cream Sundae card, you'll get a choice of two extra cards to take, letting you play exactly how you want to. You can take it easy with simple scoops, or go the extra mile and make the ice cream yourself (and charging a premium, of course).

😋Extra Helpings

We really hope you enjoy all the new content in this patch. We're looking forward to cooking up more updates, more frequently, now that most of the issues with the console versions have been kneaded out. We've got lots of ideas about what will be next out the oven, and we've been pouring over all the suggestions you gave us during the last update.

It hasn't always been the smoothest pastry this year. We made the choice to spend a lot of time on technical improvements rather than leaving problems to rise. We're glad we did (even if it was a bit under-done at first). Hopefully, now the updates are rolling, you'll all be glad, too!

While most players are reporting everything is fixed now, we've continued to look into reports of networking problems and made improvements for this patch. To make sure the experience is perfectly baked for everyone, we're pleased to announce we're working with an external partner whose expertise in porting will help us knead out any remaining lumps. Please continue to report any problems you have so we can investigate!

And finally, even more little changes:

  • Spaghetti and Tacos now correctly show up in Autumn settings

  • Grabber ordering is now reliable so that complex automation should not be affected randomly while adding new conveyors

  • Order delivery has been re-implemented to enable new features, such as customers taking parts of ice cream servings and allowing them to accept things while their table has something on it

  • Lots of outstanding bugs have been fixed, thank you for all your reports!

  • Adds reflections to mirrors (not enabled on Switch)

  • Improves pathability detection for buffets and host stands

  • Adds the ability to split up some item groups (currently tomato/lettuce and ice cream scoops). This means, for example, you can serve a single scoop of ice cream out of a bowl with two scoops.

  • Rework music implementation to fix bugs with tracks not being picked correctly during seasonal content

  • Fixes a bug where shoes could remain after the restaurant ended

  • Adds more names for Turkey restaurants

  • Fixes a bug where initial post could drop out of bounds

  • Fixes issues with mains that didn't need plates still requiring them

  • LiveSplit integration is now available on all PC platforms

  • Improves networking stability on all platforms, especially PS5 and Switch

  • Fixes a networking issue that could occur for larger parties on Switch

  • Reorganises lobby to add more space and a serving hatch to the test kitchen

  • Fixes some issues with player nameplates not being arranged correctly

  • Fixes some issues with player nameplates lingering if a player left and rejoined

  • Re-implements Anti Social achievement to be more reliable

  • Adds a card to the Witch Hut map to indicate that it uses the Enchanting Desk

  • Fixes some cosmetic issues

  • Fixes some alignment issues on desks (visually)

  • Fixed breadsticks having an incorrect description, and adds a +2 flat fee buff

  • Adds rewards for taking extra cards and serving extra ingredients:

  • Burgers now get +2 for being handmade, +1 for cheese and +1 per topping served

  • Steak now gets +1 for each of mushroom, tomato or sauces

  • Salad is now 4 by default and +1 for each topping

  • Pizza now gets +1 for mushroom and +1 for onion

  • Dumplings now get +1 for seaweed

  • Turkey now gets +1 for cranberry sauce or gravy, and +3 for stuffing

  • Tacos now get +1 for each of cheese, lettuce, onion and tomato

  • Breakfast now gets +2 for eggs and +1 for other toppings

  • Adds a variant card for Spaghetti which enables you to throw pasta water into the sink. Choosing the old option now gives more money per serving

  • Fixes an issue where cosmetic UI could be cut off in four player mode

  • Fixes an edge case where you could save while loading into the game and get stuck on a black screen after re-loading the game

  • Seasonal maps are now available in the setting selector during events, so you can play different seeds without waiting for the next day

  • Fixes numerous issues with speedruns on consoles, particularly to do with map reset times during the week

  • Fixes a bug with merging splittable items (such as taco trays) that prevented them from being combinable

  • Fixes a visual bug with chocolate when being looked at

  • Fixes text on card selection screens that incorrectly said you had reached the next level for cards you brought with you

Patch 1.3.0

Major Changes

This patch reworks the way all console code is implemented so that we can work on content for all platforms simultaneously going forward. Previously, adding new content meant we had to manually port it to each platform separately. This means that this patch has less gameplay content than usual, but means future gameplay patches will be much quicker to develop.

