# Rising Storm 2: Vietnam Rising Storm 2 Update 1.6.2 Is Now Live - Product: Rising Storm 2: Vietnam (https://whatsnew.fyi/product/rising-storm-2-vietnam) - Vendor: Antimatter Games - Date: 2024-11-05 - Original notes: https://store.steampowered.com/news/app/418460/view/4438953498491486723 - Permalink: https://whatsnew.fyi/product/rising-storm-2-vietnam/releases/2024-11-05-rising-storm-2-update-1.6.2-is-now-live What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **security** — Improved server behavior and security - **fixed** — Fixed general issues around muting other players as intended - **fixed** — Addressed issues in which players after exiting a server would still hear players from the server they disconnected - **fixed** — Addressed general issues in which players within the same party failed to hear each other - **fixed** — Addressed an issue in which Steam Client Headset device settings were not automatically detected leading to the microphone being inactive on the server - **fixed** — Addressed issues in which respawning players could hear active spawned players on the Spawn Point selection screen and vice versa - **fixed** — Addressed issues in which muted players become automatically unmuted after reconnecting to the same server - **fixed** — Addressed issues in which players could still hear players after ending a game session and closing the client ##### General - Improved server behavior and security. ##### VoIP - Fixed general issues around muting other players as intended. - Addressed issues in which players after exiting a server would still hear players from the server they disconnected. - Addressed general issues in which players within the same party failed to hear each other. - Addressed an issue in which Steam Client Headset device settings were not automatically detected leading to the microphone being inactive on the server. - Addressed issues in which respawning players could hear active spawned players on the Spawn Point selection screen and vice versa. - Addressed issues in which muted players become automatically unmuted after reconnecting to the same server. - Addressed issues in which players could still hear players after ending a game session and closing the client. _As always, thank you for your continued support!_