# Quake Champions Quake Champions Season 19 Update - Product: Quake Champions (https://whatsnew.fyi/product/quake-champions) - Vendor: id Software - Date: 2023-06-20 - Original notes: https://store.steampowered.com/news/app/611500/view/5729189223735134881 - Permalink: https://whatsnew.fyi/product/quake-champions/releases/2023-06-20-quake-champions-season-19-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added beach-themed Battle Pass content including surfboard for Anarki, fishing hat for BJ, sun hat for Nyx, watergun skins for Lightning Gun and Tri-bolt, and Summer Beach Podium - **changed** — Set max fps cap at 300 to address gameplay issues with higher framerates - **changed** — Increased max packet rate from 200 to 300 - **changed** — Reduced max Lag Compensation period and history size from 300 ms to 200 ms - **changed** — Reintegrated Nvidia Reflex - **changed** — Updated to the latest Nvidia SDK - **added** — Added advanced video options for Fog Volumes, Transparent Particles, Cubemap Reflections, Screenspace Reflections, Light Shaft FX, Water Simulations, Water Caustic FX, Scorchmarks Effects, and Weapon Effects - **added** — Added Champion Blood FX game option to disable blood on hit and death - **fixed** — Fixed orb collision exploit above power-up hallway in Awoken - **fixed** — Fixed exploitable rock on the docks ring-out in Deep Embrace - **fixed** — Fixed dire orb exploit near power-up in Deep Embrace - **fixed** — Fixed exploit near LG LA in Deep Embrace - **fixed** — Fixed exploit near bones ring-out between RG and SNG in The Molten Falls - **fixed** — Fixed collision on HA churro pillar in Vale of Pnath - **fixed** — Fixed wall collision left of the HA jumppad in Vestibule of Exile - **fixed** — Fixed two collision issues where players could get stuck in Vestibule of Exile - **changed** — Reduced Keel grenade delay from 500 ms to 400 ms - **changed** — Reduced Starting Shotgun damage falloff range from 386 u to 256 u - **changed** — Increased Starting Nailgun damage from 10 to 12 - **changed** — Reduced Super Shotgun damage falloff range from 386 u to 320 u and increased knockback from 1.0 to 1.25 on ground and to 1.5 in air Salutations, Quakers! Today's Season 19 update features improvements and optimizations to the game engine, in addition to balance changes and beach-themed Battle Pass content, just in time for summer! We have also included the Season 17 and Season 18 patch notes below the current season's notes, for your perusal. ##### Season 19 Battle Pass We're going to the beach in this season's Battle Pass, with items like a new surfboard for Anarki; a fishing hat for BJ and a sun hat for Nyx; new watergun skins for the Lightning Gun and Tri-bolt; and your own little slice of the sandy shore with a new Summer Beach Podium! []({STEAM_CLAN_IMAGE}/30423540/6e5187b0b51aa46a438665664c0ca0eea54ca16f.png)[]({STEAM_CLAN_IMAGE}/30423540/4aa694181bf14c8d757b7777f38a57299eaa9f93.png)[]({STEAM_CLAN_IMAGE}/30423540/5c3558eab8563a78338c662bd07321a8ca689652.png)[]({STEAM_CLAN_IMAGE}/30423540/d6632adfe208b6e5dad1637d0a789cabc131cbef.png)[]({STEAM_CLAN_IMAGE}/30423540/b7b4e2615489bc08fc5fa5a465a12c78e3352fbf.png)[]({STEAM_CLAN_IMAGE}/30423540/29245cc2fef50a271d35410d9f1e4e52ce4f4224.png) ##### Engine Updates - Set a max fps cap at 300, to address gameplay issues we have identified occur when your opponents are running higher framerates than their max packet rates - Increased max packet rate from 200 to 300 - Reduced max Lag Compensation period and history size from 300 ms to 200 ms - Engine optimizations, improvements for CPU bound users - Reintegrated Nvidia Reflex - Updated to the latest Nvidia SDK - Fixed crash in the Chromium Embedded Framework when viewing the Learn section in the Main Menu ##### Video Updates We added a new advanced video options mention, which contains the following new options: - Fog Volumes - Disable fog volumes - Transparent Particles - Disables all transparent particle fx - Cubemap Reflections - Disables cubemap reflections - Screenspace Reflections - Disables screenspace reflections - Light Shaft FX - Disables light shaft fx, such as god rays from the sun - Water Simulations - Disables water simulations when shooting or moving through liquids - Water Caustic FX - Disabled caustics fx - Scorchmarks Effects - Disable weapon scorchmark decals - Weapon Effects - Disable all weapon end effects, such as explosions and sparks. We also added a new game option: - Champion Blood FX - Disable blood on hit and death ##### Map Updates - **Awoken:** Fixed orb collision exploit above power-up hallway - **Crucible:** Simplified stone textures, removing lava sub materials - **Corrupted Keep:** Fixed an FX issue which may have been hindering map performance - **Deep Embrace:** - Fixed exploitable rock on the docks ring-out - Added a texture management config to manage texture quality - Fixed dire orb exploit near power-up - Fixed exploit near LG LA - **The Molten Falls:** Fixed exploit near bones ring-out between RG & SNG - **Vale of Pnath:** Fixed collision on HA churro pillar - **Vestibule of Exile:** - Fixed wall collision left of the HA jumppad - Fixed two collision issues where players could get stuck, one in the narrow foggy tunnel, one next to the HA jumppad ##### Champion Updates - **Keel:** Reduced delay between grenades from 500 ms to 400 ms ##### Weapon Updates - Starting Shotgun: - Reduced damage falloff range from 386 u to 256 u (9.65 m to 6.4 m) - Starting Nailgun: - Increased damage from 10 to 12 - Super Shotgun: - Reduced damage falloff range from 386 u to 320 u (9.65 m to 8 m) - Increased knockback from 1.0 to 1.25 on ground and to 1.5 in air - Super Nailgun: - Increased projectile speed from 1800 ups to 2000 ups (45 m/s to 50 m/s) - Rocket Launcher: Increased the splash damage trace reversal from 10 u to 16 u ##### Bot Updates - Added support to play Timelimit Duel alone or vs a bot in Custom Game - Added support to play Duel Rounds vs a bot in Custom Game - Improved Tri-bolt aim targeting - Improved respawn times - Increased the "Human Teammate Def _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/611500/view/5729189223735134881]_