# Quake Quake - Update 1 - Product: Quake (https://whatsnew.fyi/product/quake) - Vendor: id Software - Date: 2021-10-07 - Original notes: https://store.steampowered.com/news/app/2310/view/2943653788150871155 - Permalink: https://whatsnew.fyi/product/quake/releases/2021-10-07-quake-update-1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Improved analog stick input on controllers to be more responsive by default - **added** — Added deadzone, aim acceleration, exponent and aim smoothing options to tweak gamepad input in the Input Options menu - **added** — Added checkpoint spawns in co-op after traps section in Hell or Dark Water (MGE3M2) - **added** — Added checkpoint spawns in co-op in Grave Machine (MGE4M1) - **fixed** — Fixed pain triggers around pentagram in Grave Machine (MGE4M1) - **added** — Added checkpoint spawns in co-op in A Grave Mistake (MGE4M2) - **fixed** — Fixed pain triggers to prevent falling through and skipping them in A Grave Mistake (MGE4M2) - **changed** — Save game process is faster on large levels - **changed** — Hosts are now identified by an icon instead of a color to make it easier to distinguish for color blind players - **fixed** — Weapon wheel HUD element is no longer cut off on local multiplayer vertical split-screen - **removed** — Removed visible game limit in match browser - **changed** — Improved Scourge of Armagon client-side prediction - **added** — Added bot support for The Slipgate Complex (E1M1), Castle of the Damned (E1M2), The House of Chthon (E1M7), The Elder God Shrine (E4M3), Shub-Niggurath's Pit (END), The Edge of Oblivion (HIPDM1), and The Pumping Station (HIP1M1) - **changed** — Improved bot melee attack, swimming and weapon selection behaviors - **added** — Added text dialogues for when bots make kills or get killed - **changed** — Improved bot handling of elevators - **changed** — Improved bot navigation on The Abandoned Base (DM3) - **added** — Added monitor select option Update 1 includes improvements to user controls, the addition of bot support to multiple Deathmatch maps, improvements to bot functionality and several notable bug fixes ##### Improvements --- **Controls** - Improved analog stick input on controllers – now more responsive by default - Added deadzone, aim acceleration, exponent and aim smoothing options to tweak gamepad input in the Input Options menu **Map Improvements: Dimension of the Machine** - Hell or Dark Water (MGE3M2): added checkpoint spawns in co-op after traps section - Grave Machine (MGE4M1): added checkpoint spawns in co-op and fixed pain triggers around pentagram - A Grave Mistake (MGE4M2): added checkpoint spawns in co-op and pain triggers to prevent falling through and skipping them **General Improvements** - Save game process is faster on large levels - Hosts are now identified by an icon instead of a color to make it easier to distinguish for color blind players - Weapon wheel HUD element is no longer cut off on local multiplayer vertical split-screen **Online Multiplayer** - Removed visible game limit in match browser - Improved Scourge of Armagon client-side prediction **Bots** Added bot support for the following levels: - The Slipgate Complex (E1M1) - Castle of the Damned (E1M2) - The House of Chthon (E1M7) - The Elder God Shrine (E4M3) - Shub-Niggurath's Pit (END) - The Edge of Oblivion (HIPDM1) - The Pumping Station (HIP1M1) - Improved bot melee attack, swimming and weapon selection behaviors - Added text dialogues for when bots make kills or get killed - Improved bot handling of elevators - Improved bot navigation on The Abandoned Base (DM3) **Misc. Improvements ** - Added monitor select option **Control Updates:** - Added quick save and quick load key binds - Added default keyboard binds for the Laser Cannon, and Mjolnir in Scourge of Armagon _Note: Users with existing save data may need to bind these manually from the Input Options menu_ --- ##### BUG FIXES --- **Gameplay** - Fixed backward movement speed accidentally being set to walk - Game speed now correctly resets after using the Weapon Wheel - Resolved a bug that could result in the player getting stuck when jumping out of the water - Turning off friendly fire no longer prevents self-damage **Audio** - Fixed rare audio crash in Scourge of Armagon - Resolved issue that caused excessive clipping when multiple sounds play simultaneously - Resolved an issue in which the wrong audio track was playing during the Scourge of Armagon demo - Fixed an issue in which Track 11 was playing instead of Track 10 on Gloom Keep (E1M5), The Wizard’s Manse (E2M5), The wind Tunnels (E3M5) and Hell’s Atrium (E4M5) **Maps** - The Silver Key no longer shows up in Hell’s Atrium (E4M5) on Deathmatch - Fixed an issue in which some decals were oriented incorrectly in Scourge of Armagon - Fixed a lighting bug in The Door to Chthon (E1M6) that caused the darkened path to be lit prematurely - Darkened lighting on the roof to restore the original visual effect on Shub-Niggurath's Pit (END) **General** - Usernames with quotation marks now appear correctly in game - Spanish episode end slate text is no longer cut off - Texture smoothing setting restores correctly after deactivating the Quake 64 add-on - Fixed bug in which enhanced Ogre model would sink into ground plane after death **Online Multiplayer** - Resolved issue when sounds would drop and entities disappear or flicker during online play **Bots** - Resolved issue where bots would not grab needed pickups - Bots should now see all triggers and doors as shootable - Bots no longer linger in slime or lava for too long - Removed Bot support on maps that lack waypoints - Fixed issue in which bots tried to re-use single-use buttons and triggers **Misc.** - Fixed an issue in which the Max FPS option did not correctly display custom settings in drop down menu - Disabl _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2310/view/2943653788150871155]_