What’s New

Raft

Games

Raft™ throws you and your friends into an epic oceanic adventure!

Latest · by Redbeet InteractiveWebsite

Changelog

Raft 1.1.01 Hotfix

Hey everyone!

We just now pushed a small hotfix patch for the default branch;

  • Fixed save/load issue related to naming a world with a . at the end

  • PlayFab voice chat is now disabled by default for new users. The option to turn it on/off can be found in the Pause Menu/Socal/Lobby UI

  • Social UI can now be closed when pressing Escape

Raft 1.1: Cross-play sails to the default branch!

Hey Rafters!

Since we released Raft on Xbox Series X/S and Playstation 5 last year there has been a Beta Branch here on Steam that enables cross-play, letting Rafters who chose to opt in play with their friends who might play on Xbox or Playstation. See, when we built the support for cross play into the PC version, quite a bit of code and systems had to be overhauled and rewritten, and we knew there could be a few issues that arose once we launched. This is why we let it sit on its own branch on Steam, so that players who wanted to try cross-play could choose to do so, knowing there might be a bug here and there. During the time since it landed on the beta branch, and thanks to everyone who has played and supplied us with logs and bug reports, we have updated the cross-play version to where it is now in a state where we feel comfortable moving it over to the default branch. So now, everyone on the default branch will have access to not only cross-play, but also full controller support, in-game voice chat, bug fixes, optimized performance in many areas of the game and a whole bunch of quality of life changes.

However, seeing as there are going to be a lot more players sailing the cross-play waters now that it is out on the default branch, we want to cover all angles and provide a backup solution for those who might encounter a stray bug. To this end, if you for some reason want to go back to the previous version of Raft, you can do so by simply switching over to the "1.09_precrossplayupdate" branch. This will NOT cause worlds that are saved in the new version to be unplayable. More instructions below.

As always, if you encounter any issue, please head over to our (https://discord.com/invite/raft) and let us know!

We hope you have a great time sailing the seas, maybe even with some new cross platform friends?

How to switch to the "1.09_precrossplayupdate" branch:

  1. Go to your Steam Library, right click Raft and choose Properties.

  2. In the new window, navigate to Game Versions & Betas on the left hand panel.

  3. Choose '1.09_precrossplayupdate'.

  4. Restart Steam to make sure the game updates.

Raft Beta Branch 1.1.08

Hey Rafters!

As some of you know, we have a Beta branch for the PC version of Raft here on Steam which, among some other quality of life changes, lets you cross-play together with rafters on PlayStation and/or Xbox. We just released a small patch for the Beta branch which fixes a few bugs and adds some more voice chat options.

We are currently trying to pinpoint an annoying bug that has been popping up among some of the players on the Beta branch and we would love if you could give us a hand in trying to find the issue! So, what do you need to do? Easy, just hop over to the Beta branch, play as you normally would, and let us know over at our discord if you encounter any issues. It's especially interesting for us if you get an error message when trying to join a friends world, saying "error 63".

If you want to try the Beta branch, please follow these steps;

  1. Go to your Steam Library, right click Raft and choose Properties.

  2. In the new window, navigate to Betas on the left hand panel.

  3. In the Beta Participation drop-down menu, choose 'beta'.

  4. Restart Steam to make sure the game updates.

Thank you!

Beta Branch Update 1.1.02

Hello Rafters!

Version 1.1.02 is now live on the Beta branch! Here is a list of what has been fixed!

  • Fixed issues that can occur when connecting to hosts

  • Fixed scroll issue in the load world UI

  • Fixed visual issues in chat and crafting menu UI

  • Improved handling of invalid network messages

  • Restored the way items are loaded to how it used to work in version 1.09

Cross-play fixes!

There's now a small update out on the Beta Branch that should fix most connection issues in cross-play between PC and Consoles.

1.09 - Update to network code

Hey there Rafters!

We just wanted to let you know that we have just now pushed a small update containing a rework of the multiplayer network code, to increase security for hosts and clients.

If you notice any bugs or desync of objects, please let us know through our support page!

Hotfix - Raft 1.08

CHANGELOG
  • Rhino shark will now go to the next level as soon as one pillar is destroyed, instead of waiting for the player to go to the next level

  • Added Sort into Storage button in storag UI. This button will check for items in your inventory that matches items in the storage and move those items to the storage. Does not move items that have durability or consume stacks

BUG FIXES
  • Issue where Varuna Point Rhino Shark disappears

  • Issue where removing Rhino Shark trophy would destroy nearby blocks

  • issue where Engines disappeared randomly

  • Rouhi had no visuals for certain equippables

Hotfix - Raft 1.07

Bugfixes
  • Domestic animals (Llama, Goat, Clucker) would walk in air or snap their position to islands when your raft was close to an island

  • Domestic animals (Llama, Goat, Clucker) was hovering a bit above raft floor when walking

Hotfix - Raft 1.06

Changelog
  • Improved hitbox on recycler to prevent placing an unwanted item into the recycler instead of picking up a trash cube

  • Domestic animals (Llama, Goat, Clucker) can no longer walk off the edge of your raft.

Bug fixes
  • Domestic animals (Llama, Goat, Clucker) disappearing and/or being pulled down by waves (We believe this is fixed but weren't able to reproduce the bug ourselves)

  • Duplicate windturbine by holding X while placing it

  • Unreachable metal detector treasure (in air or inside mountains)

Hotfix - Raft 1.05

Hi there! We have yet another hotfix ready for you! Big thank you to all of you that have reported issues!

Memory and Crashes

We have received reports of players games crashing during loading their save files or creating a new world. We believe this could be due to high RAM memory usage. We have been able to reduce the amount of memory required quite substantially which we hope will lead to a lot fewer crashes during loading.

