Project Zomboid — 42.20.3 STABLE Hotfix Released

42.20.3 STABLE Hotfix Released

Changed 2
  • Improved server player limit handling, including support for up to 254 players and administrator access when servers are full
  • Implemented several memory optimisations
Fixed 4
  • Fixed an issue that would cause the client to hang on 'Loading Map' forever
  • Addressed multiple causes of a memory leak that could lead to performance degradation and crashes over time
  • Reduced instances of black and gray boxes appearing when travelling quickly through the world
  • Fixed issues that could cause errors during lighting updates

From Project Zomboid

While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team (https://theindiestone.com/forums/forum/85-bug-reports/).

MP
  • Improved server player limit handling, including support for up to 254 players and administrator access when servers are full

  • Fixed an issue that would cause the client to hang on "Loading Map" forever

FIXES
  • Addressed multiple causes of a memory leak that could lead to performance degradation and crashes over time

  • If you continue to encounter an out of memory error in a new save, please submit a bug report with your logs and profiler video from debug so the team can investigate

  • Implemented several memory optimisations

  • Reduced instances of black and gray boxes appearing when travelling quickly through the world

  • Additional causes of this issue are still being investigated and will be addressed in a future update

  • Fixed issues that could cause errors during lighting updates.

As always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums (https://steamcommunity.com/app/108600/discussions/0/84032037661541571/).

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