While this patch has been tested extensively, a lot of code has been rewritten and so there might be some new issues introduced. Please report any issues you find so we can get them resolved as quickly as possible. We're releasing this update first to smooth out any technical problems before we follow up with new content soon.

  • Significantly improved load time on all platforms

  • Improved performance of many systems, resulting in much better performance on all platforms, particularly in large restaurants and on Nintendo Switch. In some of our tests, we had nearly double FPS in late-game restaurants that were previously running slowly

  • Improved networking on all platforms, especially:

  • Nintendo Switch and PlayStation now use native networking for improved stability and performance

  • Steam now supports both Steamworks (the default) and Photon (for PC-only crossplay with other PC platforms, such as Windows Store). You can enable PC-crossplay mode in the multiplayer menu to invite friends via Discord and play with friends on other (PC) platforms.

  • Improvements throughout the netcode should make the game more responsive in multiplayer on all platforms

  • Weekly speedruns and leaderboards are now supported on all platforms

  • PC platforms support Discord integration if you have Discord installed; you can see more detail about what people are playing in their status, and you can invite people directly over Discord

  • Added support for the Nintendo Switch's native on-screen keyboard (e.g. when entering seeds)

  • Players who are spectating in multiplayer should now show up at the bottom of the screen

  • Fixed some issues with achievements, particularly dish-based achievements. In previous versions, only the first dish type you served in a run was being tracked correctly

  • Re-implemented how saves are implemented on all console platforms to improve performance and stability. This should prevent any stutters and freezes during saving, such as when starting a new day or changing outfits

  • Improved resolution on Nintendo Switch

Minor Changes
  • Fixed an issue where rushes were incorrectly based on the number of customers rather than groups. This should make rush cards (and turbo rushes) significantly easier to deal with when you have larger group sizes.

  • Improved collision of outside things to prevent cases such as: letters getting stuck on the reroll option, wall decorations getting stuck when placed outside, and the reroll indicator showing up at the wrong time

  • Improved text sizing in multiple places in the lobby to make it easier to read

  • Dish difficulty ratings have been adjusted to better reflect how hard the dishes are for new players

  • Fixed an issue where some ingredients weren't sold in the shop correctly after being added to your menu

  • The game no longer requires water as an ingredient in pies, so you can throw away your sink if you don't need it

  • Fixed an issue where booking desks could show up on blueprint desks even though you already had one

  • You can now use the booking desk in practice mode to spawn in more cats

  • Combiners and portioners are now upgrade-cyclable

  • Fixed some cases where UI elements would shoot upwards and off the screen

  • Witch hat cosmetics have been resized to prevent collision with customer orders

  • Improved detection of when sinks are needed to prevent more cases where the game would require you to keep a sink unnecessarily

  • Fixed a case where the game would spawn in two sets of plates when only one was required

  • Fixed issues with kicking players

  • Pinging blueprint desks now pops up the info for the appliance being offered

  • Fixed a bug where Please Wait could be unlocked in practice mode

  • Fixed a bug where some appliances could cause graphical bugs when being placed

  • Improvements to some interactions to make it easier to target appliances such as the start practice mode and reroll options

  • Added small colliders to fixed seed and speedrun boards to make them easier to interact with

  • Fixed an issue where some items, such as cookie trays, could be combined with their raw ingredients to refill them

  • Fixed an issue where the seed-affects-everything icon wouldn't display in some cases

  • Fixed a bug where wall appliances could be rotated even when they were supposed to be fixed in place

  • Removed the chop requirement from tacos, which meant you would be offered unnecessary appliances in shops

  • Prevented mandarins from being placed in prep stations, to fit better with other splitable things and prevent a bug where they could be infinitely replenished

  • Fixed an issue with the Blueprint Info Only When Pinged option

  • Chef Twitch integration no longer clears the player queue for each new restaurant

  • Fixed an issue where players who were joining but not in-game would be accounted for in difficulty calculations

  • Fixed some crashes associated with joining or leaving a new session

Steam networking fixes

  • Fixes an issue where join codes wouldn't work for users in different Steam regions

PlateUp! Fully loaded Update + 60% discount OUT NOW!