CHANGE LOG

  • Added titanium loot in temperance tunnels

  • Creative Mode no longer loads all the islands - should lead to quicker load times and better performance in creative mode

  • Rebalanced most cooking pot and juicer recipies

BUG FIXES
  • Issue where some players experienced random building blocks would dissapear (We believe this is fixed but weren't able to reproduce the bug ourselves)

  • Bug where snow mobiles were falling from the sky

  • Bug where some sounds stopped playing

  • Metal fishing rod had wrong loot pool

  • Holding X while holding advanced biofuel refiner duplicated the item

  • Bug where stacking in full storage did not behave correctly

  • Picking up a fridge did not return the items in the fridge

  • Bug where treasure dirt piles were visible before excavating them

  • issue were players could see into Selene through the wall

  • issue where players fell through the ground outside temperance tunnels

  • Bug where there were no butler bots on Tangaroa

  • Machines could be placed on solid wood fences

  • Hunger and thirst depleted in creative mode when sleeping

  • Canteen could not be used to fill water tank

  • Solid wood foundations and all triangle foundations did not count towards Builder achievements

  • issue where Varuna boss shark would go to the wrong floor at the wrong time.

Hotfix - Raft 1.04

BUG FIXES
  • Multiple Rhino Sharks spawned on Varuna Point

Hotfix - Raft 1.03

We have a couple more bug fixes and changes ready for you!

Offline Play

In version 1.0, we blocked players who were not connected to an internet connection from playing. This was due to certain technical issues that appeared when people were playing offline. However, as we have gotten feedback from the 1.0 release, we have decided to allow players to play offline if they really want to. Now, if you are offline, a warning message will appear, letting you know that some features might not work as expected, and bugs may occur, but it gives you the option to keep playing, instead of blocking you completely.

BUG FIXES
  • Only host got achievement for killing Rhino Shark

  • Grabber Cache achievement was not possible to unlock

  • Rhino Shark was missing for some players

  • Could not enter weather station on Temperance

  • Animals were getting grabbed by waves

  • Small, Medium and Big Spender achievements were broken

  • Some player were not able to harvest items or interact with objects (hopefully fixed)

  • Polar bear heads were not possible to place on trophy board

  • Tangaroa Historian achievement was not possible to unlock

  • First hyena room on Utopia had no boxes for some players

  • There was no frequency post it note for Varuna Point

Hotfix - Raft 1.02

We just pushed a new hotfix patch containing a couple of fixes that have been discovered in the 1.0 release.

BUG FIXES
  • Players falling through temperance terrain

  • Varuna Rhino Shark charging through pillars

  • Varuna Rhino Shark hitting pillars but nothing happening

  • Players getting stuck in ventilations in Rhino Shark area

  • Exploit on last destination

  • Players getting soft locked in last area of last destination

VERSION 1.0: The Final Chapter - Out Now!

It is finally here. It is our most ambitious update ever. It is our BIGGEST update ever. There are new destinations, new enemies, more items, voice acting, new characters, trading and so much more. It is the culmination of more than five years of development and the grand finale to the Raft story line. It is The Final Chapter, and it is ready to be played.

Before we get into the details of this massive patch, we would like to thank you all for joining us on this journey. It has been amazing to see so many people play and appreciate Raft and without you we would have never made it here. With this update, we are happy to announce that we are leaving Early Access, as we consider Raft to no longer be in need of that title. We have looked forward to this day for many years and at this point we just cannot wait to see all the Let’s Plays, streams and to simply hear what you think of it! So let us not waste any more time and dive straight into it!

New destinations!

For this update we have three new destinations to find, explore and make your way through.

First up is Varuna Point, the sunken towers of the rich. It was once set to be the salvation for the elite, but the waves came quicker than expected and it has since been abandoned and forgotten by any and all… almost.

Next we have Temperance, a snow covered piece of land still above water. Home to the researchers at Selene, it was the last hope for humanity to reverse the rising of the oceans. As the reactor malfunctioned, most fled and left the island to fight for their survival elsewhere, but for the brave, there still might be a chance to restore the reactor.

As previously mentioned, there is a third destination. The destination where the strings are tied together and you will face the final challenge. However, we think it is best you discover this one on your own.

Story overhaul

As this is the final chapter, and everything is coming together, we felt it was time to take a look at the old story while implementing the new. We have rewritten quite a lot of it to make it follow a continuous story and to fit with the new destinations. Overall, we have also streamlined the story to make it read as well as possible, by removing certain parts and adjusting others, while also delivering the most engaging narrative that we can muster.

In addition to this, we have added voice acting for all the story notes in the game. Now, when you pick up a note, it will automatically be read back to you by the author of that note. You can also disable automatic playback and listen to them whenever you want from the notebook, if that is your preference.

We hope all these improvements will provide a more clear and engaging narrative experience, and we do recommend that you revisit old destinations and give the story another go to refresh your memory! For those who want the full experience, we do recommend starting a new save!

New enemies

Throughout these new destinations you will encounter new enemies. Some are tougher than others, but one thing is for sure, they are all out to put a stop to your adventures!

To begin with, we have the anglerfish. These little creatures are quicker than expected and will bite your toe right off if you are not careful!

Next in line is the scuttler. It is not terribly quick but in tight spaces they will surely gang up on you!

You have seen the bears, but now there are also polar bears! They are not too different from their brown cousins, except that they might be a bit harder to spot against the snow.

Hyenas are known to hunt in packs, and these are no different. Be careful as they are quite fast and will grab you by the leg when you least expect it!

Those are all the enemies we are willing to disclose here, but there is more to discover in the game! So watch out, and make sure to bring your armor!

New Rafters!

Rouhi and Maya could really use some more company! It is finally time to introduce some new survivors to your rafts. Throughout the world you will be able to meet and unlock four new characters in order to play as them. Make sure to go back to previous destinations, as not all of them are found on the new ones! Let us take a look at who they are!

There are also a whole bunch of new clothing options for each character! Let us take a look at some of the new outfits!

There are many more in the game, so you should be able to find something that suits your style!

Trading Posts

The Trading Posts is a whole new way to make the most of all the resources that you do not really feel the need to keep! Trading posts can be found on many of the large islands and offer a variety of items. Some will help with survival, some will help with fighting and some will simply make you or your raft prettier. Purchasing the items in the trading posts costs Trash Cubes and sometimes Trade Coins. Trash cubes are produced in the Recycler by converting your left over materials into cubes, while Trade coins are acquired by selling rare fish to the Trading posts.

