# Quake Champions Quake Champions Winter 2020 Update - Product: Quake Champions (https://whatsnew.fyi/product/quake-champions) - Vendor: id Software - Date: 2020-12-15 - Original notes: https://store.steampowered.com/news/app/611500/view/2921111689927733271 - Permalink: https://whatsnew.fyi/product/quake-champions/releases/2020-12-15-quake-champions-winter-2020-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added new ice-themed map Exile available in Duel, Deathmatch, Team Deathmatch, Clan Arena, Instagib, Unholy Trinity, and Hot Rockets - **added** — Added CTF version of The Longest Yard as a new map - **added** — Added Season 9 Battle Pass with 55 winter vanities, 107 new profile icons, and 6 new Lore scrolls - **added** — Added Shambler Arm Lightning Gun store offer - **added** — Added Freeze Gun Super Nailgun store offer for limited time - **added** — Added Country Flags 2 with 114 new country flag profile icons - **added** — Added Quake Pro League title belts for QPL Championship victors - **added** — Added scoring bonuses in Capture the Flag for killing the flag carrier (+1), retrieving the flag (+1), and capturing (+5) - **added** — Added Flag Drag mechanic reducing flag carriers' maximum movement speed to 80% - **added** — Added CTF support to Blood Covenant map in Quick Play, Practice, and Custom Game - **added** — Added CTF support to Ruins of Sarnath map in Quick Play, Practice, and Custom Game - **added** — Added ability damage to post-game statistics tab showing combined weapon and ability damage dealt - **changed** — Changed MercyLimit in Capture the Flag to only take effect in Round 2 - **changed** — Increased Duel minimum spawn radius from 35m to 42m - **changed** — Reset Duel leaderboards and ranks - **changed** — Reset TDM 2v2 leaderboards and ranks - **changed** — Implemented proper enforcement of maximum speed caps for Champions both in air and on ground - **changed** — Extended maximum Railgun range from 150m to 250m - **changed** — Toned down Incinerator Plasma Beam third-person FX - **fixed** — Fixed exploitative hiding spot outside the Mega Health window on Awoken - **fixed** — Fixed exploitative hiding spot outside the Rocket Launcher window on Deep Embrace - **fixed** — Fixed collision exploit at tri-bolt shards on Deep Embrace where rockets could be fired into the wall - **fixed** — Fixed damage scoring system persistence to post-game scoreboards and summaries - **fixed** — Fixed Moonstriker's muzzle offset - **fixed** — Fixed Sorlag body banking animations that caused her torso to rapidly shift position when changing horizontal direction - **removed** — Removed thin collision ledge near the Rocket Launcher staircase health bubble on Deep Embrace Winter has come, and it's brought a brand new Quake Champions update! This update includes our first ever ice-themed map, Exile; and a CTF version of The Longest Yard! There are even more presents under the Quakemas tree with new game modes, Season 9 Battle Pass rewards, and tons of balance updates! ##### UPDATE HIGHLIGHTS ##### NEW MAP: EXILE _"Only the dust-laden ice holds together these halls at the end of time. Only the jaundiced traces of their sole denizen etch and illuminate their walls."_ The icy arena Exile lies within The Rift, the dark edge of the Dreamland where the Elder God known as The Lurching King now resides. Exile is available in Duel, Deathmatch, Team Deathmatch, Clan Arena, Instagib, Unholy Trinity, and Hot Rockets. ##### NEW MAP: THE LONGEST YARD CTF A remix on the classic, this mirrored teamplay version of The Longest Yard is now available in Capture the Flag mode! ##### SEASON 9 BATTLE PASS REWARDS Pick up this Season's Battle Pass and unwrap some festive rewards: - 55 winter vanities - 107 new profile icons - Returning weapons: MARAUDER, GRAVEDIGGER, FLINTLOCK, and TESLA - 6 new Lore scrolls, "The Music in the Darkness," which when fully collected unlocks the MASTER SHADER for the Lightning Gun and Railgun ##### NEW STORE OFFERS - **SHAMBLER ARM Lightning Gun** — To Ranger’s pleasant surprise this glistening clawed limb, torn from fresh slaughter, still keeps a charge. - **FREEZE GUN Super Nailgun** — Available once more for a limited time, pelt your enemies with a barrage of snowballs with this winter themed SNG! - **COUNTRY FLAGS 2** — 114 new country flag profile icons - **SALES** — Outfits up to 70% off and Weapons up to 60% off ##### IN-GAME PRO LEAGUE REWARDS - Quake Pro League title belts added for QPL Championship victors! ##### CAPTURE THE FLAG - MercyLimit now only takes affect in Round 2 - Added scoring bonuses for killing the flag carrier(+1), retrieving the flag (+1), and capturing (+5) - Added Flag Drag, causing Flag Carriers' maximum movement speed to be reduced to 80%. Movement below these reduced limits remain uninhibited. Examples: - Ranger's top speed of 1000 ups reduced to 800 ups - Crouchsliders /Air-Dodger's top speed of 750 ups reduced to 600 ups - Anarki's top speed of 640 ups reduce to 512 ups - Sorlag's top speed of 625 ups reduced to 500 ups ##### DUEL - Leaderboards & Ranks reset! - Minimum spawn radius increased from 35m to 42m ##### TDM 2v2 - Leaderboards & Ranks reset! ##### AWOKEN - Fixed exploitative hiding spot outside the Mega Health window ##### BLOOD COVENANT - Added CTF support, now available in Quick Play, Practice, and Custom Game ##### DEEP EMBRACE - Fixed exploitative hiding spot outside the Rocket Launcher window - Widened the jumppad trigger at the Rocket Launcher jumppad - Fixed two collision exploits - Removed a thin collision ledge near the Rocket Launcher staircase health bubble - Fixed collision at tri-bolt shards, rockets could be fired into the wall at shards ##### RUINS OF SARNATH - Added CTF support, now available in Quick Play, Practice, and Custom Game ##### CHAMPION MOVEMENT We now properly enforce maximum speed caps for Champions both in the air and on the ground. Previously, speed caps only applied to Champions on the ground, but they could indefinitely go beyond their speed cap if they remained airborne via Rocket Jumps. We now still allow such similar bursts of speed from RJs to initially go over their maximum speed, but now those characters will have their air speed degrade down to the intended speed cap. The largest impact of this change will be in CTF when some characters attempt to cross the map in seconds to either attack the flag, escape with the flag, or chase to retrieve the flag. In these situations you'll see that the Champions who can currently go above their intended max speed will now be somewhat kept in check. ##### CHAMPIONS - Anarki - Max speed 15.625 _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/611500/view/2921111689927733271]_