Hello Chefs,

Today marks the (roughly) 2 year anniversary of the launch of PlateUp! - and to celebrate we are delivering the PlateUp! Fully Loaded Update, along with a huge 60% discount!

We have added a lot of great content to PlateUp! and we think you will feel that the update lives up to its name!

Tacos

New dish: Tacos have been added to the game! This was by far the most popular suggestion for new dishes and we are happy to say this dish will be unlocked for all players once they reach level 10. Customers will order tacos two or three at a time - with up to four delicious toppings on the menu! Better yet: you don't need to plate up the tacos. Customers will help themselves straight from the taco tray! We have also added the feature for customers to dish out their own portions for a variety of other dishes including soups, sides, and cakes!

Advanced Building Mode

The advanced building mode will let you take control of a crane, which will allow you to move around your kitchen layout without the cabinets and appliances getting in your way! No more having to pick up and replace your sushi style conveyor belt layout just to gain access to that disused corner in the kitchen!

Leftover Bags

Need to clear a table in a hurry? Why not politely (or not so politely) urge the customer to take the rest of their meal home with them? Upon receiving a leftover bag, the customers will immediately finish eating their current course, taking every last crumb home with them. Even the most picky eaters will take home the whole dish.

Dish Cabinet

Now introducing the dish cabinet! Instead of being presented with a select few dishes to choose from, you will now be able to select from any of the main dishes. This will be unlocked for all players at level 16. No longer will you have to dream of your perfect pasta restaurant while you work away flipping burgers!

For a full breakdown of everything you can expect from this update check out our patch notes HERE!

If you want to stay up to date with our latest news and updates, consider joining our Discord community here!

Join us for the hotly anticipated Pasta Update! - With a 50% game discount!

**Hello chefs! **

We are excited to announce the Pasta Update is now live, with a 50% game discount as part of the Steam Remote Play festival! So grab your best friend, family member or special someone and serve up some spaghetti!

The update adds a brand new main dish option of Spaghetti! You will also be able to select brand new cards that unlock Lasagne, Spaghetti Bolognese and more!

We are also very excited that PlateUp! will be available on Nintendo Switch, XBox One, X/S and PS5/PS4 from Thursday the 15th! It has been a lot of hard work to get the game ready for consoles and we are excited to finally see people playing it on console very soon!

Join us for the holidays with the latest PlateUp! event and 50% discount!

**Hello chefs! **

We are excited to announce the Holiday Event is now live with a 50% discount! So grab a nice warm drink of your choice and get cozy while we tell you what you can expect from this update!

Santa's Workshop themed map!

The Santa's workshop event map returns due to popular demand, and is sure to get you into the holiday spirit! If you didn't get the opportunity to play the event map last year, now is your chance - and if you enjoyed it as much as we did last year, we're sure you'll come back for seconds!

This event map is a unique map for those with automation in mind. The map caters to the automation enthusiasts with its built-in conveyor network, as well as elf houses that perform a variety of tasks, including cooking, chopping, kneading and more! There is also a new setting card that will guarantee more conveyors, allowing you to create the Santa's workshop of restaurants.

We hope you enjoy this update and have a wonderful holiday period. We look forward to seeing you in the new year with even more exciting content!

Happy Holidays!

The PlateUp! Halloween Update is now live!

Hello Chefs,

The witching hour is upon us! It's time to don your spooky costumes and head over to the Halloween event map as there is a sense of magic in the air!

If you play PlateUp! during this Halloween event you will see the return of the trick cards from last year! The trick cards have been brought back by popular demand and now you will be given a choice of taking one of the trick cards or a new dish at the end of the relevant days!

But that's not all notice that the research desk has been replaced with the enchanting table! This will allow you to enchant regular appliances and “Enchant” them to perform a variety of tasks as if by magic. Hobs can be upgraded into cauldrons, knives can be enchanted allowing your vegtables to be chopped by ghosts, the magic broom will tidy up all the mess and you will even be able to pass through walls with the Illusion Wall adding a whole new dimension to the game!

