# Quake Champions Season 10 Spring Update - Product: Quake Champions (https://whatsnew.fyi/product/quake-champions) - Vendor: id Software - Date: 2021-03-25 - Original notes: https://store.steampowered.com/news/app/611500/view/3002185996122634505 - Permalink: https://whatsnew.fyi/product/quake-champions/releases/2021-03-25-season-10-spring-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Season 10 Battle Pass with new vanity items including Terminator Shotgun, Last Judgement Rocket Launcher, and multiple Ranger vanities - **added** — Basic weapon shaders for Terminator, Last Judgement, and Peacemaker weapon vanities - **changed** — Death Knight fireball damage increased from 20 to 25 - **changed** — Death Knight fire trail time increased from 5 to 7 seconds - **changed** — Death Knight fireball projectiles now have 30 knockback - **changed** — Death Knight splash damage falloff removed - **changed** — Exile map lighting redone with darker environment and improved contrast - **changed** — Exile map collision updated with improved jump pad behavior and bot navigation - **changed** — Old Painless Heavy Machinegun chaingun model now lowers out of view when zooming in - **changed** — Terminator Super Shotgun now has pump-action reload animation - **changed** — Capture the Flag mercy limit restored to take effect in Round 1 - **fixed** — Corrupted Keep exploitative hiding spot outside the shard hallway ring-out - **fixed** — Deep Embrace Dire Orb exploits near Heavy Armor - **fixed** — Deep Embrace collision near Heavy Armor oil lamp where players could get stuck - **fixed** — Exile collision issues including getting inside walls and spawning below the floor - **fixed** — The Molten Falls collision exploit near the Rocket Launcher wall - **fixed** — Mecha Sorg Vanity now fully gib-able with added missing gore - **fixed** — Shambler Arm Vanity now has firing animation for the shambler hand and fingers Springtime is the perfect time to update your wardrobe with all-new Vanity items in the Season 10 Battle Pass! Retro is in with Champion and weapon vanities inspired from classic Quake games, like the Quake III “**Last Judgement**” Rocket Launcher and the Quake “**Fiendish Hood**” for Ranger. Plus, this season brings another round of updates and bug fixes! ##### UPDATE HIGHLIGHTS ##### Season 10 Battle Pass Rewards - **TERMINATOR** - Quake III Arena Legacy Shotgun - **LAST JUDGEMENT** - Quake III Arena Legacy Rocket Launcher - **CAMPER GONE FISHING** - Backpack, Fishing Rod, & Dopefish Ranger Vanity - **SPOILS OF ARMAGON** - Quake Scourge of Amagon-themed Ranger Vanity: Mjolnir and Horn of Conjuring - **ENFORCER HELMET** - Quake Enforcer-themed Ranger Vanity - **FIENDISH HOOD** - Quake Fiend-themed Ranger Vanity ##### New Weapon Shaders Basic weapon shaders for Terminator, Last Judgement, and Peacemaker weapon Vanities have been added. ##### Map Updates - **Corrupted Keep** - Fixed exploitative hiding spot outside the shard hallway ring-out - **Deep Embrace** - Fixed Dire Orb exploits near Heavy Armor - Updated collision near Heavy Armor oil lamp where some players could previously get stuck - **Exile** - Redid map lighting – darker environment with improved contrast - Updated all map collision, fixing issues that included getting inside walls, jump pad behavior, and spawning below the floor - Updated bot navigation - **The Molten Falls** - Updated collision to fix an exploit near the Rocket Launcher wall ##### Champion Updates - **Death Knight** - Increased fireball damage from 20 to 25 each - Increased fire trail time from 5 to 7 seconds - Added 30 knockback (fireball projectiles) - Removed splash damage falloff ##### Miscellaneous Updates - **Capture the Flag** - Restored the mercy limit to take effect in Round 1 - **Mecha Sorg Vanity** - Added missing gore to Sorlag’s Mecha outfit. Now fully gib-able! - **Shambler Arm Vanity** - Added a firing animation to the shambler hand & fingers. - **Old Painless Heavy Machinegun** - The chaingun model will now lower out of view when zooming in - **Terminator Super Shotgun** - The Q3 Shotgun now has a pump-action reload animation