Juicer and Buffs!

If you want to improve your kitchen, the new juicer will do the trick! Provide it with ingredients and electricity and it will give you a fresh smoothie. Also, both the cooking pot and the juicer can now provide food and smoothies that give you certain buffs! For these you will need special recipes that can be bought at the Trading Posts, and they can give you speed boosts, increased lung capacity, bonus health and more.

New Items!

This update brings a bunch of new items, machines and decorations!

Juicer, Electric Grill and Electric Smelter

Advanced Anchor, Advanced Biofuel Extractor, Recycler and Wind Turbine.

Titanium Arrow, Sword, Axe and Hook.

Canteen, Advanced Battery, Advanced Headlight and Electric Zipline Tool.

Apart from this, there are now also:

  • Advanced Crop plots in different sizes

  • Advanced Scarecrow

  • Big Backpack

  • Anchor Lever on Engine controls

For building, there is now a highly requested horizontal pillar available! Gone are the times when building a large second floor required a bunch of pillars blocking the view below.

Lastly, we have also added the Detail Plank! It is a simple plank that you can place freely and stretch and rotate to your liking! Have a look!

Vending Machines

Tangaroa Tokens have been changed to Vending Machine Tokens and can be used on more than just Tangaroa. Vending machines can now be found on two additional destinations, each with their own unique inventory!

We have left some things for you to discover for yourselves and we have probably forgotten some. Apart from all these new features and additions we have also done our best to fix as many bugs as possible and there are a bunch of optimizations behind the scenes that we believe will increase your framerate and enjoyment of the game!

Steam Community Assets

We have added trading cards, badges, profile backgrounds and emojis to use on your Steam profiles! Here are a couple examples!

Badges

Trading Cards

Emoticons

Backgrounds

More Community Main Menu Rafts

A while back we had another event over on our Discord where everyone had a chance to get their raft featured as a main menu raft in the game. We had a bunch of beautiful submissions and it was a tough choice, but in the end we were able to narrow it down to three winners. Congratulations to;

Potatie

Melisses

And Awoodsman

As always, we love to hear what you think about the update and we hope you have a great time playing it!

That is all for this time! Have a great summer and good luck out on the ocean!

//Raft HQ

P.S. Don’t forget to follow us on our social media!

Discord: https://discord.gg/raft Facebook: https://www.facebook.com/RaftGame/ Twitter: https://twitter.com/raftsurvivagame Reddit: https://www.reddit.com/r/RaftTheGame/ Instagram: https://www.instagram.com/redbeetinteractive/

**CHANGELOG **
  • 3 new story destinations: Varuna Point, Temperance and one secret destination

  • 3 new small islands

  • 14 new achievements

  • Added Trading Posts to most large islands

  • Added food and drinks buff system with 6 different buffs

  • Added 4 new playable characters

  • Added 30 alternate character outfits

  • New enemies: Angler Fish, Scuttler, Polar Bear, Hyena and 2 secret enemies

  • New item: Juicer

  • New item: Drinking Glass

  • New Item: Electrical Grill

  • New item: Electrical Smelter

  • New item: Advanced Stationary Anchor

  • New item: Advanced Biofuel Extractor

  • New item: Wind Turbine

  • New item: Recycler

  • New item: Titanium Axe, Arrow, Hook and Sword.

  • New item: Water Canteen

  • New item: Advanced Headlight

  • New item: Electrical Zipline Tool

  • New item: Advanced Battery

  • New item: Advanced Crop Plots in 3 sizes

  • New item: Advanced Scarecrow

  • New item: Big Backpack

  • New item: Advanced Collection Net

  • New item: 8 new hats

  • New item: Trading Post Cassette

  • New item: 5 new enemy trophies

  • New item: 3 placeable honk horns with different sounds

  • New item: Foundation Counter

  • New item: Tic-Tac-Toe

  • New item: Fridge

  • New item: Compass

  • New item: Wardrobe

  • New item: 28 vending machine decorational items

  • New item: Added Turmeric, Juniper and Chili for recipes

  • Updated Engine Controls: Added anchor lever

  • New building piece: Horizontal Pillar

  • New building piece: Detail Plank

  • New building piece: Draw Bridge in 2 sizes

  • Added fishing bait menu and 3 different fishing baits

  • Adjusted all solid building block textures

  • Added voice playback for all story notes

  • Notebook now displays a different first page depending on which character you play as

  • Added a sort button to storages

  • Added Exclusive Fullscreen mode in settings

  • Seagull functionality has been rewritten to reduce bugs

  • Added 3 new community made rafts to the main menu

  • New feature: Bonus thirst

  • New feature: Bonus health

  • Big Islands now start spawning without requiring receiver

  • Recipes now say Cooking Pot or Juicer at the top

  • Adjusted Cooking Pot recipes ingredients and outputs

  • Each battery slot now has a charge indicator

  • Bow shot can now be cancelled while charging by pressing RMB

  • You now have to hold RMB to pour liquid from cup and bottle

  • Scarecrows now remove themselves after being completely destroyed by seagulls

  • When in a storage, crafting now takes into account the amount of items in the storage as well

  • Added setting to invert mouse cursor icon

  • Fuel Tank can now receive fuel through the pipe socket

  • Adjusted Easy and Peaceful damage multipliers

  • Renamed Tangaroa Tokens to Vending Machine Token

  • Flower seeds now have 100% drop chance

  • UI performance improved

  • Updated UI for oxygen

  • Reduced time to remove placeable items with ‘X’ from 3 to 1 seconds

  • New Feature: Auto run toggle button

  • Added prompts informing players if they are not connected to Steam

  • Added 144 FPS cap as settings option

  • Recoded the raft collision system to greatly improve performance (most notable on big rafts)

