# RISK: Global Domination RISK Update v3.20 Release Notes - Product: RISK: Global Domination (https://whatsnew.fyi/product/risk-global-domination) - Vendor: SMG Studio - Date: 2025-09-09 - Original notes: https://store.steampowered.com/news/app/1128810/view/521975626158049222 - Permalink: https://whatsnew.fyi/product/risk-global-domination/releases/2025-09-09-risk-update-v3.20-release-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Blitz dice logic has been completely overhauled to be more balanced and more predictable - **added** — Community Map Pack featuring four new maps: Abandoned Crystal Mines, Crown of the Skies, Drained Great Lakes, and Terraformed Venus - **fixed** — Bot out and surrender flow logic fixed so missing players, surrendered, and permanently botted out players are flagged correctly in the UI - **changed** — Neutral AI will no longer force you to wait for a surrendering player to bot out before skipping their turn - **changed** — Botting out rules simplified so players will bot out permanently after two full turns of inactivity - **changed** — Defeating the final human player will no longer end the game early - **fixed** — Camera bounds swept for all maps so you can scroll all the way out and far enough to easily interact with outer territories - **fixed** — Users who skip the tutorial will no longer be prompted to do the tutorial again when logging onto a new device on Steam - **fixed** — Kerning improved with many title fonts throughout the app - **fixed** — Numpad enter key now works for troop movement, not just attacks - **fixed** — Sound no longer overlaps and stutters when returning from an ad or giving tracking consent - **fixed** — Secret Missions no longer show oddly phrased objectives on certain maps - **fixed** — Replaying a scenario will no longer set up your next game as a solo game - **fixed** — Closed loophole that allowed kicked players to rejoin lobbies occasionally - **fixed** — Minimising or maximising the app will no longer confirm a troop placement - **fixed** — VIP users who set their badge to private can still see other badges - **fixed** — Fixed UI overlap on the end game screen - **fixed** — AI players will no longer appear mute in the lobby - **fixed** — Fixed territory cards showing incorrect territories on Command and Controller, Africa Advanced, Mother of all Boards, Greece, and Seagrog's Fortress - **fixed** — Fixed connections on Australia Advanced and New Zealand Advanced maps Update 3.20 is here and we’ve made changes to our Balanced Blitz Dice in larger battles and released our first ever Community Map Pack. Huge thanks to all our beta testers for your support and feedback on this update, especially around Blitz Dice. Update: We're aware of a visual bug where eliminated players are being shown in the UI as bots. We're currently investigating the issue, watch this space. ##### Major Improvements **Balanced Blitz Dice Changes** Blitz dice logic has been completely overhauled and should be more balanced and more predictable. Read a dev diary on changes [here.](https://store.steampowered.com/news/app/1128810/view/640181878351987970) **Bot Out & Surrender Flow Updates: **We’ve fixed bugs and cleaned up logic pertaining to bot out. - Missing players, surrendered and permanently botted out players should all be flagged correctly in the UI. - Neutral AI should no longer force you to wait for a surrendering player to bot out before skipping their turn. - Botting out rules have been simplified: players will bot out permanently after two full turns of inactivity. - Defeating the final human player will no longer end the game early. Players can still surrender when they are the last human player for full RP gains. Read a Steam article on these changes [here.](https://store.steampowered.com/news/app/1128810/view/521975626158048968) ##### New Content **Community Map Pack** Unleash your strategy on winning maps selected from the RISK community’s first-ever Map Design Competition, brought to life by SMG Studio. Battle through deep caves, futuristic cityscapes, drained lake beds, and alt-history worlds in a diverse map pack built for every kind of commander. **Abandoned Crystal Mines** Abandoned by its former residents, these ancient mines hold secrets and magic for those brave enough to claim them. Dare you venture in? Designed by community member **Afotika.** Continents: 9 Territories: 56 **Crown of the Skies** The crown jewel of the Misty Kingdom, boasting varied districts for artists, traders, and workers alike. Designed by community member **SerakHawk**. Continents: 8 Territories: 54 **Drained Great Lakes** The largest glacial lakes in the world have dried up! Fight for conquest and control from Milwaukee to Toronto. Designed by community member **Jamoz.** Continents: 10 Territories: 53 **Terraformed Venus** Having beaten your foes on Earth, you now battle on Venus. Can you defeat your enemies once more? Designed by community member **Remix GameYT**. Continents: 10 Territories: 79 ##### **General Improvements** - We’ve done a sweep of our camera bounds for all maps. Maps should always let you scroll all the way out, and scroll far enough to easily interact with outer territories. - Users who skip the tutorial should no longer be prompted to do the tutorial again when logging onto a new device (Steam only). ##### **Bugfixes** - Fixed the neutral AI surrender bug (see more above) - Kerning improved with many title fonts throughout the app - Numpad enter key should work for troop movement now, not just attacks - Returning from an ad, or giving tracking consent shouldn’t cause sound to overlap and stutter - Fixed issue where Secret Missions could show oddly phrased objectives on certain maps - Replaying a scenario won’t set up your next game as a solo game - Closed a loophole that allowed kicked players to rejoin lobbies occasionally - Minimising/maximising the app will no longer confirm a troop placement - VIP users who set their badge to private can still see other badges - Fixed UI overlap on the end game screen - AI players should never appear mute in the lobby 🤖💬 - Fixed broken achievements: - Veteran - Making Connections - World Debut - Global Gamer - Planetary Player - International Champion - Solo Effort - Make It On Your Own - Army Of One - Lone Wolf - Fanatic - Unlucky Streak - Slippery Slope - Anti-Victor - 1K Down - The Big 5-0-0-0 - Ta _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1128810/view/521975626158049222]_