Here is the list of items you can expect with this update

  • Ghost Knife

  • Ghost Rolling Pin

  • Ghost Scrubber

  • Illusion Wall

  • Levitation Belt

  • Magic Broom

  • Magic Spring

  • Pickling Station

  • Pouch of Holding

  • Self-Cleaning Plate Stack

  • Vanishing Circle

  • Cauldron

  • Magic Wand

There will also be a variety of Witch themed decoration to really get you in the spirit of the spooky season!

We really hope you enjoy this update as much as we enjoyed putting it together and you may see some other similar updates and events that add a whole new dimension to the game very soon!

Patch 1.1.7b

  • Fixed issue where old saved runs could not be loaded in some cases

  • Fixed bug with lemon cake hat

  • Fixed issue where some types of cake were offered incorrectly

  • Fixed seeded run display on maps in the lobby

  • Fixed colour blind mode text showing up when it shouldn't

Patch Notes 1.1.7

Features
  • Added a new Bakery gamemode, where you can bake a variety of exciting things. In this new mode, your customers only order a flavour - it's up to you to decide what to make them. Start with chocolate cookies and work your way up to 3 flavours in 5 varieties!

  • Coffee now a base dish. You now have access to coffee as a dish in the headquarters that you can start a run with on any map type, and enjoy your laid-back cafe in any setting. You can now also franchise coffee normally and use the Variety card to create the restaurant-coffee shop of your dreams!

  • New cosmetic UI. The outfit selection mirror in the bedrooms has been upgraded, allowing you to browse the full range of cosmetics before choosing what to wear.

  • New cosmetics, new player colours. To give you an excuse to use the new mirror, we've added a new set of pastel colours to choose from. To celebrate PlateUp's anniversary we've also added a new set of party hats, including a candle and a sparkler.

  • New dish stats on cards. To help you make the most important decisions in your restaurant career, we've added a new info panel at the bottom of dish cards, showing you how difficult the recipe is, how long it takes customers to eat, and how much they pay for each portion

Balance
  • Dishes can now have a per-dish eating time. Most dishes are still set to the default for now, but coffee has a longer eating time than other dishes and some cakes have different eating times. This is shown on the card when you select it

  • Stuffing is now -30% customers (rather than -15%)

Fixes
  • Items that are shared are now only drawn for one customer while being eaten

  • Improved quality of all UI panels

  • Improved snapshots system and dish icons

  • Tweaked pot stack to look less like a counter when empty

  • Added a snowflake icon to the freezer and frozen prep station blueprints to make them clearer

  • Fixed a bug where desserts could sometimes stop being ordered

  • Added more slots in the practice kitchen for recipes with lots of ingredients

PlateUp! Anniversary Update! Free Weekend! And best-ever 50% discount

Hello Chefs!

We are back with some very exciting news, a highest-ever 50% discount and free weekend

To celebrate one year since PlateUp!'s launch, we're pleased to introduce the 'Anniversary Update'! You will now be able to serve up cookies, cakes, and more on the brand new Bakery map type! Coffee has been included as a base dish and can be selected in the lobby - and now you can franchise it with other meals to build your ultimate restaurant.

We've also added a new interface for choosing cosmetics so you can browse through to find what you want - including a new set of party hats and a wider range of player colours!

If you or your friends are still on the fence about picking up PlateUp! you will have the opportunity to try it for free this weekend (until Monday the 7th) - and you can pick it up for a huge 50% saving until Thursday the 10th.

And there's never been a better time to buy, as we'll be raising the base price of the game by a couple of Dollars once the current discount ends. The new pricing will reflect the hard work that has gone into PlateUp! over the previous year and allow us to continue to support the game as its community grows.

Thank you for your support over the past year - we've been honestly humbled by our players and their passion for the game. Lots more to come - plus we'll soon be welcoming PlayStation, Xbox and Nintendo Switch players into the kitchen. More news on the exact date soon.

Until then: enjoy the update!