  • Added lantern particle effects LODs to improve performance

  • Changed recipes from UI to textures to improve performance

**

BUG FIXES

**

  • Landmarks despawning when raft is far away

  • Placeable items appearing to be blocked by something invisible

  • Floating items spawning to the side of the raft while having a big raft

  • Upgrading foundations with hammer could make it lose collision

  • Seagull flying through walls

  • Seagull ignoring scarecrows

  • Entering bed from climbing on a ladder could make you fly

  • Jump animation issues

  • Paint brush couldn't paint after aiming at a scarecrow

  • Players could enter non discovered frequencies in receiver

  • Players unable to join very large rafts

  • Tangaroa Cockpit being locked after launching and relogging

  • Eggs unable to be picked up if they are on a collection net

  • A lot of typos

  • Being soft locked when getting charged by a Warthog

  • Paintbrush accidentally painting objects when aiming at them

  • Water pipes not working above floor 9

  • Animals disappearing (should be a lot more stable)

  • Metal detector not always working

  • Hook sometimes stuck in throw state

  • Stormy weather causes issues with hook and sounds

  • Toggle sprint setting is not saved between sessions

  • Dying from hunger in a bed leaves the screen black

  • “Bee Keeper!” and “Artistic Collection!” achievements not getting unlocked

  • Pipe connecting issues

  • Roof L- and X-junctions did not have any cost

  • Couldn’t place diagonal walls on half floors

Hotfix 13.01

Hello Rafters!

We have got some changes and bug fixes for you! One added feature is the option to replace an old building block for a new one in a different material without first chopping down the old one. This will make it easier to upgrade your raft to the new solid wood pieces without risking the destruction of blocks above.

CHANGELOG
  • Building blocks can now be replaced for a different material (wood, solid wood, thatch) using the building hammer.

  • Half window block now has a cost instead of being free to build.

  • Slanted solid wood ceilings adjusted to no longer clip through above floors.

  • Removing a table with a storage on it now returns the items in the storage as well.

  • Diagonal slanted ceilings can now be rotated in 90 degree increments instead of 180.

BUG FIXES
  • Storages dissapearing when removing something else.

  • Zipline cancel dragging had wrong text.

  • Half ladders had wrong rotation.

  • Picking up research table did not return item in research slot.

  • Being able to fly when entering chair from a ladder.

Update 13: The Renovation Update - Out Now!

Hello Rafters! Summer is here and we are happy to announce that The Renovation Update has just launched and is ready to play! With the previous chapter updates we have put a lot of focus on the story and adventure side of Raft, so we felt it was time to show some love for all the people who like to spend time building, painting and making their rafts look absolutely amazing! Over the years we have seen you build everything from pirate ships, yachts and oil tankers to skyscrapers, cathedrals and even large city areas. With this update, we hope to give you a lot more freedom in what you can create, and how much you can personalize your own rafts. This is a great time to hop on your Raft and get it nice and tidy in preparation for new future adventures!

For everyone wondering about Chapter 3, do not worry, the Renovation Update has not been our only focus since the release of Chapter 2. A lot of work has been done on the next part of the Raft story, and we’re excited to show you more of that soon. We cannot give you a time of release for Chapter 3 yet, but we can tell you that it is going to be even bigger and better than the previous ones, and we believe it is going to be worth the wait!

But now, let's get into all the new stuff for decorating your raft!

NEW BUILDING BLOCKS

This new set of fancy building blocks will surely make your Raft look more robust and luxurious, if that is what you are into! With their tight fit, finer wood and straight angles, these blocks will surely take your Raft to the next level! They will be available from your hammer menu as soon as you jump into the game, but at a slightly higher cost.

There are also some new shapes to help fill in those weird angles and turns!

NEW DECORATIONS

With this update comes over 65 new decorations to craft for your Raft! There’s sofas, bathtubs, beds, candelabras, paintings, cupboards, trash cans and a whole lot more! Many of them will provide different variations of the model depending on whether you place them on walls, ceilings or floors!

These decorations will be unlocked via packages that can be found via the metal detector, in floating barrels and in crates on islands. Will you find them all?

NEW PAINTING OPTIONS

We have overhauled the paint menu to allow for much more interesting painting options! First of all, you will now be able to paint the different sides of walls, ceilings, and floors separately.

Patterns

Walls, ceilings and floors can also be painted with eight different patterns for additional cozyness!

Two-Part Painting

In order for you to match your building blocks, we have added the option to paint almost every decorative and functional placeable object on your raft with two different colors! This is a toggle option.

QUALITY OF LIFE FIXES

Alongside all of these new options, we have added some features to help you build and paint effectively!

First out is swatches. In the paint menu, you will be able to easily pick recently used colors, colors combos and even patterns!

Aim-n-Select!

With both the paintbrush and the hammer, you are now able to simply aim at an object, click the middle mouse button, and that building block or color palette is instantly selected. This is tremendously helpful when building complex rafts.

Axe Visualization

Have you ever tried chopping down a floor or ceiling, and instead managed to break a supporting pillar sneakily hiding behind? Well, no more! When the axe is equipped, you now get a clear visualization of which block you are actually about to chop down. Very nice!

Paint Preview

Since there’s a lot of new painting options, and you do not want to waste your paint, you will now get a preview of what you will be painting as you aim at an object with the paint brush selected.

WILDLIFE

To make the world of Raft more immersive and alive, we have added more wildlife to the game! Once in a while you will be visited by whales, turtles, dolphins, sting rays, jellyfish and bird packs! They are all friendly and just want to hang around.

ENGINE CONTROLS

This was planned to come with Chapter 3, but we have heard your requests and here it is! With the Engine Controls, you no longer need to run around managing the Engines separately! From this piece of marvelous engineering you can control the on/off state and direction of all your Engines from the comfort of wherever you want! Maybe the loo?

REVAMPED ASSETS

A lot of the old models have had a refresh in their graphical appearance. All the older building blocks like walls, stairs etc have gotten softer edges to catch the light better and cleaned up wood patterns, and most of the placeable objects have had their textures adjusted to match the style of the rest of the game!

Good luck and have fun Rafters!

//Raft HQ

P.S. Don’t forget to follow us on our social media to follow the development and to get a heads up when we have a new blog post out!

