# Predecessor Update 1.14: Harbingers of Ruin is LIVE! - Product: Predecessor (https://whatsnew.fyi/product/predecessor) - Vendor: Omeda Studios - Date: 2026-05-19 - Original notes: https://store.steampowered.com/news/app/961200/view/679624547358475477 - Permalink: https://whatsnew.fyi/product/predecessor/releases/2026-05-19-update-1.14-harbingers-of-ruin-is-live What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New Hero Legion, a ranged heavy-weapons anchor from Aresium with abilities including Saturation Charge, Rally Point, Frag Order, and Orbital Sanction - **added** — Eternals, a new Hero customisation system - **added** — Legion's Ballistic Calibration passive converts 1% Bonus Attack Speed into 0.75 Ability Haste and grants bonuses at stat thresholds - **added** — Legion's K-75 Storm Rifle basic attack fires 1 round every 0.2s with a 15 round magazine that regenerates 1 ammo per 0.2s after 1.25s of not attacking - **added** — Saturation Charge ability deploys 10 Cluster Mines that slow targets by 40% for 1s - **added** — Rally Point ability makes Legion Unstoppable for 0.5s, creates a zone granting infinite ammo and 8% movement speed to Legion and allies, and reveals enemy wards - **added** — Frag Order ability throws a grenade with a 2.2s fuse that can be cooked and auto-detonates if enemies approach within 300u - **added** — Orbital Sanction ultimate ability deploys a target designator that calls down an energy beam following the nearest target for 6/7.5/9s - **added** — Heavy Caliber augment reduces Legion's fire rate to 0.75s with a 6 round magazine but increases shot damage to 440% - **added** — Scorched Earth augment creates Napalm zones from Frag Order, Saturation Charge, and Orbital Sanction that deal damage every 0.5s - **added** — Press The Advantage augment spawns a Standard at dead targets on takedown and grants Legion and allies attack speed instead of health regeneration Hey Champions! V1.14: Harbingers of Ruin is almost upon us, an update which is sure to redefine the meta with Eternals, our biggest Hero customisation system ever, as well as an incredible new Hero and more! Let’s dive in. ##### New Hero: Legion From the world of Aresium comes the highly decorated shock trooper, Legion. A fanatical hand of an empire dedicated to bringing the galaxy under a single, united rule. Produced for absolute loyalty and peak efficiency, he has survived countless battles as a disciplined instrument of the Aresium Empire, a force that seeks to "liberate" the stars from the chaos of tyrannical freedom. For generations, his batch-engineered brothers have served as a righteous hand of order, mastering the arts of battlefield logistics and ballistic weaponry to crush any who would oppose their mandate. As a total believer in the cause, Legion revels in the destruction of his enemies, finding his greatest joy in fighting and dying for the glorious empire that gave him life. Legion’s newest mission has seen him deployed as a heavy-weapons anchor to far-flung battlefields, tasked with enforcing imperial doctrine by any means necessary. He descends upon the front line not as a mere soldier, but as a siege engine of order, stopping at nothing to ensure total purification and the expansion of the Empire’s reach. ##### **Stats** > - Health: 660 (+132 per Level) - Health Regen: 1.4 (+0.15 per Level) - Mana: 350 (+46 per level) - Mana Regen: 1.5 (+0.18 per level) - Attack Speed: 100 (+0 per Level) - Physical Armor: 30 (+5.1 per Level) - Magical Armor: 29 (+1.15 per Level) - Physical Power: 20 (+2 per Level) - Movement Speed: 665 - BAT: 0.2 > ##### **Abilities** Ballistic Calibration \: **Effect:** Trooper converts 1% Bonus Attack Speed into 0.75 Ability Haste. He also gains bonuses based on the Stat Thresholds he reaches: > - 100 Physical Power: Saturation Charge Slow Duration increased by 0.75s. - 30 Physical Penetration: Orbital Sanction Radius increased by 33%. - 50 Ability Haste: Frag Order deals additional damage equal to 10% of the Target’s Missing Health. - 100 Magical Power: Rally Point Health Regeneration is increased by 50%. > K-75 Storm Rifle [Basic Attack]: **Type:** Ranged **Range: **1500u **Effect:** Legion’s K-75 Storm Rifle fires at a fixed rate of 1 Round every 0.2s, with a 15 Round Mag. Legion’s Rifle Regenerates Ammo at a rate of 1 per 0.2s after not attacking for 1.25s, and he will automatically Reload if his Mag’ is fully exhausted. Each shot deals 20 (+17% Bonus Physical Power) Physical Damage, increased by 1.25% per 1 Physical Penetration Legion possesses. Saturation Charge \: **CD:** 20/19/18/17/16s **Cost:** 70/75/80/85/90 Mana **Effect:** Legion fires a heavy payload that deploys 10 Cluster Mines upon hitting the world or upon reactivation. Each Cluster Mine deals 35/45/55/65/75 (+50% Bonus Physical Power)(+40% Magical Power) Physical Damage and Slows targets hit by 40% for 1s. Cluster Mine damage is decreased to 25% against the same Target for subsequent Mine hits beyond the first. Rally Point \: **CD: **30/28.5/27/25.5/24s **Cost:** 35 Mana **Effect:** Legion becomes Unstoppable for 0.5s and slams his Standard into the ground at his feet, dealing 20/25/30/35/40 (+20% Bonus Physical Power) Physical Damage and Knocking Back nearby enemies. The Standard creates a large zone that lasts for 8s. While in the zone, Legion gains Infinite Ammo. Legion and Allied Heroes also gain 8% Movement Speed and 5/8/11/14/17 (+110% Physical Penetration)(+10% Magical Power) Health Regeneration while in the zone. The Standard also provides Vision and reveals Enemy Wards in its local area. Frag Order \: **CD:** 16/15/14/13/12s **Cost:** 50 **Effect: **Legion prepares a grenade with a 2.2s fuse, able to hold it to cook the grenade, reducing the time before its detonation. Upon releasing, Legion lobs the grenade to a target location, dealing 70/110/150/190/230 (+60/65/70/75/80% B _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/961200/view/679624547358475477]_