Patch 1.1.6b

Improvements
  • Franchising a coffee shop franchise will now let you pick a new coffee shop layout
Fixes
  • Improved visuals of nut and sugar providers to look clearer

  • Changes colour of franchise projector screen

  • Fixed Christmas music playing

  • Fixed tea bags, tea cups, and tea pots turning into milk

  • Fixed popup text when deleting saves

  • Fixed cakes colliding with other items

  • Fixed players being kicked at the end of speedruns in multiplayer

  • Fixed processes not resetting when items were picked up

  • Fixed tea requiring a counter

  • Block Instant Service card from appearing in coffee shop runs

Modding
  • Fixed error logging in mods

  • Added launch option to disable mods: -nomods

Hotfix

  • You can now abandon broken saves in the lobby

  • Fixes a case where some broken saves would not show up at all

  • Fix some missing text when loading mods with errors

The PlateUp! Rush Hour update is now live! - 40% discount

Hello Chefs!

We are excited to announce the Rush Hour update is now live with a massive 40% discount! It's overflowing with new features and quality-of-life improvements for experienced and new players alike.

Turbo Mode has been added to let you get stuck into the challenge of your restaurant as quickly as possible. You'll have to hit the ground running, with greatly increased customers, rushes, and a new challenge card every day - but to help you out, you'll have cheaper blueprints and more choice of what to buy each day.

Weekly Speedrun Map What is better than proving to yourself that you have what it takes to run a successful restaurant? That's right: proving it to others! Each week, the lobby will have a new fixed seed run which is the same for everyone. Complete day 15 as fast as possible to find out where you rank in the global leaderboard

Expanded Lobby - Save Slot Map One of the most requested features is here: you can now keep up to five restaurant saves at once, using the new map feature in the lobby. Had to pause a game with your friends but want to try out some solo strats? Returning to HQ from the in-game menu will now save your restaurant (from the beginning of the day) and allow you to return to it later.

Expanded Lobby - Trophy Room Show off your achievements and experience to your friends with the new trophy room. This room displays your progress through the game's unlocks, achievements and levels, as well as showing your stats for this week's speedrun leaderboard. Watch this space in the future, too, as we look to add more stats and run tracking to help you optimise your gameplay.

And more! We've fixed some bugs, added recipes to card choices, added the ability to automatically skip recipe popups, prevented rerolling without any blueprints, improved warnings when the game can't load because of mods, improved modding feature support... and even added the ability to automate beans!

We hope you enjoy the Rush Hour update, and if your friends still don't own PlateUp! They can pick it up now with a 40% discount!

Patch Notes 1.1.5

Features

Turbo Map - This update's event mode is Turbo and it'll give even the most experienced of restauranteurs a challenge. More customers, more cards, more money, more blueprints - get your game going from the start. This mode has been designed to give players who are currently managing incredible overtime runs a way to play challenging runs in shorter time periods. It's really hard! Save Slots - You can now keep up to 5 saves at once in your lobby. Interact with the map to choose a location and then keep your restaurant there if you quit out. You can keep a save with your friends until everyone's ready to play, and still practice some solo strats in your own time. Trophy Room - A taste of things to come, the new trophy room in the lobby lets you show off and keep track of your achievements, level and unlocked dishes and layouts. Watch this space in the future as we look to add more stat tracking to runs to help you remember your greatest moments and optimise for the future. Return to HQ - You can now return to the HQ directly from a run, saving your run at the beginning of the current day. This means you can switch out the run you're on whenever you like. Speedrun Leaderboard - A new speedrunning leaderboard and weekly speedrun map is available in the trophy room. This map is fixed for everyone (including card choices, irrespective of your setting) so you can compete with your friends for the best time, and see your placement on the global leaderboard Recipe Info Improvements - Card choices now show the relevant recipes, so you can decide in advance if you'd rather pick up a "straightforward" salad with potato or a "simple" stuffing. There's also a new option to allow you to automatically skip new recipe popups, so experienced players can stay in the action. Gameplay