Discord: https://discord.gg/raft Facebook: https://www.facebook.com/RaftGame/ Twitter: https://twitter.com/RaftSurvivaGame Reddit: https://www.reddit.com/r/RaftTheGame/ Instagram: https://www.instagram.com/redbeetinteractive/

CHANGELOG
  • New item: Over 65 new decorative items

  • New item: New tier of building blocks

  • New item: Multiple new building blocks shapes in building hammer menu

  • New item: Engine controls

  • New item: Trash can

  • New item: Decoration package

  • New feature: Some blocks built by the hammer can be mirrored (default key Z)

  • New feature: Paint brush menu has two colors (primary and secondary)

  • New feature: Paint brush supports patterns

  • New feature: Paint brush shows a preview of what is about to be painted

  • New feature: Paint both sides of walls with different colors/patterns

  • New feature: Aiming at a block with an axe displays a highlight

  • New feature: Some items have variations in the crafting menu

  • New feature: Control settings to choose between toggle/hold to sprint

  • New feature: Button to automatically run forward with sprint

  • New feature: Block pick (select the block you are aiming at as the item to build)

  • New feature: Color pick (select the colors of the block you are aiming at)

  • New feature: Whales

  • New feature: Turtles

  • New feature: Dolphins

  • New feature: Stingrays

  • New feature: Jellyfish packs

  • New feature: Fish packs

  • 1 new achievement

  • Improved models and textures of numerous items and building blocks

  • Ladders can now be built on top of another ladder

  • Pillars now have a direction indicator at the bottom to help when painting one side

  • Building hammer menu has been reworked to support the new set of building blocks

  • Screechers despawn time increased

  • Removing a placeable by holding ‘X’ will now give you back all other placeables that resulted as unstable. (Removing a table with a chair on top will give you back the table and the chair)

  • Pressing the unstuck button while in the ocean will now teleport the player to the raft instead of a nearby island

  • The language dropdown now displays the language in their native names.

  • Water pipe blueprint location changed on Tangaroa, it can now be found in the room directly after the crane/crate challenge

  • Giant clams now stack to 20 instead of 5

BUG FIXES
  • Joining a friends world that is really big causing the client and/or host to freeze during loading screen

  • Domestic animals end up in water due to a number of reasons (This has been improved but possibly not entirely fixed)

  • Seagulls sometimes attack cropplots that are hidden behind walls/roof

  • Beehive sound continues to play in main menu

  • Some bees are uncatchable due to them flying too high

  • Drinking water and getting attacked by Warthog results in player getting stuck

  • Harvesting a seagull body does not return all arrows in the body

  • Lots of typos and other localization related issues

  • Hats disappearing when swapping them with other hats inside a full chest

  • Eggs can’t be picked up if laid on a collection net

  • Changing FPS limits when language is Portugués-Brasil shows empty selections

  • Could not place cooking recipes on some parts of the cooking pot wall

  • Dead friends could sometimes not be revived because they were invisible to other players

  • Placing a lot of cooking recipes on walls caused bad performance

Hotfix 12.01

Hi Rafters! Thank you so much for playing and streaming Raft - The Second Chapter! Since the release, we have been working on some changes and bug fixes. Here is a list of what this hotfix includes:

CHANGELOG

BUG FIXES

  • Animals get stuck at rope fences

  • Bees are too high in the air to catch

  • Not possible to place sprinkler on grass plots

  • Can duplicate milk buckets via cookingpot

  • Pufferfish goes through walls

  • UI glitches caused by paintbrush

  • Glitch caused by using elevator while carrying an incapacitated friend

  • Not possible to crouch on ladders

  • Can't place mushrooms in the biofuel refiner

  • Glitch when using scroll wheel to select stack count

  • Characters stuck in weird rotations

  • Possible to sneak into the cockpit area in Tangaroa by walking through the glass

  • Raft getting stuck to the cockpit area in Tangaroa (If you are still stuck in this spot, please contact us via this form and we will help you out as soon as possible!)

  • Pufferfish swims above ocean

  • Cluckers eat while running

  • Typos and localization errors

Make sure to restart Steam and Raft to get the latest version of the game!

//Raft HQ

UPDATE 12: The Second Chapter - Out NOW!

"The Second Chapter" is now out and ready to be explored by you Rafters! If you are done with The First Chapter and ready for more, you can now continue your Raft journey with new adventures! We are bringing you a bunch of new stuff and a lot of bug fixes. Are you curious what they might be?

Here is what The Second Chapter has in store:

NEW DESTINATIONS

Once again, we are adding 2 new destinations to Raft; Caravan Town with a desert biome and the abandoned city of Tangaroa. Beside these, there are also new smaller islands coming in the style of Caravan Town.

NEW ENEMIES
Mudhogs

Habitating Caravan Town, these piggies are quite fast and dangerous!

Butler Bots

Watch out! These butler bots who are wandering Tangaroa aimlessly might look friendly at first but they will shock you... Literally...

NEW FEATURES & ITEMS
Battery Charger

It is finally here! Maybe the most asked for features, battery charger is now available to find and craft. No more throwing away dead batteries!

Zipline

Weeee! We wanted to make getting to places on the new destinations and on your raft a bit more fun and added ziplines! Careful before you jump, as you will need the zipline tool to use them!

Automated Water System

With the new water tank, electric purifier and water pipes you will be able to build your own automated water system and connect it to sprinklers. This way, your animals will no longer be sad and your plants will thank you for not forgetting to water them!

Metal Detector

It is time for some treasure hunting! Beside a new resource, there are a bunch of new items waiting to be dg up by Maya and Rouhi!

Bigger Storage

With all the new items coming to the game, we thought you might need a bigger storage! Try the new storage item to keep things nice and tidy!

Cassettes and Piano

Raft gets musical! We are now adding cassettes with different genres which you can use in the radio! And if you get inspired from the new soundtracks and want to make your own music, a piano will also be waiting for you!

