# RaceRoom Racing Experience Patch Notes - 24th March 2026 - Product: RaceRoom Racing Experience (https://whatsnew.fyi/product/raceroom-racing-experience) - Vendor: KW Studios - Date: 2026-03-24 - Original notes: https://store.steampowered.com/news/app/211500/view/517489783702816837 - Permalink: https://whatsnew.fyi/product/raceroom-racing-experience/releases/2026-03-24-patch-notes-24th-march-2026 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Moza wheelbases now have official support for AUTO setting for rotation angle - **changed** — Improved steering rotation handling for all wheel types - **changed** — Steering Ratio is now adjustable in the car setup - **changed** — Rotation and steer lock update automatically based on steering ratio settings - **changed** — Updated Options, Garage, Car Setup and Replay menus to match the Multiplayer menu style - **changed** — Improved virtual mirror frame in HUD - **changed** — Improved driver tags above opponent cars in HUD - **changed** — Improved input meter visuals in HUD - **changed** — Improved flag and warning visuals in HUD - **added** — Regional servers added for Europe, North America and Singapore for ranked multiplayer - **added** — Shared Memory API now includes player discharge rate and brake regeneration settings - **added** — Shared Memory API now includes concrete terrain type - **added** — Shared Memory API now includes steering wheel maximum rotation value - **added** — Shared Memory API now includes flag indicating whether the player is in the garage - **changed** — Shared Memory API updated SessionPhase description for clarity - **changed** — Shared Memory API extended Push-to-Pass states to support multi-step systems - **removed** — Removed the Installer and EULA step at first launch; EULA is now handled through Steam client - **changed** — Updated neutral gear shift logic to require brake held and throttle released to shift out of neutral - **changed** — Improved ABS behavior and signaling for better consistency - **fixed** — Fixed broken reflections on damaged cars **EDIT: 25th March 2026** Added Moza in the list of wheelbases with official support for AUTO setting for rotation angle. ** Update details:** - Download size = 6.1 GB - Client version = 0.9.7.58 - Client BuildID = 22474681 - Dedicated server version = 106.0.1620 - Dedicated server BuildID = 22475814 ##### Changelog: ##### **Steering & Wheel Rotation** - Improved steering rotation handling for all wheel types - Fanatec, Logitech, Moza and Thrustmaster wheels: set Steering Rotation to AUTO - Other wheels: set Steering Rotation to MANUAL and match your wheelbase maximum rotation to your driver setting - Steering range and FFB soft lock now adjust automatically per car - Ensures correct steering ratio without exceeding your wheel’s maximum rotation ##### **Steering Ratio** - Steering Ratio is now adjustable in the car setup - Rotation and steer lock update automatically based on your settings ##### **User Interface** - Updated Options, Garage, Car Setup and Replay menus to match the Multiplayer menu style. This is on-going work towards a unified UI style, with the main menu planned next - HUD: Improved virtual mirror frame - HUD: Improved driver tags above opponent cars - HUD: Improved input meter visuals - HUD: Improved flag and warning visuals ##### **Ranked Multiplayer** - Regional servers added for Europe, North America and Singapore; race splits are hosted in the region closest to the majority of drivers ##### **Shared Memory API** [Updated GitHub repository to v3.5](https://github.com/sector3studios/r3e-api) - Added player discharge rate and brake regeneration settings - Added concrete terrain type - Added steering wheel maximum rotation value - Added flag indicating whether the player is in the garage - Updated SessionPhase description for clarity - Extended Push-to-Pass states to support multi-step systems such as the LRT NXT1. Push-to-Pass states: -1 = None, 1 = Available, 2 = Charging, 3 = Charged and ready ##### **General Fixes & Improvements** - Removed the Installer + EULA step at first launch. EULA is now handled through Steam client - Updated neutral gear shift logic (when Neutral is bound): brake must be held and throttle released to shift out of neutral; neutral can be engaged using the Neutral input or by pressing both upshift and downshift - Improved ABS behavior and signaling for better consistency - Disabled track depth prepass to improve overall performance - Fixed broken reflections on damaged cars - Updated web browser framework (CEF) - Added option to reset advanced audio settings to default - Fixed localization issues in menus - Added support for concrete surfaces having their own specific properties and sounds - Fixed damage settings in Championship mode not applying correctly between sessions - Fixed issues with consecutive qualifying sessions in multi-round formats - Improved wrecking prevention: cars are now properly ghosted after finishing, and when disqualified or retired - Driving the wrong way for extended distance after finishing will now return the player to results - Removed S mode from electric cars; regeneration is now available in standard drive mode when applicable - Improved regeneration simulation for electric vehicles - Fixed battery usage calculations and fuel estimates for electric cars - Fixed low battery warnings not triggering correctly - Fixed AI not recharging correctly during pit stops - Fixed automatic gearbox behavior on electric vehicles (neutral and reverse engagement) - Fixed results files not being generated correctly in multiplayer with multiple sessions - Prevented overwriting of qualifying result files in multi-session events - Fixed multiple crash scenarios reported by users - Fixed time-of-day issue causing incorrect lighting at Vålerbanen - Dedicated server is now 64-bit ##### **Physics & AI** - Updated damage model: reduced wheel damage sensitivity, increased suspension resistance, and adjusted wheel detac _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/211500/view/517489783702816837]_