Blueprint cabinets can now be pinged to show what's inside them during prep time Portioners can now take from ingredient providers, such as beans Breakfast upgrades (like mushroom and tomato toppings) no longer need the beans card Staple blueprints (ones that show up in the shop more often) now have a white border Staple blueprints until purchased (like the research desk) now have a yellow border. This border will disappear when the blueprint is no longer a staple Special staples from cards now have a purple border Upgraded blueprints now have a glowing blue border Appliances that have their requirements to appear in the shop met will now appear on that day, rather than waiting until the next day. For instance, if you don't need any chopping in your recipes, the Sharp Knife won't show up. Prior to this update, if you chose a card that added this requirement, Sharp Knives could only appear in future days. With this fix, you can get them in the shop (and rerolls) on the same day you choose the card. You can no longer reroll blueprints if there aren't any to reroll Fixes

Menu scrolling now loops top and bottom

Replacement booking desks are now free

Booking desks should no longer show up as a garage reward

Fixed a bug where some food could become invisible in the combiner

Blueprints should now always drop into the correct rotation

Fixed a number of places where dishes had incorrect processes required (this fixes a few edge cases where you wouldn't be offered suitable appliances in the shops, particularly with pies, dumplings, and stuffing)

Added "snowglobe" map previews for all settings, meaning that mods that add more settings to the selector will display correctly

Fixed a bug where players could get tools permanently stuck in their hands

The day timeline during prep time now works out the correct icons to draw automatically, improving case where mods gave custom cards out

Mod Support

If the game detects that a mod can't load correctly it will now display an error rather than showing a blank screen ItemGroupView.ComponentGroup has been made public Views have been fixed in multiplayer when players had different sets of mods installed

Patch 1.1.4 - Valentine's Day

Features
  • Romantic Map - Celebrate Valentine's Day on the new Romantic event map, with new wallpapers, floors and decorations!

  • Groups - Cater your restaurants to Couples, a new group card that adds a special customer type. Currently only on the Romantic map

  • Setting Selector - You can now choose your restaurant's setting, from City, Country, Alpine and Autumn, in the lobby, independently of the seed. This means you can play your favourite layouts on whichever setting you like. You can also now reroll the maps in the lobby by changing the setting, and unlock two additional dish slots for a total of 6

  • Seed fixes - Seeds have been improved and should be more consistent everywhere. Random maps now have correct seeds, and maps that can't be recreated via a seed (i.e. special event maps) won't show an incorrect seed. These improvements should make seeded layouts more stable going forward, but unfortunately some layouts may have changed

  • Host stand - The host stand has returned; add one of these to your restaurant to bring a queuer in from the cold, and place their menu exactly where you want them to sit - no more solo diners taking the best tables!

  • Tray improvements - The tray has been trained to work better, and will now try and remember what you're doing. If you've just taken a plate from a plate stack, it'll try taking another before putting one down. This should make it work better with dirty dish racks, dishwashers and more!

  • Korean and Turkish support - The game can now be played in both Turkish and Korean! (If you've already played the game, your language won't be detected and you can change it in the options menu)

Balance
  • Patience was previously able to exceed the maximum in the bar. This has been changed so that adding patience will no longer go above the initial value.

  • The booking desk has been added to the shop (for free) if you don't already own one. Now you don't have to regret skipping out on it.

  • Messes can no longer spawn on the front door tile

  • Autumn maps will now offer customer cards once all food is taken

  • Portioners now work with things that leave something behind after being split, such as potato salad or pots of beans

  • Dumplings are now unlocked normally rather than always being available. The diner map has been moved from level 8 to level 4

  • Customer schedules are calculated more accurately and update dynamically during the day if players leave and join

Fixes
  • Pointing multiple combiners at a sink will no longer cause items to duplicate

  • Dropping letters inside or outside no longer affects what they will be

  • Fixed some cases where you couldn't pick up a blueprint you were standing on

  • Twitch names will no longer be used up in practice mode

  • Dish cards now have their own icon

  • Grabbers reset their pushing progress correctly when empty

  • Meat sources now have unique names

  • Fixed some incorrect appearances of colourblind support letters

Mod Support
  • Fixed a typo in HardcodedBlockers that prevented them from being added to unlocks

  • Improved IApplianceProperty and IItemProperty so that custom attachment logic is no longer necessary

Love is in the air with the new PlateUp! Valentines update!