AND MORE!
New Plants, Decoration Items and 2 New Colors

It is important to eat fresh fruits often even if you are stranded on the ocean! Now you will be able to munch on some bananas and strawberries as well as grow them on your raft. You will need to find them first though!

Talking about plants, we are adding even more of them! If you are a plant-lover like us, you might want to re-decorate your raft and open up some space for them!

Furthermore, we are adding paintings, new decorative items and 2 new colors(light grey and dark grey)! You can now make your raft even cosier!

Community Built Main Menu Rafts

As we mentioned in DevBlog#40, we had an event on our discord server back in february to replace the main menu raft! The winner rafts will now welcome you to the game, a different one each time you start the game!

Here are the winners and their rafts which you will be seeing from now on!

We hope you are as excited as we are about all the new content! You can also read the full list of all the changes and bug fixes coming out with this update in the "Changelog" and "Bug Fixes" below. We can't wait for you to play The Second Chapter and hope that you will enjoy it!

Good luck and have fun Rafters!

//Raft HQ

P.S. Don’t forget to follow us on our social media to follow the development and to get a heads up when we have a new blog post out!

Discord: https://discord.gg/raft Facebook: https://www.facebook.com/RaftGame/ Twitter: https://twitter.com/raftsurvivagame Reddit: https://www.reddit.com/r/RaftTheGame/ Instagram: https://www.instagram.com/redbeetinteractive/

**CHANGELOG **
  • 2 new locations: Caravan Town and Tangaroa

  • 3 new small islands

  • 27 new achievements

  • New enemies: Mudhogs and Butler Bots

  • New item: Battery Charger

  • New item: Cassette (Classical)

  • New item: Cassette (EDM)

  • New item: Cassette (Elevator)

  • New item: Cassette (Pop)

  • New item: Cassette (Rock)

  • New item: Electric Purifier

  • New item: Firework

  • New item: Large Storage

  • New item: Major Tom

  • New item: Metal Detector

  • New item: Piano

  • New item: Seed (Banana)

  • New item: Seed (Strawberry)

  • New item: Tangaroa Plants (6 varities)

  • New item: Tangaroa Paintings (5 varities)

  • New item: Developer Paintings (8 varities)

  • New item: Tiki Piece (4 varities)

  • New item: Titanium ore

  • New item: Toy Robot

  • New item: Water Pipe

  • New item: Water Tank

  • New item: Zipline

  • New item: Zipline Tool

  • New feature: Treasure Hunting

  • New feature: Automated Water System

  • New feature: Zipline System

  • New feature: Unstuck Button

  • New story notes and puzzles

  • New colors added to the paintbrush menu: Light grey and dark grey

  • Updated loading screen

  • 5 extra slots in the backpack

  • "Pipe" changed to "Fuel Pipe"

  • Seagulls now take longer time between eating crops

  • Integrated the exclusive game mode into the graphics settings

  • Cooking recipes drop rate is more balanced

  • Using bow and arrow now requires only one button to load and fire

  • Steering wheel is now easier to center

  • Shark despawn time increased

  • Collecting nets are now paintable

  • Corrupt worlds will now show in loading menu with a red background

  • All blueprints now respawn when revisiting locations

  • Collecting nets now allow foundations to be built in each direction

  • Main menu raft changed to 3 community built ones

  • Loading times decreased notably

  • New graphics setting: Reflection

  • Increased the despawn time for arrows

  • Storages now visually show how full they are

  • Dirt piles can now occasionally give extra loot

  • Choppable trees now display an axe icon

  • Due to security reasons, you will now have to be friends with the host to be able to join their world.

**

BUG FIXES

**

  • People being able to join games without permission

  • Stuck on loading screen

  • Raft sinking uncontrollably

  • Joining a big world in multiplayer results in not seeing the raft

  • Animals not spawning/disappearing on islands

  • Shark biting the reinforced foundations

  • Domestic animals glitches back onto land while the raft is close to an island

  • Issues with picking up captured animals

  • Incorrect UI scaling on widescreen resolutions

  • Stuck on character selection menu when starting up the game

  • Localization Errors and typos

  • Beehive cannot be stacked in inventory

  • Chat box issue with last message not showing

  • Being able to open notebook while in bed or incapacitated

  • Being able to wear two headpieces at the same time

  • Seagull nest permanently occupied after killing a seagull sitting on it

  • Placement issues around engines

  • Mushroom not usable in biofuel refiner

  • Permanently poisoned from the poison lake on Balboa Island

  • Being able to click on menu buttons while loading a world

  • Mama Bear not visible

  • Seagulls not being repositioned correctly when sitting in nest

  • Shear icon missing when aiming at llama

  • Storage UI stuck on screen if player dies while storage is open

  • Beginner Screecher Hunter Achievement not obtainable for some players

  • Shark biting players on land

  • Character animation speed faster than intended

  • Several issues with items being transferred between hotbar, inventory and storage (duplication, missing items)

  • Picking up the cooking pot results in recipes placed on the cooking pot being removed

  • Several screecher issues

  • Opening the chat box while sitting on a chair results in camera spinning

  • Infinite watermelon glitch using cooking pot

Update 11: The Beehive Update - Out Now!

HOWDY RAFTERS!

Hope you all had a great holiday season and have been enjoying "The First Chapter". Since we got back to the office we have been working on The Second Chapter but also on another patch: The Beehive Update! As suggested by many of you, we are adding beehives and everything else you will need to produce honey on your raft!

Have a look!

BEEHIVE

Make sure to surround these with some flowers and get ready to hear some buzzing on your raft!

SWEEP NET

How to get the little stingy ones to your raft? Here is the catch! Well, literally, you will catch them with the brand new sweep net and get the new item "bee jar". Later on you can use these jars for crafting the beehives!

OH, HONEY

We have also changed the way you get honey. You will now get the new item honeycomb from the beehive and use it to make some sweet sweet honey!

Hope you enjoy the companionship of the little ones on your raft, habee rafting!

