# Quake Quake - Update 3 - Product: Quake (https://whatsnew.fyi/product/quake) - Vendor: id Software - Date: 2022-04-20 - Original notes: https://store.steampowered.com/news/app/2310/view/3177861894960065434 - Permalink: https://whatsnew.fyi/product/quake/releases/2022-04-20-quake-update-3 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Read Chat Out Loud accessibility option that converts incoming multiplayer text chat into synthesized voice - **added** — Transcribe Voice Chat accessibility option that converts incoming voice chat to text in the multiplayer chat window - **added** — Speak For Me in Voice Chat accessibility option that converts outgoing multiplayer text chat into synthesized voice audible to other players - **added** — High Contrast accessibility option that changes default text field backgrounds to improve User Interface legibility - **added** — Alternate Typeface accessibility option that changes the original in-game font to a more modern one for improved legibility - **added** — Screen Flash Amount accessibility option that decreases opacity of onscreen effects to reduce flash intensity - **added** — Center Message Time accessibility option that changes the display duration of center print HUD messages - **added** — Corner Message Time accessibility option that changes the display duration of corner print HUD messages - **added** — Maximum Lines accessibility option that changes the maximum number of onscreen corner print HUD messages - **added** — Chat Message Time accessibility option that changes the display duration of multiplayer text chat messages - **added** — Three new Horde Mode levels: Relic, The Trial, and The Tower - **added** — Option to disable automatic weapon switching on pickup - **added** — Option to toggle the scoreboard on/off with a button press instead of a button hold in Gameplay Options - **added** — Deathmatch bot support for all single player levels in the original campaign - **changed** — Improved spawn logic to avoid spawning enemies when the player is on a spawn point - **changed** — Horde Mode Easy skill now spawns fewer enemies in each squad - **changed** — Horde Mode Hard skill now starts with as many enemies as wave 3 had previously - **changed** — Horde Mode Nightmare skill now starts with as many enemies as wave 6 had previously - **changed** — Boss enemies now start showing up in earlier waves on Hard and Nightmare skill selections - **changed** — Ammo now respawns every 20 seconds instead of once per round in Horde Mode - **changed** — Enemies are now more tenacious and will route around the map and obstacles to find the player in Horde Mode - **changed** — Four player games in Horde Mode will now spawn double the enemies in each wave - **changed** — Enemy text chat color changed from red to green for increased contrast and improved legibility in multiplayer - **changed** — Online multiplayer text chat messages can now be sent via the Pause Menu - **changed** — Bot behavior improved to roam around and find goals if the current map doesn't have items - **changed** — Bots now better handle maps with lots of air blasts that push them around - **changed** — Bot navigation improved on MGDM1 and E1M2 - **fixed** — Fixed music not playing correctly on certain Add-ons - **fixed** — Reduced audio latency throughout the game - **fixed** — Fixed House of Doom achievement not unlocking when finding the secret level in Dimension of the Past - **fixed** — Resolved Corner message printing the incorrect one for a single frame - **fixed** — Fixed menus not scrolling all the way to the top of the screen - **fixed** — Resolved text chat window being too small while playing at 4K resolution on supported platforms - **fixed** — Fixed suicide in Horde Mode not deducting points and immediately respawning the player - **fixed** — Resolved killing a teammate in Horde Mode incorrectly granting a frag and not ending kill streaks - **fixed** — Removed random offset from dropped powerups to prevent them from falling out of the level in Horde Mode - **fixed** — Fixed bots sometimes missing shootable triggers - **fixed** — Fixed bots incorrectly using Mjolnir when they don't have ammo - **removed** — Ability to enable cheats in public multiplayer matches Quake Update 3 includes new Accessibility features, three new Horde Mode maps from MachineGames, as well as QOL improvements, and bug fixes ##### NEW ACCESSIBILITY FEATURES --- We are happy to add new accessibility features to Quake so that the gameplay experience can be enjoyed by even more players **Accessibility Options Notification** - After installing Update 3, you will be presented with an Accessibility Options notification. Read through the available options to make sure they are set to your preference. Once in-game, these options can be accessed from the Options/Accessibility sub-menu via the Main and Pause Menus _(Note: All Accessibility options default to ON during first launch after install - but can be easily toggled OFF/ON via Disable/Enable All Settings)_ **Accessibility Options** **Read Chat Out Loud '*'** - Converts incoming multiplayer text chat into a synthesized voice **Transcribe Voice Chat** - Converts incoming voice chat to text in the multiplayer chat window **Speak For Me in Voice Chat '*'** - Converts outgoing multiplayer text chat into a synthesized voice audible to other players **'*'** Voice profiles can be selected from the Accessibility menu when connected to an online multiplayer session **'*'** Text-to-Speech menu narration is not supported _Note: There are several Voice Profiles now available in Quake. The number available per language may vary_ --- **High Contrast** - Changes the default text field backgrounds to improve User Interface legibility _High Contrast_ **OFF** --- _High Contrast_ **ON** --- **Alternate Typeface** - Changes the original in-game font to a more modern one for improved legibility **Screen Flash Amount** - Decreases opacity of onscreen effects to reduce flash intensity **Center Message Time** - Changes the display duration of center print HUD messages **Corner Message Time** - Changes the display duration of corner print HUD messages **Maximum Lines** - Changes the maximum number of onscreen corner print HUD messages **Chat Message Time** - Changes the display duration of multiplayer text chat messages --- ##### HORDE MODE **Three New Levels** Enjoy three new Horde Mode levels courtesy of our friends at MachineGames! **Relic** --- **The Trial** --- **The Tower** --- ##### QUALITY OF LIFE IMPROVEMENTS **General Gameplay** - Added option to disable automatic weapon switching on pickup _(Note: This may not work with certain Add-ons)_ - Improved spawn logic to avoid spawning enemies when the player is on a spawn point **Horde Mode** Skill selection balance adjustments: We’ve received community feedback that Horde Mode is too hard on Easy and too easy on the more difficult skill selections. To accommodate this feedback, we’ve made Horde Mode less difficult on Easy and more difficult on the Hard and Nightmare skill levels. We hope these balance changes are to your liking and look forward look forward to hearing from you on them! - Fewer enemies are spawned in each squad on Easy skill selection - Boss enemies will start showing up in earlier waves on Hard and Nightmare skill selections - Hard skill selection now starts with as many enemies as wave 3 had previously - Nightmare skill selection now starts with as many enemies as wave 6 had previously - Additional balance adjustments: - Ammo now respawns every 20 seconds instead of once per round - Enemies are now more tenacious – they will now route around the map and obstacles to find you. No more hiding and safely picking off harmless monsters from a distance! - Four player games will now spawn in double the enemies in each wave **Multiplayer** - Removed ability to enable cheats in public multiplayer matches (Note: Cheats can still be enabled from a PC host in private matches) - Changed color of enemy text chat from red to green for increased contrast and improved legibility - Online multiplayer text chat messages can now be sent via the Pause M _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2310/view/3177861894960065434]_