Hello Chefs,

February is upon us and love is in the air and in keeping with the time of year we are excited to announce the PlateUp! Valentines update!

The update will add the new Couples mechanic, the couples will need a little more dedication and attention to make their meal extra special. You will find the couples are a little less patient when inside your restaurant, but they do come with increased queue patience. And don't worry they will be easy to spot in the crowed as they will have little hearts floating around them.

There is also a new romantic themed map, the ability to choose the setting of your restaurantt in the main lobby area. You may also notice the return of the Host Stand which will allow you to choose the best locations for your customers to be seated.

Finally we are also happy to be featured in the Friendship Games Week where you can check out PlateUp! and all the other amazing games being featured in this Steam event:

https://store.steampowered.com/publisher/frogsongstudios/sale/FriendshipGamesWeek2023

We hope you enjoy the latest update; stay tuned for even more PlateUp! content coming your way soon...

Patch 1.1.3b

  • Adds bunny ear hat

  • Fixed some visual bugs with mandarin slices, especially in trays

  • Mandarin servings can't be put in food prep stations (single pieces still can)

  • Dumpling restaurants now have default names (thanks to the playtesters who submitted these!)

PlateUp! Chinese New Year update and lowest ever 34% discount

Hey Chefs,

We hope you are having a great 2023 so far, and that the New Year's resolutions are still going strong!

We are excited to announce the first of many updates to PlateUp! this year: the Chinese New Year update, which launches today with a historic 34% discount.

The Chinese New Year update introduces a new main dish in the form of Dumplings. Dumplings are a very popular and traditional Chinese New Year dish, which also come with the option of a host of side dishes including Mandarin Slices, Bamboo Shoots and Crispy Seaweed.

You will also notice that the restaurant is kitted out with lanterns and other traditional decorations for the holiday, as well as a new themed hat to get into the spirit.

Additionally, customers may leave you red envelopes as gifts. These envelopes will contain additional blueprints to make sure the year of the Rabbit brings prosperity - and an extra hop in your step.

We hope this festive and fun update will add a little spice to January!

There's never been a better time to get stuck into PlateUp! And if your friends are looking to pick up a copy, they might also like to know that PlateUp! is available with an additional discount in the new Yogscast Games Multiplayer Bundle alongside Golfie, the roguelike, deckbuilding, minigolf game which is celebrating its full launch from Early Access today!

Both games offer brilliant online multiplayer fun, so do check out the bundle today.

https://store.steampowered.com/bundle/29977/

Happy Year of The Rabbit! And stay tuned for even more PlateUp! content coming your way soon...

Chinese New Year Update Patch Notes

Features

  • Lake map: Celebrate the new year with this scenic lakeside restaurant. This month's event map allows you to pick up multiple mains during your run, so you can impress your customers with a huge variety of dishes, including the new dishes, which are more likely to appear on the Lake map. Customers will show their gratitude by gifting you discounts on your appliances. Appliances on this map are all discounted and more likely to be upgrades.
  • Decorations: Two seasonal decorations and three new wallpapers to celebrate the new year!
  • New main: Dumplings: Dumplings are available for everyone to select during this event in the lobby, together with two new extras.
  • New side: bamboo shoots: Collect these fresh from the ground and serve as an accompaniment to your meals.
  • New starter: mandarin orange: Picked straight from your very own tree, these mandarins can be served as a refreshingly quick starter - ideal to counterbalance a heavy soup!
  • More varieties: Stir fry has been upgraded with new varieties; you can now mix in bamboo shoots and mushrooms to give your customers all the choices in the world.
  • You can now play your favourite seeds more easily than ever, with copy-paste support in text inputs (via ctrl-v)

Balance

  • Individual customers have been made more polite: customers in groups of one will now choose to sit at a bar table if one is ready for them
  • Steak is now available as a secondary main on maps that allow for mains to be selected as cards
  • Coffee machines have been fixed so you can automate coffee again
  • Autumn map runs should no longer be offered Variety franchise cards