//Raft HQ

CHANGELOG
  • New Item: Beehive

  • New Item: Sweep Net

  • New Item: Bee Jar

  • New Item: Honeycomb

  • New Item: Good Healing Salve

  • Changed system to obtain honey

  • Bee Swarms on Balboa and Balboa-like islands

BUG FIXES

Here are the bugs we have fixed in this update:

  • Holes on Balboa Island

  • 2 spots on big tropical islands where players got stuck

  • Biorefiner not accepting mango

  • Localization errors in Russian & Spanish, special letter problem in Polish & Norwegian and minor typos

  • A few underwater resources slightly above sea level not being lootable

  • Trophy Board not rotatable

P.S. Don’t forget to follow us on our social media to follow the development and to get a heads up when we have a new blog post out!

Discord: https://discord.gg/raft Facebook: https://www.facebook.com/RaftGame/ Twitter: https://twitter.com/raftsurvivagame Reddit: https://www.reddit.com/r/RaftTheGame/ Instagram: https://www.instagram.com/redbeetinteractive/

Hotfix 10.07

Hello again!

This time we have a few more bug fixes.

  • Disappearing islands/floating animals. (If you logged out close to a missing island there may still be "floating" animals but just continue playing and it should hopefully not reoccur)

  • Anchors were not working for some people.

  • Puffer achievement was not obtainable.

Make sure to restart Steam and Raft to get the latest version of the game.

//Raft HQ

Hotfix 10.06

Hi everyone!

Here is another small hotfix patch which should resolve the following bugs.

  • Different frequencies between host and clients. This resulted in players typing a frequency in the receiver but no blue dot was visible.

  • Two frequencies with the same numbers.

  • Character getting squashed/weirdly scaled after being ressurected in a bed.

Make sure to restart Steam and Raft to get the latest version of the game.

//Raft HQ

Hotfix 10.05

Hi everyone!

We have been releasing patches to fix some bugs that you have been experiencing. Here you will find a summary of which bugs should be fixed with the latest hotfix 10.05.

Hotfix 10.05

  • Fix for the missing craftable quest items "bomb, carjack, lightbulb".

  • Having two frequencies with the same number should no longer happen. And for people who had the same frequency it should fix itself when reloading the world.

  • Debuffs such as poison should now be removed after respawning.

Hotfix 10.01, 10.2, 10.3 & 10.4.

Bugs fixed:

  • Any missing quest items (wildberries,crowbar, etc.) should now be restored when reloading the world.

  • Game screen glitching and shaking

  • Loot icon not working while looting hostile animals like pufferfish, warthog, etc.

  • Respawning with hammock not working

Also,

  • Engine model updated to show how many foundations it can carry.

  • Chat should work much smoother now.

  • The new "Open Save Folder Path" button to make finding save files easier.

  • We have fixed the save system. If your world still does not show up, make sure there are no extra dots(..) in the name of the rgd file. (for example: "Wor.ld.rgd" should be "World.rgd")

Make sure to restart Steam and Raft to update to the latest version.

//Raft HQ

UPDATE 10: "The First Chapter"

It is finally here, “The First Chapter” is now out! We have been teasing you for a while now and we can’t wait for you to finally explore the new locations and features for yourselves! We are not the only ones that are eager for your arrival however. The lurkers and the bears are impatiently waiting for you! If you want to know what else is coming with this update, keep reading below to find out!

NEW DESTINATIONS

We have two new destinations for you to discover. Beside these, we have also reworked the radio tower and the existing small islands.

LORE & PUZZLES

Are there others out there? What happened? How did you end up on a raft? We have been working on the story and are releasing the first part of it with this update. You will unravel the history of the new locations while finding out how you ended up on that Raft.

NEW ENEMIES

With two new destinations comes two new enemies. Bears and lurkers are the inhabitants for these places.

BEARS

LURKERS

NEW FEATURES & ITEMS

RECEIVER 2.0

A brand new system for finding islands. With the correct frequency, you will be able to both find and go back to any destinations!

STEERING WHEEL

You have asked, we are delivering! Be the true captain of your raft, control the direction of your journey effectively with the steering wheel.

ENGINE, FUEL TANK AND PIPE SYSTEM But no, steering wheel is not enough. We want you to be able to be in full control of your raft. Have you accidentally sailed the wrong way? No problem! Now with the engine, you can change the direction of your raft and go back.

BIOREFINER AND BIOFUEL However, there is a twist. For the engine to work, you will need biofuel. You can make this in biorefiner by using honey and raw food.

MACHETE

A new weapon! Might come handy when you are out exploring.

**CHANGELOG **
  • New Save System.

  • 2 new locations and reworked Radio Tower

  • 10 New Small Islands

  • 11 New Achievements

  • New Plantable Trees

  • New item: Pinecone

  • New item: Birch seed

  • New item: Biofuel tank

  • New item: Pipe

  • New item: Honey

  • New item: Biofuel

  • New item: Steering wheel

  • New item: Engine

  • New item: Biorefiner

  • New item: Raw & Cooked meat

  • New item: Machete

  • New item: Headlight

  • New enemies: Lurkers and Bears

  • Notebook: Lore

  • Puzzles/Obstacles

  • Receiver 2.0

  • Pipe System

  • Reset Key Bindings Button

  • Removed fog weather

  • Added loot animation when gathering resources from animals

  • Shark code reworked

  • Animals spawn in different sizes

  • New light system in caves

  • Reduced seagull health

  • Quest items available in notebook

  • Blueprints are now added to research table automatically when added to a players inventory. You no longer need to research the blueprint inside the research table

**

BUG FIXES

**

  • Screecher should no longer one shot players

  • Optimized network code for animals

  • You can no longer interact with items while carrying animals

  • Reworked some places that players got stuck in

  • Potentially fixed: Dropped item floating in air

  • Shark no longer swims through walls, should no longer bite metal foundations

  • Can no longer capture an animal with netgun that is already dead

  • Camera no longer gets stuck when placing stuff and holding R to rotate while moving

  • Removed a lot of colliders from building parts which should increase performance a bit

  • Hats are now visible when nocliping in creative mode

  • FOV slider no longer stretches character arms

  • Clients did not always get achievements for killing screecher and warthog

  • Sometimes players could not spawn animals in creative mode

  • You can no longer pickup items through walls

  • A bunch of localization fixes, more minor fixes and improvements

We hope you will enjoy Update 10 as much as we enjoyed making it!

