# Rec Room Rec Room UPDATE - the "See Yourself in Rooms 2" Edition - Product: Rec Room (https://whatsnew.fyi/product/rec-room) - Vendor: Rec Room - Date: 2025-05-06 - Original notes: https://store.steampowered.com/news/app/471710/view/539978609968809298 - Permalink: https://whatsnew.fyi/product/rec-room/releases/2025-05-06-rec-room-update-the-see-yourself-in-rooms-2-editi What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Maker AI can now generate circuits with new text chat option for commands without requiring voice - **added** — New Rec Room Object Move (In Direction) and Rec Room Object Move (Toward Point) R2 circuits for physics-driven object movement - **added** — Mirror is now available in Rooms 2 - **added** — Undo and redo support for connected tube segments in Rooms 2 - **added** — Inventions in this room carousel added to the palette in Rooms 2 - **added** — Try on UGC Avatar Items in your Dorm before purchasing - **added** — This Room inventions are now available in the Mobile MakerPen palette - **changed** — Avatar Studio creators can now update their live avatar items directly without intermediary approval - **changed** — Store carousels received a visual tidy-up for a cleaner and more consistent look - **changed** — Item cards are getting experimental facelifts with clearer limited time badges and size-appropriate descriptions - **fixed** — Objects being scaled while a room is saved no longer end up in incorrect positions - **fixed** — Small objects no longer get stuck when scaling - **fixed** — Get Velocity now correctly reports velocity in Rooms 2 rooms after setting, adding, or reflecting velocity - **fixed** — Projectile Hit Player beta events no longer fire multiple hits for one shot when used with Projectile Launcher Set Firing Player chip - **fixed** — Smart Circuits are now easier to open, especially when pointing at distant objects - **fixed** — Glitch where negative token priced avatar items appeared in the store has been removed - **fixed** — Load times for recently built RRS rooms have been improved ##### TLDR - Maker AI can now generate circuits! - The mirror has arrived for Rooms 2! - Avatar Studio clothing can be tried on in your dorm! ##### Maker AI - You can bring objects to life with Maker AI's new circuit generation features. - RR+ subscribers can test our experimental Maker AI circuit generation update inside the Maker AI dorm environment. For the best experience, we recommend checking out Maker AI with circuits in a newly created dorm. - You can now use Maker AI's new text chat option for commands - no voice required. - New Rec Room Object Move (In Direction) and Rec Room Object Move (Toward Point) R2 circuits make it easier for players and Maker AI to create physics-driven object movement without needing pathing systems. - Try using these examples to unlock a new level of creativity: "Make the robot chase me" - Will give an object autonomous behavior. "Make this ball jump once per second" - Will add periodic motion. "Have this bucket change between red and blue frequently" - Will create dynamic visual effects. ##### Rooms 2 - Connected a few dots (literally) - you can now undo and redo connected tube segments in Rooms 2. - Squashed a bug where objects being scaled while a room is saved ended up in incorrect positions. - Added "inventions in this room" carousel in the palette in Rooms 2. - Mirror, mirror on the wall... it's finally here in Rooms 2! - Unstuck a sticky situation where your small objects could get stuck when scaling. - Fixed Get Velocity always returning 0 in Rooms 2 rooms after setting, adding, or reflecting velocity. It's now actually reporting... velocity. ##### Circuits - Fixed the new Projectile Hit Player beta events firing off multiple hits for one shot when a Projectile Launcher is used with the Projectile Launcher Set Firing Player chip. - Smart Circuits should be easier to open, especially when pointing at objects that are far away. ##### General Improvements & Bug Fixes - Store carousels received a small tidy-up for a cleaner and more consistent look. - Fixed a glitch where -1 token avatar items appeared in the store. Negative pricing is sadly not a thing. - Improved load times for recently built RRS rooms. - "This Room" inventions are now available in the Mobile MakerPen palette. Handy! ##### Avatar Studio - You can now try on UGC Avatar Items right in your Dorm! Hit that "TRY" button to give your outfit a test drive. Just remember - trial fits don't leave the dorm unless you buy them! - Creators can update their live avatar items directly. No middleman is needed; fashion freedom achieved. ##### Experiments - We're testing ways to make placing large objects feel smoother and more magical. - Item cards are getting experimental facelifts: clearer "limited time" badges and descriptions that fit each item's size. Please see here for convenient links to controls, tutorials, comfort options, news, and more:https://rec.net/creator We love to hear your feedback, so please don't hesitate to let us know what you think using the Creator Forum here: https://forum.rec.net/