Fixes/Other

  • Fixed an input issue in the Steam deck that prevented players from creating profiles when playing on the deck
  • Breadsticks and napkins now show their supply count properly
  • Fixed an issue where franchise creation screens with more than 30 cards would have some unreachable cards
  • Turkey toppings now have colour blind support
  • Stir fry now has colour blind support
  • Fixed an issue where level generation would do some unnecessary stuff and take longer than it needed to
  • Changed customer spawn location logic to support modded maps that were very long
  • Tweaked snow visuals
  • Fixed some missing text
  • Tweaked hitbox of flowers to prevent cases where players could get stuck

1.1.2

Features
  • Mod support - Everyone knows the best presents are ones you make yourself, so the game now supports modding via Steam workshop. Head over to the (https://steamcommunity.com/workshop/browse/?appid=1599600&browsesort=trend&section=readytouseitems) to check out a selection of exciting mods already created by some of our keen modders; from choosing your starting dish, to playing with more friends, to drawing your own kitchen, to swapping out your save files and getting a new card every day. Mod support is still in its early stages, but I'll be working on improving this over future patches - including adding more tools to make content creation (like adding your own dishes) as accessible as possible. But for now, head over and subscribe to some mods and enjoy playing the way you want to.

  • Adds turkey as a main dish, together with four new turkey-specific upgrades. Top off your turkeys with cranberry sauce and stuffing - and make sure you start the gravy in time!

  • Adds a new North Pole map. There's a lot to do, but with some helpful Conveyor deliveries and some handy elves you'll be able to automate your way through to the new year. This map is available on the Daily and Weekly board. If you've been enjoying the Autumn maps then don't worry - these have been left available as seeded maps so you can continue to enjoy cooking for the whole community.

  • Adds three new Christmas-themed hats and enables Christmas decorations, including 2 new wallpapers, fairy lights, Christmas tree and banner.

  • Adds two new Christmas music tracks, available on the North Pole setting

Balance
  • Flowers now have different spawn probabilities

  • Fixed a bug that would cause customers to stop ordering as many desserts when you had lots of choices

  • Fixed a bug that stopped card prioritisation from working (you should now see more cards specific to your current dish, for example)

  • Queue patience maximum decrease speed has been capped, to prevent situations where the game would be instantly lost after large rushes or Herd Mentality

  • Ordering station now applies its debuff correctly

Fixes
  • Broccoli cheese colours have been slightly adjusted

  • Fixed an edge case where players could get stuck in maps that had unreachable rooms

  • Fixed a text wrapping bug in franchise scrapping

  • Fixed a bug that would cause the game to incorrectly believe you needed more tables

  • Coffee cups can now be returned to the coffee machine if there is something on the coffee machine

  • Fixed a bug where seasonal decorations could be given as garage crafting rewards

  • Fixed a font error in some cards

  • Added some more colourblind support

PlateUp! Holiday update and 30% discount!

**Hello chefs! **

We are excited to announce the Holiday update is here and is available with a 30% discount! So sit down by the fireplace and let us tell you what you can expect from this update!

New Map

The new North Pole setting map won't just get you in the Holiday spirit - it is also is a unique map for those with with automation in mind. Not only does the map itself cater to the automation enthusiasts but there is also a new setting card that will guarantee more conveyers, allowing you to create the Santa's workshop of restaurants.

Steam Workshop Support

We have seen some amazing early access mods in the past few months and are now making it easier than ever for players to access and create mods using the Steam Workshop - so please put your hands together as we officially launch Steam Workshop support with this update.

We will have a guide on modding and the Steam workshop very soon.

Turkey as a main dish

This update also comes with three new turkey-based cards that will allow you to serve a traditional seasonal dinner and attempt those all-important turkey-based runs.

**New hats and decorations **

New Christmas-themed hats and decorations have been added. So get into the Holiday spirit and spread the festive cheer by dressing up and decking out your restaurant with these new decorations.

You will also find a host of bug fixes and quality of life improvements with this update. Stay tuned for the patch notes to see more detail on what these are.

We hope you enjoy this update and have a wonderful Holiday period and we look forward to seeing you in the new year with more exciting content!

Happy Holidays!