# R.E.P.O. R.E.P.O. v0.4.2 - Product: R.E.P.O. (https://whatsnew.fyi/product/r-e-p-o) - Vendor: semiwork - Date: 2026-05-12 - Original notes: https://store.steampowered.com/news/app/3241660/view/653728111564686987 - Permalink: https://whatsnew.fyi/product/r-e-p-o/releases/2026-05-12-r.e.p.o.-v0.4.2 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Vehicles now drift less sharply at low speeds - **added** — Added scratch sound effects for vehicles that scale with velocity to reduce scratch sound spam when cruising at low speeds - **changed** — Item Semibot Walkies now allow valuables to be discovered while using a walkie - **changed** — Item Hauler has a slower animation for valuables inserted into the valuable box - **added** — Added a backup system for the save file in case the game quits unexpectedly during saving and corrupts the save file - **added** — Added support for overriding base localizations using TSV files in the StreamingAssets folder - **changed** — Item Roll Staff now has one more ammo and enemies can no longer hear the fully charged staff while idle - **changed** — Item Zero Gravity Staff now has one more ammo, enemies can no longer hear the fully charged staff while idle, and no longer launches valuables and makes them indestructible for a short time after being hit - **changed** — Item Void Staff now has one more ammo and enemies can no longer hear the fully charged staff while idle - **fixed** — Fixed player upgrade flashing red instead of yellow when using an upgrade - **fixed** — Fixed a bug preventing one specific cosmetic from being unlocked - **fixed** — Fixed getting stuck at the end of stairs when going down them in vehicles - **fixed** — Fixed vehicles flying backward when doing a wheelie on the front wheel - **fixed** — Improved interactions between cosmetics - **fixed** — Fixed menu buttons unable to be interacted with at very low frame rates - **fixed** — Fixed long save names disappearing from the save info in the save menu Hey hey semibots! Here is another small update with some fixes and balancing! --- ** - (#CHANGES) - (#BALANCING) - (#FIXES) ** --- CHANGES - Vehicles - Now drift less sharply at low speeds. Added scratch sound effects that scale with velocity, reducing scratch sound spam when cruising at low speeds. - Item Semibot Walkies - Valuables can now be discovered while using a walkie. - Item Hauler - Slower animation for valuables inserted into the valuable box. - Meta Save File - Added a backup system in case the game quits unexpectedly during saving and corrupts the save file. - Localization - Added support for overriding base localizations using TSV files in the "StreamingAssets" folder. --- BALANCING - Item Roll Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. - Item Zero Gravity Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. No longer launches valuables and makes them indestructible for a short time after being hit. - Item Void Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. --- FIXES - Player Upgrade - Fixed flashing red instead of yellow when using an upgrade. - Cosmetic Unlocks - Fixed a bug preventing one specific cosmetic from being unlocked. - Vehicles - Fixed getting stuck at the end of stairs when going down them. Should hopefully no longer fly backward when doing a wheelie on your front wheel. - Cosmetics - Improved some interactions between cosmetics. - Menu Buttons - Fixed buttons unable to be interacted with at very low frame rates. - Save Menu - Long save names no longer disappear from the save info. --- Bye bye! _**/semiwork**_