# Predecessor 1.15 Splash Damage - LIVE! - Product: Predecessor (https://whatsnew.fyi/product/predecessor) - Vendor: Omeda Studios - Date: 2026-06-30 - Original notes: https://store.steampowered.com/news/app/961200/view/683005949807429963 - Permalink: https://whatsnew.fyi/product/predecessor/releases/2026-06-30-1.15-splash-damage-live What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New hero Ikra, an amphibious defender from the Ebonreef kingdom with abilities Fathom, Narcosis, Hydroclasm, Brine, and Genesis - **added** — Herald passive for Ikra that grants different effects based on the type of Eternal chosen, including bonus magical damage, displacement, suspension duration, cooldown reduction, healing auras, and anti-heal application - **added** — Undertow augment for Ikra that causes enemies suspended by Narcosis to travel towards Ikra and reduces Narcosis cooldown by 2s when it damages an enemy hero - **added** — The Gloom augment for Ikra that increases Hydroclasm bubble radius up to 25% larger over 3s and grants camouflage to Ikra and allied heroes within bubble radius - **added** — Cascade augment for Ikra that applies on-hit effects at 100% effectiveness with Brine and grants 12% bonus attack speed for 4s when damaging enemies with abilities, stacking up to 4 times - **added** — Summer Fun Sparrow, Summer Fun Murdock, and Summer Fun Gideon cosmetic skins - **added** — Invasion Ikra cosmetic skin with multiple variants and exclusive bundle items - **added** — Ascended Runehorn Warden Argus epic cosmetic in the Opal Store Hey Champions! Summer has officially arrived and with it comes our new update - Splash Damage! Not only have we been cooking up some highly requested Quality of Life upgrades, but we’ve also got our new Hero and the next installment of Daybreak. Let’s take a look! ##### New Hero: Ikra Deep within the oceans of Velrune lies the Ebonreef, an ancient, long-forgotten kingdom of amphibious beings. For generations, they have remained hidden in the deep, guarding immense power and long-lost water magi-tech. But peace never lasts. When surface-dwelling mining colonies invaded the sacred territories of the deep, the Ebonreef was forced to answer. Chosen as the elite defender of his kingdom, Ikra strikes with the ferocity of the ocean itself. He is a stoic tactician, possessing a profound serenity that masks a terrifying, inevitable threat on the battlefield. Violence is always his last resort, but when the secrets of the Ebonreef are threatened, he will destroy any invaders without hesitation. The tide is rising, and the world above is not prepared for what lies beneath. ##### **Stats:** > - Health: 690 (+141 per Level) - Health Regen: 1.65 (+0.15 per Level) - Mana: 450 (+25 per level) - Mana Regen: 1.4 (+0.2 per Level) - Attack Speed: 115 (+1.3 per Level) - Physical Armor: 24 (+5.65 per Level) - Magical Armor: 29 (+1.15 per Level) - Physical Power: 60 (+4.4 per Level) - Movement Speed: 670 - BAT: 1.4 > ##### **Abilities:** Herald \: **Effect:** Based on the type of Eternal you have chosen, gain additional effects: > - Harbingers: Ikra's Basic Attacks deal (+8% Magical Power) bonus Magical Damage. Hitting an Enemy with a Basic Attack reduces the cooldown of Zap by 0.5s. - Primarchs: Hydroclasm Bubble explosions now also displace Ikra and he gains 1% Movement Speed per 75 Magical Power. - Dreadnoughts: Narcosis’ Magical Orb Suspends for 25% longer, and it Heals Ikra for 100% of the Damage dealt by it. - Sovereigns: Hydroclasm’s cooldown is reduced by 25%, and Genesis’ Twister is 25% larger. - Divines: Hydroclasm’s Bubbles project an aura that heals yourself and Allied Heroes that are within their radius for 3 (+10% Magical Power) Health each second. - Anomalies: Brine and Hydroclasm Bubbles deal 6% of the Target’s Maximum Health over 5s and apply a 45% Anti Heal Debuff for this time. > Fathom [Basic Attack]: **Type:** Ranged **Range: **1500u **Effect:** Ranged Basic Attack dealing 60 (+70% Bonus Physical Power) physical damage. Narcosis \: **CD:** 16/15/14/13/12s **Cost: **50 Mana **Effect:** Release a slow moving magical orb projectile that travels 2000u. If it passes through Enemies it deals 80/110/140/170/200 (+50% Magical Power) magical damage and Suspends the first Enemy Hero Hit for 1.2s. Hydroclasm \: **CD:** 15/13.75/12.5/11.25/10s **Cost: **60 Mana **Max Charges:** 2 **Effect: **Summon a Bubble up to 1750u away in the world that Slows nearby Enemies by 12%. If the Bubble is hit by Ikra’s Basic Attack or Brine, it restores 30 Mana and explodes in a large area, dealing 25/35/45/55/65 (+10% Magical Power) Magical Damage. Bubbles fully arm after 1.1s, causing their explosion damage to increase to 50/100/150/200/250 (+65% Magical Power), with its explosion now also Slowing Enemies hit by 40%/45%/50%/55%/60% for 0.75s. If the Bubble is detonated by Brine, the explosion deals additional damage equal to Brine's damage, dealing it to all Enemies in the vicinity. Brine \: **CD:** 7/6/5/4/3s **Cost: **40/45/50/55/60** **Mana **Effect:** Ikra shoots forward a beam that travels 1900u, dealing 80/115/150/185/220 (+55% Magical Power) magical damage to the first target hit. If Brine, or Brined Bubbles, kill an Enemy Unit, Ikra gains 4/5/6/7/8 bonus Gold. Genesis \: **CD:** 130/110/90s **Cost:** 100 Mana **Effect:** Rise into the air and begin Channelling for 1s, after which Ikra unleashes a massive Twister that rushes forward 5500u, dealing 320/480/640 (+85% Magical Power) magical damage to all Enemies i _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/961200/view/683005949807429963]_