# Quake Champions Quake Champions Season 23 - Product: Quake Champions (https://whatsnew.fyi/product/quake-champions) - Vendor: id Software - Date: 2024-06-06 - Original notes: https://store.steampowered.com/news/app/611500/view/4157465203999689616 - Permalink: https://whatsnew.fyi/product/quake-champions/releases/2024-06-06-quake-champions-season-23 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added JETSCREAM, a bubble gun vanity for the starting Nailgun - **added** — Added Team Player Heads setting to toggle the display of each team's player portraits at the top of the HUD in team games - **changed** — Updated Shotgun with increased near and far spread and damage falloff values - **fixed** — Fixed cooldown HUD timings for Athena - **changed** — Lowered Clutch starting armor from 100 to 75 - **fixed** — Fixed crash in Scalebearer Ability FX when activating on jumppads - **changed** — Re-activated Bull Rush FX for Scalebearer - **changed** — Lowered Scalebearer Bull Rush damage from 75 to 50 when moving below 400 ups - **changed** — Teammate Power-up Carriers now show up solid power-up colored when behind walls for easier tracking and coordination - **added** — Added new support to show on Team Player Heads UI when a player has both Quad Damage and Protection - **changed** — Reduced power-up and weapon vertical pop-up when dropped - **removed** — Removed Spring Décor and Environment updates for Awoken, Deep Embrace, Ruins of Sarnath, and Tempest Shrine - **added** — Added spawning platform to Mega Health spawn on The Molten Falls - **fixed** — Fixed spectator fixed camera positions on Tower of Koth (Duel/2v2) that were located outside of the map - **fixed** — Fixed crash that could occur at the end of the match when the matchlimit hit - **fixed** — Fixed Announcer Volume slider missing from settings - **fixed** — Fixed Scorelimit issues in Unholy Trinity where Announcer and medal placements were incorrectly based on fragcount instead of score - **fixed** — Fixed not being able to throw the soul in Sacrifice when someone was directly behind you by lowering the soul's player collision radius from 0.8 to 0.3m - **fixed** — Fixed potential for wrong first-person pain sounds when over 100 HP, in game modes with base health above 100 HP, or when holding protection - **fixed** — Added cooldown for Champion VO to reduce overlap, excluding pain sounds and low HP VO from triggering Grab your sunscreen, Quakers, we're hitting the beach in Season 23 with some summer-themed vanities, including an all new weapon skin! ##### New Content - Added JETSCREAM, a bubble gun vanity for the starting Nailgun ##### New Features - Team Player Heads setting - Toggle the display of each team's player portraits at the top of the HUD in team games ##### Weapon Updates - Updated Shotgun, increased near and far spread & damage falloff values ##### Champion Updates - Athena - Fixed cooldown HUD timings - Clutch - Starting armor lowered from 100 to 75 - Scalebearer: - Fixed the crash in Ability FX when activating on jumppads - Re-activated the now working Bull Rush FX - Bull Rush damage lowered from 75 to 50 when moving below 400 ups ##### Gameplay Updates - Added Team Player Heads to the HUD in all team games - Teammate Power-up Carriers (quad, protection, soul, flag) will now show up solid power-up colored when behind walls, so that you can easily find, track, and coordinate with your friendly power-up carrier - Added new support to show on the Team Player Heads UI when a player has both Quad Damage and Protection (previously the Quad display would override the Protection display) - Reduced power-up and weapon vertical pop-up when dropped ##### Map Updates - Removed Spring Décor & Environment updates for Awoken, Deep Embrace, Ruins of Sarnath, and Tempest Shrine - The Molten Falls - Added spawning platform to Mega Health spawn - Tower of Koth (Duel/2v2) - Fixed spectator fixed camera positions that were located outside of the map ##### Bug Fixes - Fixed a crash that could occur at the end of the match (right when the matchlimit hit) - Fixed Announcer Volume, slider was missing from settings - Fixed Scorelimit issues in Unholy Trinity (Announcer and medal placements were incorrectly based on fragcount at the end of the match instead of the score.) - Fixed not being able to throw the soul in Sacrifice when someone was directly behind you, by lowering the soul's player collision radius from 0.8 to 0.3m - Fixed potential for wrong first-person pain sounds from occurring when over 100 HP, or when playing a game mode with a base health above 100 HP, or when holding protection - Added a cooldown for Champion VO to reduce overlap. (This does not include nor prevent pain sounds or low HP VO from triggering.) - Fixed QPL Belt 2023 missing power-up & menu FX shaders - Learn section updated with latest weapon changes