# Ravenfield EA36 Patch - Product: Ravenfield (https://whatsnew.fyi/product/ravenfield) - Vendor: SteelRaven7 - Date: 2026-06-01 - Original notes: https://store.steampowered.com/news/app/636480/view/703269610499082520 - Permalink: https://whatsnew.fyi/product/ravenfield/releases/2026-06-01-ea36-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed a code exception when the player gets kills while inside a vehicle that caused floating weapons and game mode soft locks - **changed** — When losing an arcade mode match, you will now always lose 5 reinforcements - **fixed** — Fixed timing issue in arcade mode when printing round number and time of day indicator change - **fixed** — Fixed a bug that caused the game to give out 5 free reinforcement waves whenever you won a game in Arcade Mode - **fixed** — Fixed a bug where vehicles spawned from mutators could not be destroyed - **fixed** — Fixed vehicles destroyed being counted twice per vehicle - **fixed** — Fixed arcade campaign results not showing any text EA36 Patch 1 (June 1st) - Fixed a bug that caused a code exception when the player gets kills while inside a vehicle. This issue caused several other bugs such as floating weapons and game mode soft locks. - When losing an arcade mode match, you will now always lose 5 reinforcements - Fixed timing issue in arcade mode when printing round number and time of day indicator change Patch 2 (June 1st again lol) - Fixed a bug that caused the game to give out 5 free reinforcement waves whenever you won a game in Arcade Mode Patch 3 (June 2nd) - Fixed a bug where vehicle spawned from mutators could not be destroyed - Fixed vehicles destroyed being counted twice per vehicle - Fixed arcade campaign results not showing any text