# Poppy Playtime Poppy Playtime: Chapter 4 - Patch 5 (Feb 14, 2025) - Product: Poppy Playtime (https://whatsnew.fyi/product/poppy-playtime) - Vendor: Mob Entertainment - Date: 2025-02-14 - Original notes: https://store.steampowered.com/news/app/1721470/view/794425263862579235 - Permalink: https://whatsnew.fyi/product/poppy-playtime/releases/2025-02-14-poppy-playtime-chapter-4-patch-5-feb-14-2025 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Pop-up notification letting players know that they need to update to DirectX12 - **fixed** — Issue where restarting a checkpoint caused the objective noise to stack and get louder - **fixed** — Issue where reloading checkpoints interfered with the flashlight tutorial pop-up - **changed** — Safe volumes moved further into hiding spots during the Yarnaby Boss Fight - **fixed** — Bug where a non-moving Yarnaby would spawn if the player dies multiple times - **fixed** — Issue where if a player was in a sidle spot and killed by Yarnaby the jumpscare would break - **fixed** — Issue that was preventing saws from resetting if barely pulled in the Doey Boss Fight - **fixed** — Issue where canisters would try to go back into their receiver and instead float - **fixed** — Issue where Spanish VO is heard instead of Portuguese VO during the Doey death scene - **fixed** — Issue where Doey's teeth did not properly display - **fixed** — Bug where Kissy's eyelids are offset Hey everyone! Thanks for all of your feedback around Chapter 4 and the recent patches on social, Steam, and Discord! We have another patch here for you today, focusing mostly on bug fixes, visual glitches, and boss fight adjustments. ##### PATCH NOTES: - Added a pop-up notification letting players know that they need to update to DirectX12. - Fixed an issue where restarting a checkpoint caused the objective noise to stack and get louder. - Fixed an issue where reloading checkpoints interfered with the flashlight tutorial pop-up. - Moved safe volumes further into hiding spots during the Yarnaby Boss Fight. - Resolved a bug where a non moving Yarnaby would spawn if the player dies multiple times. - Fixed an issue where if a player was in a sidle spot and killed by Yarnaby the jumpscare would break. - Resolved an issue that was preventing saws from resetting if barely pulled in the Doey Boss Fight. - Fixed an issue where canisters would try to go back into their receiver and instead float. - Resolved an issue where Spanish VO is heard instead of Portuguese VO during the Doey death scene. - Fixed an issue where Doey's teeth did not properly display. - Fixed an bug where Kissy's eyelids are offset.