//Raft HQ

P.S. Don’t forget to follow us on our social media to follow the development and to get a heads up when we have a new blog post out!

Discord: https://discord.gg/raft Facebook: https://www.facebook.com/RaftGame/ Twitter: https://twitter.com/raftsurvivagame Reddit: https://www.reddit.com/r/RaftTheGame/ Instagram: https://www.instagram.com/redbeetinteractive/

Update 9.05 Hotfix

Hi everyone!

A new hotfix is out and it includes bug fixes for common issues like being stuck with a black screen trying to join friend/s and not being able to unlock "O Captain! My Captain!?" achievement.

You can see the full list of the fixes below. ✔ Bug where joining a friend with a big raft could cause the player to get stuck on a black screen ✔ Bug where sails could sometimes be wrongly rotated when joining a friends raft ✔ Bug where boar could sometimes not be picked up due to hitbox issues ✔ Particles no longer show up in wierd places after changing FOV ✔ Roofs can now be built on top of open doors ✔ Changed some localization ✔ Sprinkler particles was flying through walls and floors. The water particles now collide with blocks. ✔ Visiting the new boat landmark no longer gives the wrong achievement. Meaning that "O Captain! My Captain!?" achievement can now be achieved. ✔ "Aye Aye Captain!" achievement now properly works.

Update 9.04 - Out now!

Alrightyroo, we are back!

We hope you have all had a good time since we last talked and that your llamas and Cluckers have not been too evasive!

Here at the Raft HQ progress is being made each day. While it is not in an explosive manner, the team is in fact growing and we are of course putting all of this new production power into the development of Raft. We have now started focusing on adding more of a story and progress, which has been requested for a long time. We are as excited as you about adding more lore and adventure to Raft, and we will get back to this in a future dev blog.

For now, we have got an update that should hopefully make living the raft life a bit easier, both in terms of game play and optimization.

Sprinkler

It is finally here! The latest in watering technology for rafting use. It features a water tank, a purifying thing that purifies salt water, a hose, and some more stuff! But you do not care about the technicalities, right? You want to know what it can do for you! And that is the best part. You no longer have to worry about running around with a cup to water your grass or crop plots. Just fill it up with some salty H2O and provide it with some electricity and it is up and running, letting you focus on more important tasks, like finding that last rare goat. So what are you waiting for? Get yours today!

Optimization

We always try making the game run smoother to provide you all with the most pleasant adventure and building experience possible. Attached to the raft are a bunch of hitboxes that allows you to actually walk, hit and aim at stuff. While these have been necessary, we realized we could merge several of these into one to serve the same purpose, resulting in a whole lot fewer objects that need to be calculated each frame. This should result in some overall FPS gains.

Secondly, we reworked the system that handles how the raft collides with islands, and how the collision boundaries is expanded and destroyed along with you building your raft. Previously, some experienced quite some lag when placing foundations and floors on big rafts. This should now be greatly reduced.

Lastly, it should now be much smoother to destroy large buildings, as the stability system has been modified to run over several frames instead of trying to do everything in one.

We hope these changes make your Rafting life a bit easier!

Before we call it a day we wanted to mention there are two new items to find hidden somewhere in the world.

That is all from us today! Have a good weekend!

CHANGELOG

:Green_Plus: Added placeable item: Sprinkler :Green_Plus: Added placeable item: Radio :Green_Plus: Added wearable item: Captain’s Hat :orwell_check: Reworked Radar system. Fixed bug where the dot would sometimes change position :orwell_check: Removed a lot of colliders, which should result in an overall FPS increase :orwell_check: Reworked stability system, which should remove nearly all lag spikes when destroying large parts of your raft :orwell_check: Reworked collision system, which should remove nearly all lag spikes when building new foundations or floors on a large raft :orwell_check: Reworked the weather profiles to look better and provide more diverse weather. There are now default, rainy, fog, calm and big waves :orwell_check: Bug where hats were not displayed in no clip mode is now fixed :orwell_check: Fixed bug where waking up in bed while nocliping caused the player character to walk when flying around in noclip :orwell_check: Pickups like flowers/stone and such was not localized when being aimed at on islands. They should now display pickup name in the correct language :orwell_check: Renamed bow crafting category so it no longer says “Basic bow” when a player has only researched a stone arrow :orwell_check: Fixed bug where corner roofs could sometimes not be built :orwell_check: Fixed bug where the player could get stuck after rotating a placeable which resulted in the player being able to walk but not aim :orwell_check: Fixed exploit where you could loot floating items around islands by looting them, relogging and looting them again

Update 9 Hotfix 2!

Hey everyone! We have just released another hotfix balancing some things and fixing some bugs! It is now easier to get explosive goo and to keep your animals happy!

CHANGELOG

:Green_Plus:The Pufferfish always drops at least 1 explosive goo with a 33% chance of an additional explosive goo :Green_Plus:Thirst gained from drinking milk out of a bucket has been increased :Green_Plus:The Pufferfish health has been reduced a small amount :Green_Plus:Increased time until an animal gets hungry after eating to 6 minutes from the previous 3 minutes :Green_Plus:Increased the time when an animal is removed after its death to 5 minutes from its previous 2.5 minutes :Green_Plus:Increased starve time to 10 minutes from the previous 8 minutes :Green_Plus:Starve time, Hunger time and hunger gained when eating is balanced differently on each game mode

:orwell_check:Screechers should not drop stones on players swimming a bit under the surface :orwell_check:Players should no longer take headshot damage from animals (especially the Screecher) :orwell_check:Removing placed objects with X while holding Shear, Bucket or Shovel should now work :orwell_check:You can now place roofs on foundations again

Update 9 Hotfix!

A lot of you have experienced FPS issues and lag in the new update. We just released a new hotfix update that fixes this issue! Restart Steam to make sure you get it!

//Raft HQ